![]() |
VR-Forces 4.3 Class Documentation
|
Variables | |
| static const float | GlobalVertexModel = 0.0f |
| virtual program priority constant definitions | |
| static const float | EmissivityMapVertexModel = 0.0f |
| static const float | InstancingVertexModel = 0.0f |
| static const float | CharacterEntityVertexModel = 0.0f |
| static const float | SensorFXVertexModel = 2000.0f |
| static const float | GlobalVertexView = 0.0f |
| VirtualProgram LOCATION_VERTEX_VIEW Enum. | |
| static const float | FogVertexView = 0.0f |
| static const float | AmbientOcclusionMapVertexView = 0.0f |
| static const float | FlowMapVertexView = 0.0f |
| static const float | NormalMapVertexView = 0.0f |
| static const float | LightingVertexView = 0.0f |
| static const float | ReflectivityMapVertexView = 0.0f |
| static const float | ShadowMapVertexView = 0.0f |
| static const float | CloudShadowMapVertexView = 0.0f |
| static const float | SpecularMapVertexView = 0.0f |
| static const float | InstancingVertexView = 0.0f |
| static const float | InstancingLightPointVertexView = 0.0f |
| static const float | ArticulatedModelVertexView = 2.0f |
| static const float | GlobalVertexClip = 0.0f |
| VirtualProgram LOCATION_VERTEX_CLIP Enum. | |
| static const float | GlobalFragmentColoring = 2.0f |
| VirtualProgram LOCATION_FRAGMENT_COLORING Enum Note: all osgEarth shaders are run in [0..1]. | |
| static const float | LightingFragmentColoring = 3.0f |
| static const float | AmbientOcclusionMapFragmentColoring = 4.0f |
| static const float | EmissivityMapFragmentColoring = 4.0f |
| static const float | NormalMapFragmentColoring = 4.0f |
| static const float | SpecularMapFragmentColoring = 4.0f |
| static const float | CharacterEntityFragmentColoring = 4.0f |
| static const float | LightingDebugFragmentColoring = 5.0f |
| static const float | ShadowMapFragmentLighting = -25.0f |
| VirtualProgram LOCATION_FRAGMENT_LIGHTING Enum. | |
| static const float | CloudShadowMapFragmentLighting = -24.0f |
| static const float | GlobalFragmentLighting = 2.0f |
| static const float | LightingFragmentLighting = 2.0f |
| static const float | InstancedLightPointFragmentLighting = 2.0f |
| static const float | ReflectivityMapFragmentLighting = 4.0f |
| static const float | FlowMapFragmentLighting = 4.0f |
| static const float | ShadowMapVisualizeFragmentLighting = 25.0f |
| static const float | CharacterEntityFragmentLighting = 200.0f |
| static const float | FogFragmentLighting = 1000.0f |
| static const float | SensorFXFragmentLighting = 2000.0f |
| static const float | GlobalFragmentOutput = 0.0f |
| VirtualProgram LOCATION_FRAGMENT_OUTPUT Enum. | |
|
static |
virtual program priority constant definitions
VirtualProgram LOCATION_VERTEX_MODEL Enum
|
static |
|
static |
|
static |
|
static |
|
static |
VirtualProgram LOCATION_VERTEX_VIEW Enum.
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
VirtualProgram LOCATION_VERTEX_CLIP Enum.
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
VirtualProgram LOCATION_FRAGMENT_LIGHTING Enum.
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
VirtualProgram LOCATION_FRAGMENT_OUTPUT Enum.