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diGuyCharacterDataXmlReader.h
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1 /*******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: diGuyCharacterDataXmlReader.h,v $ $Revision: 1.1 $ $State: Exp $
7 ** Created: 4/3/08 MEM
8 *******************************************************************************/
9 
10 #ifndef diGuyCharacterDataXmlReader_H_
11 #define diGuyCharacterDataXmlReader_H_
12 
16 
19 
20 #include <vlutil/vlString.h>
21 #include <libxml/xmlreader.h>
22 #include "vrfutil/baseXmlReader.h"
23 
25 class DtDiGuyAnimation;
27 
33 // <duration>0.500000</duration>
34 // <speed>0.000000</speed>
35 // <posture>upright</posture>
36 //</action>
41 
42 #include "vrfutil/vrfutilDefines.h"
44 {
45 public:
46 
49 
50  DtDiGuyCharacterDataXmlReader(xmlNodePtr root, xmlNodePtr node);
51 
54 
57 
60 
62  virtual bool readCharacterData(xmlNodePtr node, DtDiGuyCharacterData * data);
63 
65  virtual bool readCharacterAppearances(xmlNodePtr appNode,DtDiGuyCharacterData * data);
66 
68  virtual bool readCharacterAnimations(xmlNodePtr animateNode, DtDiGuyCharacterData * data);
69 
70  virtual bool readAnimationNode(xmlNodePtr node, DtDiGuyAnimation * animation);
71 
73  virtual bool readCharacterHandItems(xmlNodePtr handItemNode, DtDiGuyCharacterData * data);
74 
77  virtual void setAnimationsTable(DtDiGuyCharacterAnimationsTable * table);
78 protected:
79 
81 };
82 
83 #endif

Document ID: Generated on Wed Mar 11 21:20:57 EDT 2015 from SVN revision 150940
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