![]() |
VR-Forces 4.3.1 Class Documentation
|
Net structure always placed at beginning of network buffer. More...
Public Attributes | |
| DtNetU16 | myStatementSize |
| DtNetU16 | myStatementId |
| 2 bytes | |
| DtNetU8 | myStatementType |
| 2 bytes | |
| DtNetU8 | myPadding1 |
| 1 bytes | |
| DtNetU16 | myPadding2 |
| 1 bytes | |
Net structure always placed at beginning of network buffer.
Note that structure is byte-aligned to 8 byte boundary, so derived classes can place their data immediately following it.
| DtNetU16 DtNetSimStatement::myStatementSize |
| DtNetU16 DtNetSimStatement::myStatementId |
2 bytes
| DtNetU8 DtNetSimStatement::myStatementType |
2 bytes
| DtNetU8 DtNetSimStatement::myPadding1 |
1 bytes
| DtNetU16 DtNetSimStatement::myPadding2 |
1 bytes