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DtRwDIGuyCharacterInfo Class Reference

The DtRwDIGuyCharactertInfo class is a readable/writable class that can store itself and read itself from a file. More...

Inheritance diagram for DtRwDIGuyCharacterInfo:
Inheritance graph
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Public Member Functions

 DtRwDIGuyCharacterInfo ()
 DtRwDIGuyCharacterInfo (const DtString &name, DtReaderWriterRegistry *const parentRegistry=NULL)
 DtRwDIGuyCharacterInfo (const DtSymbolString &name, DtReaderWriterRegistry *const parentRegistry=NULL)
 DtRwDIGuyCharacterInfo (const DtRwDIGuyCharacterInfo &orig, DtReaderWriterRegistry *const parentRegistry=NULL)
virtual ~DtRwDIGuyCharacterInfo ()
DtRwDIGuyCharacterInfooperator= (const DtRwDIGuyCharacterInfo &orig)
virtual const charreaderWriterType () const
virtual DtString nextRandomAppearance ()
 Chooses a random appearance from the available list.
virtual DtString nextRandomHandItem ()
 Chooses a random hand item from the available list.
virtual DtRwDIGuyCharacterInfoclone (DtReaderWriterRegistry *const parentRegistry=0) const
 Returns a newly created clone of this class.
bool operator== (const DtRwDIGuyCharacterInfo &) const
virtual void setDIGuyCharacter (const DtString &character)
 The DI-Guy Character string for this entity.
virtual const DtStringdIGuyCharacter () const
 The DI-Guy Character string for this entity.
virtual void setDIGuyAnimation (const DtString &animation)
 The current DI-Guy animation the entity is displaying.
virtual const DtStringdIGuyAnimation () const
 The current DI-Guy animation the entity is displaying.
virtual void setDIGuyAppearance (const DtString &app)
 The current Di-Guy character appearance of the entity.
virtual const DtStringdIGuyAppearance () const
 The current Di-Guy character appearance of the entity.
virtual void setDIGuyHandItem (const DtString &app)
 The current Di-Guy character hand item of the entity.
virtual const DtStringdIGuyHandItem () const
 The current Di-Guy character hand item of the entity.
virtual DtRwBooleanusingRandomAppearances ()
 Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.
virtual void setUsingRandomAppearances (bool useRandom)
 Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.
virtual void setRandomAppearancesList (const DtRwNLengthStringVector &list)
 Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.
virtual const
DtRwNLengthStringVector
randomAppearancesList () const
 Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.
virtual DtRwNLengthStringVectorrandomAppearancesList ()
 Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.
virtual DtRwBooleanusingRandomHandItems ()
 Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.
virtual void setUsingRandomHandItems (bool useRandom)
 Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.
virtual void setRandomHandItemsList (const DtRwNLengthStringVector &list)
 Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.
virtual const
DtRwNLengthStringVector
randomHandItemsList () const
 Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.
virtual DtRwNLengthStringVectorrandomHandItemsList ()
 Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 pseudo-copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
bool operator== (const DtReaderWriter &) const
 Equivalence operator.
bool operator!= (const DtReaderWriter &rhs)
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void postPutSelf ()
 Called after either version of put self (file or environment). Default is no-op.
virtual void prePutSelf ()
 Called before either version of put self (file or environment). Default is no-op.
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void postGetSelf ()
 Called after either version of getSelf (mtl or environment). Default is no-op.
virtual void preGetSelf ()
 Called before either version of get self (file or environment). Default is no-op.
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual void addAlias (const DtString &alias)
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
bool isReadonly () const
virtual void reset ()
 For those reader/writer items that support it, resets the reader/writer value to iriginal state Default is no-op.
virtual int alignment () const
 For those items that are sent over the network via HLA, this will give the network alignment.
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const charxmlType () const
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
std::string debugText () const
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual bool hasVariableReference () const
 Returns true if this item or any item in the registry (recursive) is a variable reference.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.
virtual void recordUpdateTime () const
 Can be implemented in subclasses to stamp the time when updated.
virtual bool wasUpdatedSince (DtTime t) const
 Can be implemented in subclasses to return true if an update occurred after the specified time.
virtual void putData (std::string &fp, int indentLevel=0)
 Deriving class overrides these to get/put class specific data.
virtual DtlObjPtr getData (DtlObjPtr args, const SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 Deriving class overrides these to get/put class specific data.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively.
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
virtual const DtReaderWriterdefaultRWValue () const
 The default value to use if the reader/writer object is a variable and that variable is not specified.
virtual DtReaderWriterdefaultRWValue ()
 The default value to use if the reader/writer object is a variable and that variable is not specified.
virtual void setDefaultRWValue (DtReaderWriter *)
 Previous default value, if exists, will be removed and replaced with a clone of the supplied variable.
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Give the stream, if the stream contains a default value then set it here.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.
virtual DtPropertyInterfaceproperty ()
virtual const DtPropertyInterfaceproperty () const
virtual DtString toXml () const
virtual bool toXml (const DtFilename &) const
 Writes contents of xml result to the given filename.
virtual bool fromXml (const DtString &)
 Restores object from given xml string. Returns true if valid.
virtual bool fromXmlFile (const DtFilename &)
 Restires object from given xml file.
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 Override to add attributes of actual data.
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 Called when the item is a variable reference.
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 Gets data from the environment value.
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op.
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 Called when the item is a variable reference.

