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DtSessionStatus Class Reference

Basic container class that holds the status of a session of VRF sim engines. More...

Public Member Functions

 DtSessionStatus ()
 DtSessionStatus (const DtSessionStatus &orig)
DtSessionStatusoperator= (const DtSessionStatus &orig)
virtual ~DtSessionStatus ()
virtual const DtFilename & terrainName () const
 The terrain that is currently loaded by the sim engines in the session.
virtual void setTerrainName (const DtFilename &name)
 The terrain that is currently loaded by the sim engines in the session.
virtual const DtFilename & guiTerrainName () const
 The terrain that the GUI should load (according to the loaded scenario) in the session.
virtual void setGuiTerrainName (const DtFilename &name)
 The terrain that the GUI should load (according to the loaded scenario) in the session.
virtual const DtStringscenarioName () const
 The scenario name that is currently loaded by the sim engines in the session.
virtual void setScenarioName (const DtString &name)
 The scenario name that is currently loaded by the sim engines in the session.
virtual const DtFilename & scenarioFilename () const
 The scenario filename name that is currently loaded by the sim engines in the session.
virtual void setScenarioFilename (const DtFilename &name)
 The scenario filename name that is currently loaded by the sim engines in the session.
virtual int numberOfSimEngines () const
 The number of simulation engines that are currently part of the session.
virtual void setNumberOfSimEngines (int n)
 The number of simulation engines that are currently part of the session.
DtFilename myTerrainName
 Simulation model sets in use.
DtFilename myGuiTerrainName
 Simulation model sets in use.
DtString myScenarioName
 Simulation model sets in use.
DtFilename myScenarioFilename
 Simulation model sets in use.
int myNumberOfSimEngines
 Simulation model sets in use.
std::vector< DtFilename > mySimulationModelSets
 Simulation model sets in use.
virtual void setSimulationModelSets (const std::vector< DtFilename > &)
 Simulation model sets in use.
virtual void setSimulationModelSets (const DtRwNLengthStringVector &)
 Simulation model sets in use.
virtual const std::vector
< DtFilename > & 
simulationModelSets () const
 Simulation model sets in use.

Detailed Description

Basic container class that holds the status of a session of VRF sim engines.

Constructor & Destructor Documentation

DtSessionStatus::DtSessionStatus ( )
DtSessionStatus::DtSessionStatus ( const DtSessionStatus orig)
virtual DtSessionStatus::~DtSessionStatus ( )
virtual

Member Function Documentation

DtSessionStatus& DtSessionStatus::operator= ( const DtSessionStatus orig)
virtual const DtFilename& DtSessionStatus::terrainName ( ) const
virtual

The terrain that is currently loaded by the sim engines in the session.

virtual void DtSessionStatus::setTerrainName ( const DtFilename &  name)
virtual

The terrain that is currently loaded by the sim engines in the session.

virtual const DtFilename& DtSessionStatus::guiTerrainName ( ) const
virtual

The terrain that the GUI should load (according to the loaded scenario) in the session.

virtual void DtSessionStatus::setGuiTerrainName ( const DtFilename &  name)
virtual

The terrain that the GUI should load (according to the loaded scenario) in the session.

virtual const DtString& DtSessionStatus::scenarioName ( ) const
virtual

The scenario name that is currently loaded by the sim engines in the session.

virtual void DtSessionStatus::setScenarioName ( const DtString name)
virtual

The scenario name that is currently loaded by the sim engines in the session.

virtual const DtFilename& DtSessionStatus::scenarioFilename ( ) const
virtual

The scenario filename name that is currently loaded by the sim engines in the session.

This is different than scenario name where scenario name is a short description of the scenario. This is the filename loaded

virtual void DtSessionStatus::setScenarioFilename ( const DtFilename &  name)
virtual

The scenario filename name that is currently loaded by the sim engines in the session.

This is different than scenario name where scenario name is a short description of the scenario. This is the filename loaded

virtual int DtSessionStatus::numberOfSimEngines ( ) const
virtual

The number of simulation engines that are currently part of the session.

virtual void DtSessionStatus::setNumberOfSimEngines ( int  n)
virtual

The number of simulation engines that are currently part of the session.

virtual void DtSessionStatus::setSimulationModelSets ( const std::vector< DtFilename > &  )
virtual

Simulation model sets in use.

virtual void DtSessionStatus::setSimulationModelSets ( const DtRwNLengthStringVector )
virtual

Simulation model sets in use.

virtual const std::vector<DtFilename>& DtSessionStatus::simulationModelSets ( ) const
virtual

Simulation model sets in use.

Member Data Documentation

DtFilename DtSessionStatus::myTerrainName
protected

Simulation model sets in use.

DtFilename DtSessionStatus::myGuiTerrainName
protected

Simulation model sets in use.

DtString DtSessionStatus::myScenarioName
protected

Simulation model sets in use.

DtFilename DtSessionStatus::myScenarioFilename
protected

Simulation model sets in use.

int DtSessionStatus::myNumberOfSimEngines
protected

Simulation model sets in use.

std::vector<DtFilename> DtSessionStatus::mySimulationModelSets
protected

Simulation model sets in use.


The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
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