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spawnControllerDescriptor.h
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1 
2 /*******************************************************************************
3 ** Copyright (c) 2009 MAK Technologies, Inc.
4 ** All rights reserved.
5 *******************************************************************************/
6 
7 #pragma once
8 
10 #include <vrfutil/rwReal.h>
13 
15 
16 namespace BHAVE
17 {
18 const char DtSpawnControllerDescriptorType[] = "spawn-controller-descriptor";
19 
22 {
23 public:
26  DtReaderWriterRegistry * parentRegistry = 0);
27 
30  DtReaderWriterRegistry * parentRegistry = 0);
31 
33  DtSpawnControllerDescriptor & operator=(const
35 
38  parentRegistry = 0) const;
39 
41  virtual ~DtSpawnControllerDescriptor();
42 
44  virtual DtString type() const;
45 
47  static DtComponentDescriptor * creator();
48 
50 
51  virtual void setSinkPointDeleteRadius(double v);
52  virtual double sinkPointDeleteRadius() const;
54 
55 
56 protected:
57 
62 };
63 
64 }

Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
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