Protected Attributes

DtRwString myCharacterType
DtRwString myCharacterAppearance
DtRwString myCharacterHandItem
DtRwString myCurrentAnimation
DtRwBoolean myUsingRandomAppearances
DtRwNLengthStringVector myRandomAppearances
DtRwBoolean myUsingRandomHandItems
DtRwNLengthStringVector myRandomHandItems
std::vector< DtStringmyUsedAppearances
 If using a random appearance upon creation, when an appearance has been used it is removed from the appearances list and added to this one.
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
DtReaderWriterRegistrymyParentRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
DtReaderWritermyDefaultValue
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::vector< DtFilename > SearchPaths
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
static const
DtVariableBindingsList
nullVariableReference ()
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
static void setPutIndent (bool)
static bool putIndent ()
static const chartheXmlType ()
 The type that is used when archiving to an XML stream.
static const DtFilename & appPath ()
 Gets the current working directory.
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 Sets the function to create the DtReaderWriterFactory.
static void createReaderWriterFactory ()
static void cleanupFactory ()
static DtReaderWriterFactoryfactory ()
static DtReaderWritercreateFromXmlFile (const DtFilename &)
 Given a filename, returns a newly created reader/writer object from the object found within.
static DtReaderWritercreateFromXml (const DtString &)
 Given a xml string, returns a newly created reader/writer object from the object found within.
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP)
 Given a xml environment, returns a newly created reader/writer object from the object found within.
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 Gets the named attribute from a DtEnvValueSP.
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
static DtGetSelfCallbackInfo thePostGetSelfCallback
static DtPutSelfCallbackInfo thePrePutSelfCallback
static const DtVariableBindingsList theEmptyVariableBindingsList
static bool theCreatorFcnSet
static DtReaderWriterFactorytheFactory
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
static bool thePutIndent

Detailed Description

The DtRwDIGuyCharactertInfo class is a readable/writable class that can store itself and read itself from a file.

This stores the DI-Guy character information that is used to display this entity as a DI-Guy character in any 3-D app that is hooked up to DI-Guy.

Constructor & Destructor Documentation

DtRwDIGuyCharacterInfo::DtRwDIGuyCharacterInfo ( )
DtRwDIGuyCharacterInfo::DtRwDIGuyCharacterInfo ( const DtString name,
DtReaderWriterRegistry *const  parentRegistry = NULL 
)
DtRwDIGuyCharacterInfo::DtRwDIGuyCharacterInfo ( const DtSymbolString name,
DtReaderWriterRegistry *const  parentRegistry = NULL 
)
DtRwDIGuyCharacterInfo::DtRwDIGuyCharacterInfo ( const DtRwDIGuyCharacterInfo orig,
DtReaderWriterRegistry *const  parentRegistry = NULL 
)
virtual DtRwDIGuyCharacterInfo::~DtRwDIGuyCharacterInfo ( )
virtual

Member Function Documentation

DtRwDIGuyCharacterInfo& DtRwDIGuyCharacterInfo::operator= ( const DtRwDIGuyCharacterInfo orig)
virtual const char* DtRwDIGuyCharacterInfo::readerWriterType ( ) const
virtual
Returns
DtRwDIGuyCharacterInfoType from rwTypes.h.

