The DtDiGuyAnimation class is a class that stores the DI-Guy animation information that is used to ensure the animation being displayed is insynch with the simulated entity.
More...
Detailed Description
The DtDiGuyAnimation class is a class that stores the DI-Guy animation information that is used to ensure the animation being displayed is insynch with the simulated entity.
Constructor & Destructor Documentation
| DtDiGuyAnimation::DtDiGuyAnimation |
( |
| ) |
|
| DtDiGuyAnimation::DtDiGuyAnimation |
( |
const DtString & |
name | ) |
|
| virtual DtDiGuyAnimation::~DtDiGuyAnimation |
( |
| ) |
|
|
virtual |
Member Function Documentation
| virtual void DtDiGuyAnimation::setAnimationName |
( |
const DtString & |
name | ) |
|
|
virtual |
The name of the Di-guy Animation.
| virtual const DtString& DtDiGuyAnimation::animationName |
( |
| ) |
const |
|
virtual |
The name of the Di-guy Animation.
| virtual void DtDiGuyAnimation::setDisplayName |
( |
const DtString & |
name | ) |
|
|
virtual |
The name of the animation used for display–more user friendly and editable.
| virtual const DtString& DtDiGuyAnimation::displayName |
( |
| ) |
const |
|
virtual |
The name of the animation used for display–more user friendly and editable.
| virtual void DtDiGuyAnimation::setDuration |
( |
const double |
time | ) |
|
|
virtual |
The duration of the animation.
| virtual const double DtDiGuyAnimation::duration |
( |
| ) |
const |
|
virtual |
The duration of the animation.
| virtual void DtDiGuyAnimation::setSpeed |
( |
const double |
speed | ) |
|
|
virtual |
The speed of the animation if any.
| virtual const double DtDiGuyAnimation::speed |
( |
| ) |
const |
|
virtual |
The speed of the animation if any.
| virtual void DtDiGuyAnimation::setPosture |
( |
const DtString & |
post | ) |
|
|
virtual |
The ending posture of the animation.
| virtual const DtString& DtDiGuyAnimation::posture |
( |
| ) |
const |
|
virtual |
| virtual void DtDiGuyAnimation::setDirectionChange |
( |
const DtString & |
direction | ) |
|
|
virtual |
The change in direction due to the animation if any.
| virtual const DtString& DtDiGuyAnimation::directionChange |
( |
| ) |
const |
|
virtual |
The change in direction due to the animation if any.
| virtual void DtDiGuyAnimation::setVariant |
( |
const DtString & |
var | ) |
|
|
virtual |
The demeanor of the animation–refered to as variant in the character digest–sick, angry, confused, normal...
| virtual const DtString& DtDiGuyAnimation::variant |
( |
| ) |
const |
|
virtual |
The demeanor of the animation–refered to as variant in the character digest–sick, angry, confused, normal...
Returns a newly created clone of this class.
| virtual void DtDiGuyAnimation::print |
( |
| ) |
|
|
virtual |
Just prints out the contents to the console.
Member Data Documentation
| DtString DtDiGuyAnimation::myAnimationName |
|
protected |
| DtString DtDiGuyAnimation::myDisplayName |
|
protected |
| DtReal DtDiGuyAnimation::myAnimationDuration |
|
protected |
| DtReal DtDiGuyAnimation::myAnimationSpeed |
|
protected |
| DtString DtDiGuyAnimation::myAnimationPosture |
|
protected |
| DtString DtDiGuyAnimation::myAnimationDirectionChange |
|
protected |
| DtString DtDiGuyAnimation::myAnimationVariant |
|
protected |
The documentation for this class was generated from the following file:
- /exports/nfedora7-1/nightly/docs/vrforcesDevelopment.tot/include/vrfutil/diGuyAnimation.h