VR-Forces 4.3.1 Class Documentation
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Variables
simEntTypes.h File Reference

Go to the source code of this file.

Variables

const char DtIndividualRemoteEntityType [] = "individual-remote-entity"
 File: simEntTypes.h.
const char DtAggregateRemoteEntityType [] = "aggregate-remote-entity"
const char DtIndividualLocalEntityType [] = "individual-local-entity"
const char DtGroundVehicleType [] = "ground-vehicle"
const char DtFixedWingEntityType [] = "fixed-wing-entity"
const char DtRotaryWingEntityType [] = "rotary-wing-entity"
const char DtSurfaceEntityType [] = "surface-entity"
const char DtMissileEntityType [] = "missile-entity"
 ships
const char DtPseudoAggregateLocalEntityType [] = "pseudo-aggregate-local-entity"
const char trueAggregateLocalEntityType [] = "true-aggregate-local-entity"

Detailed Description

Variable Documentation

const char DtIndividualRemoteEntityType[] = "individual-remote-entity"

File: simEntTypes.h.

Purpose: Define constants for names of entity types

const char DtAggregateRemoteEntityType[] = "aggregate-remote-entity"
const char DtIndividualLocalEntityType[] = "individual-local-entity"
const char DtGroundVehicleType[] = "ground-vehicle"
const char DtFixedWingEntityType[] = "fixed-wing-entity"
const char DtRotaryWingEntityType[] = "rotary-wing-entity"
const char DtSurfaceEntityType[] = "surface-entity"
const char DtMissileEntityType[] = "missile-entity"

ships

const char DtPseudoAggregateLocalEntityType[] = "pseudo-aggregate-local-entity"
const char trueAggregateLocalEntityType[] = "true-aggregate-local-entity"

Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
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