A model of a triton water impact, used to interface with the triton API to generate a water impact effect.
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Public Member Functions |
| | DtTritonWaterImpactModel (DtDe &de, DtUniqueID id) |
| | CTOR.
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| virtual | ~DtTritonWaterImpactModel () |
| | DTOR.
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| virtual void | setModelDefinition (const std::string &str) |
| | Set the model definition (and cause the effect to be created).
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| virtual void | createEffect () |
| | The effect is actually created when a model definition is set.
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| virtual void | addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType) |
| | Unused, but required for all DtModels.
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| virtual void | removeFromScene () |
| | Destroy the triton water impact object.
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| virtual void | setSolid (bool isSolid) |
| | Unused, but required for all DtModels.
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| virtual void | setImpactLocation (const DtVector &location) |
| | Set/get the location of the water impact.
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| virtual const DtVector & | impactLocation () const |
| | Set/get the location of the water impact.
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| virtual void | setMunitionSpeed (double speed) |
| | Set/get the speed of the munition as it enters the water.
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| virtual double | munitionSpeed () const |
| | Set/get the speed of the munition as it enters the water.
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| virtual void | setSprayScale (double scale) |
| | Set/get the scale of the spray generated - 0. eliminates the spray.
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| virtual double | sprayScale () const |
| | Set/get the scale of the spray generated - 0. eliminates the spray.
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| virtual void | setMunitionMass (double mass) |
| | Set/get the mass of the munition.
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| virtual double | munitionMass () const |
| | Set/get the mass of the munition.
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| virtual void | setImpactDiameter (double diameter) |
| | Set/get the diameter of the impact effect.
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| virtual double | impactDiameter () const |
| | Set/get the diameter of the impact effect.
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| | DtWaterImpactModel (DtDe &de, DtUniqueID id) |
| | CTOR.
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| virtual | ~DtWaterImpactModel () |
| | DTOR.
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| | DtModel (DtDe &de, DtUniqueID id) |
| | CTOR.
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| virtual | ~DtModel () |
| | DTOR.
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| virtual void | saveModelToFile (const std::string &filename) |
| virtual std::string | className () const |
| | Get the class name of the model instance owner.
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| unsigned int | transformSize () const |
| | Get the number of position/orientations this model has.
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| virtual void | setPosition (int vtx, const DtVector &position) |
| | Set the position of a control vertex in the model.
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| virtual void | removePosition (int vtx) |
| | Remove a transform at the given position.
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| const DtVector & | position (int vtx=0) const |
| | Get the Position of a given point.
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| const DtTaitBryan & | orientation (int vtx=0) const |
| | Get the Orientation of a given point.
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| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
| | Set the orientation of a vertex in the model.
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| virtual void | enableColorBlending (bool b) |
| | Enable / disable color blending for this model.
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| virtual void | setBlendColor (float r, float g, float b, float a) |
| | Set color to use if color blending is enabled.
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| virtual void | getBlendColor (float &r, float &g, float &b, float &a) |
| | Returns the blend color.
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| virtual bool | colorBlendingEnabled () const |
| | Returns whether or not blending is enabled.
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| virtual void | setColor (float r, float g, float b, float a) |
| | set the model's color
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| virtual void | enableLighting (bool l) |
| | set whether the model is lit; this may not be an option on all models
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| virtual int | modelSet () const |
| | Get the model set this model is part of.
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| const DtVector & | boundingBoxExtents () const |
| | Get the bounding box extents of the model instance.
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| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| | Get the bounding box extents of the model instance.
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| const DtVector & | boundingBoxCenter () const |
| | Get the bounding box center of the model instance.
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| virtual void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| | Get the bounding box center of the model instance.
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| virtual void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| | Get the minimum and maximum X,Y,Z components of the bounding box.
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| void | setContributesToBound (bool trueOrFalse) |
| | Set whether this model instance contributes to an object's overall bounding volume.
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| bool | contributesToBound () const |
| | Get whether this model instance contributes to an object's overall bounding volume.
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| DtDe & | de () |
| | Get the DtDe object.
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| virtual void | setModelInstance (DtModelInstance *modelInstance) |
| | Internally set the model instance pointer.
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| virtual void | setVisible (bool isVisible) |
| | Set the visible state of the model.
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| virtual bool | visible () const |
| | Get the visible state of the model.
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| DtUniqueID | parentSceneObjectID () const |
| | Parent of the model.
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| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
| | Called when a scene object added the model as a prop.
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| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
| | Called when a scene object added the model with the given model set and visualizer type.
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| virtual void | removedFromSceneObject () |
| | Called when the model was removed from a scene object.
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| virtual DtModelInstance * | modelInstance () |
| | Get the model instance.
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| virtual const DtModelInstance * | modelInstance () const |
| | Get the model instance.
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| int | visualizerType () const |
| | The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.
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A model of a triton water impact, used to interface with the triton API to generate a water impact effect.