Reimplemented from DtReaderWriter.

virtual void DtRwDIGuyCharacterInfo::setDIGuyCharacter ( const DtString character)
virtual

The DI-Guy Character string for this entity.

virtual const DtString& DtRwDIGuyCharacterInfo::dIGuyCharacter ( ) const
virtual

The DI-Guy Character string for this entity.

virtual void DtRwDIGuyCharacterInfo::setDIGuyAnimation ( const DtString animation)
virtual

The current DI-Guy animation the entity is displaying.

virtual const DtString& DtRwDIGuyCharacterInfo::dIGuyAnimation ( ) const
virtual

The current DI-Guy animation the entity is displaying.

virtual void DtRwDIGuyCharacterInfo::setDIGuyAppearance ( const DtString app)
virtual

The current Di-Guy character appearance of the entity.

virtual const DtString& DtRwDIGuyCharacterInfo::dIGuyAppearance ( ) const
virtual

The current Di-Guy character appearance of the entity.

virtual void DtRwDIGuyCharacterInfo::setDIGuyHandItem ( const DtString app)
virtual

The current Di-Guy character hand item of the entity.

virtual const DtString& DtRwDIGuyCharacterInfo::dIGuyHandItem ( ) const
virtual

The current Di-Guy character hand item of the entity.

virtual DtRwBoolean& DtRwDIGuyCharacterInfo::usingRandomAppearances ( )
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.

virtual void DtRwDIGuyCharacterInfo::setUsingRandomAppearances ( bool  useRandom)
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.

virtual void DtRwDIGuyCharacterInfo::setRandomAppearancesList ( const DtRwNLengthStringVector list)
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.

virtual const DtRwNLengthStringVector& DtRwDIGuyCharacterInfo::randomAppearancesList ( ) const
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.

virtual DtRwNLengthStringVector* DtRwDIGuyCharacterInfo::randomAppearancesList ( )
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random appearance from the attached list of possible appearances.

virtual DtString DtRwDIGuyCharacterInfo::nextRandomAppearance ( )
virtual

Chooses a random appearance from the available list.

virtual DtRwBoolean& DtRwDIGuyCharacterInfo::usingRandomHandItems ( )
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.

virtual void DtRwDIGuyCharacterInfo::setUsingRandomHandItems ( bool  useRandom)
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.

virtual void DtRwDIGuyCharacterInfo::setRandomHandItemsList ( const DtRwNLengthStringVector list)
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.

virtual const DtRwNLengthStringVector& DtRwDIGuyCharacterInfo::randomHandItemsList ( ) const
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.

virtual DtRwNLengthStringVector* DtRwDIGuyCharacterInfo::randomHandItemsList ( )
virtual

Sets whether, when this entity is placed, the user wishes it to be created with a random hand item from the attached list of possible hand items.

virtual DtString DtRwDIGuyCharacterInfo::nextRandomHandItem ( )
virtual

Chooses a random hand item from the available list.

virtual DtRwDIGuyCharacterInfo* DtRwDIGuyCharacterInfo::clone ( DtReaderWriterRegistry *const  parentRegistry = 0) const
virtual

Returns a newly created clone of this class.

bool DtRwDIGuyCharacterInfo::operator== ( const DtRwDIGuyCharacterInfo ) const

Member Data Documentation

DtRwString DtRwDIGuyCharacterInfo::myCharacterType
protected
DtRwString DtRwDIGuyCharacterInfo::myCharacterAppearance
protected
DtRwString DtRwDIGuyCharacterInfo::myCharacterHandItem
protected
DtRwString DtRwDIGuyCharacterInfo::myCurrentAnimation
protected
DtRwBoolean DtRwDIGuyCharacterInfo::myUsingRandomAppearances
protected
DtRwNLengthStringVector DtRwDIGuyCharacterInfo::myRandomAppearances
protected
DtRwBoolean DtRwDIGuyCharacterInfo::myUsingRandomHandItems
protected
DtRwNLengthStringVector DtRwDIGuyCharacterInfo::myRandomHandItems
protected
std::vector<DtString> DtRwDIGuyCharacterInfo::myUsedAppearances
protected

If using a random appearance upon creation, when an appearance has been used it is removed from the appearances list and added to this one.

Once the appearances list is empty we reset it.


The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
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