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VR-Forces 4.3.1 Class Documentation
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Go to the source code of this file.
Classes | |
| class | DtMsdlScenarioContentsItem |
| Class that will keep track of all XML data that is not already parsed as part of the import process. More... | |
| class | DtMsdlSimulatedElement |
| Class that represents a simulated element (aggregate or entity) in the simulation. More... | |
| class | DtMsdlSimulatedTacticalGraphic |
| Class that represents a tactical graphic element. More... | |
| class | DtMsdlOverlayLayer |
| Class that represents an overlay layer. More... | |
| class | DtForceSide |
| ForcesSide structure. Used to hold force information. More... | |
| class | DtMsdlScenarioDescriptionImporterExporter |
| The main class that is used to import/export values from/to an Msdl file. More... | |
Namespaces | |
| namespace | DtBufferSerialize |
| This namespace contains a set of utility functions for encoding and decoding various data types to/from a byte array. | |
Macros | |
| #define | DtImportDataSetCountryForForce "DtImportDataSetCountryForForce" |
Typedefs | |
| typedef std::string | Msdl_UUID |
| Conveniece typedef for representing an Msdl UUID. | |
| typedef std::map< Msdl_UUID, std::string > | Associations |
| Conveniece typedef for representing an Msdl UUID. | |
Functions | |
| template<typename _Key , typename _Value > | |
| std::string | DtBufferSerialize::encodeForImportData (const std::map< _Key, _Value > &v) |
| template<typename _Key , typename _Value > | |
| void | DtBufferSerialize::decodeFromImportData (std::map< _Key, _Value > &map, const std::string &s) |
| #define DtImportDataSetCountryForForce "DtImportDataSetCountryForForce" |
| typedef std::string Msdl_UUID |
Conveniece typedef for representing an Msdl UUID.
These structures will be used to keep track of the simulation data that is to be imported into the simulation during an import process or exported from the simulation during an export process
| typedef std::map<Msdl_UUID, std::string> Associations |
Conveniece typedef for representing an Msdl UUID.
These structures will be used to keep track of the simulation data that is to be imported into the simulation during an import process or exported from the simulation during an export process