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DtSpawnSinkManager Class Reference

Public Types

typedef void(* DtClearTemplateUUIDFunction )(void *userData)
typedef void(* DtRefreshSpawnDataFunction )(void *userData)

Public Member Functions

 DtSpawnSinkManager (DtSimManager *simManager)
 constructor
virtual ~DtSpawnSinkManager ()
 destructor
virtual bool init ()
virtual bool loadTemplates (const DtFilename &filename)
 Load spawn templates from scenario file.
virtual const DtRwSpawnDataListspawnTemplates () const
 Accessor for spawn template list.
virtual DtRwSpawnDatafindSpawnDataByUUID (const DtUUID &uuid)
virtual void updateSpawnSinkTemplates (const DtRwSpawnDataList &spawnDataList)
virtual void preScenarioImport (DtScenario &scenario)
virtual void postScenarioImport (const DtScenario &scenario)
virtual DtUUID uuidForTemplateName (const DtString &templateName) const
virtual void addSpawnPoint (const DtUUID &templateUuid, const DtUUID &spawnPointUuid)
virtual void removeSpawnPoint (const DtUUID &templateUuid, const DtUUID &spawnPointUuid)
virtual void resetManagerTemplates (const DtRwSpawnDataList &templates)
 This function is called by both the postScenarioLoad and postScenarioRewind callbacks to reset the templates in the manager.
virtual void clearTemplates ()
bool templatesModified () const
virtual void clearTemplatesModified ()
virtual void sendSpawnListMessage (const DtSimulationAddress &recipient, bool initialSend=false)
 Sends a spawn list message (i.e., the names and descriptions of all the templates in the myTempate list) to the indicated address.
virtual void renameSpawnPoint (DtVrfObject *spawnEntity, const DtString &oldTemplateName, const DtString &newTemplateName)
virtual void renameSinkPoint (DtVrfObject *spawnEntity, const DtString &oldTemplateName, const DtString &newTemplateName)
virtual void removeSpawnTemplateAsParentOfSinkPoint (const DtUUID &templateUUID, const DtUUID &sinkPoint)
virtual void addSpawnTemplateAsParentOfSinkPoint (const DtUUID &templateUUID, const DtUUID &sinkPoint)
virtual void upgradeTemplates (const DtRwSpawnDataList &templates)
virtual void removeNameMappings (const DtRwSpawnDataList &templates)
virtual void resolveUnmatchedSpawnPoints ()
virtual const DtRwSpawnDataListtemplates ()
virtual void addClearTemplateUUIDEntry (DtClearTemplateUUIDFunction fcn, void *userData)
virtual void removeClearTemplateUUIDEntry (DtClearTemplateUUIDFunction fcn, void *userData)
virtual void addRefreshSpawnDataEntry (DtRefreshSpawnDataFunction fcn, void *userData)
virtual void removeRefreshSpawnDataEntry (DtRefreshSpawnDataFunction fcn, void *userData)

Static Public Member Functions

static void preScenarioLoadCallback (DtScenario &scenario, void *usrData)
 Functions to load and save data to scenario files.
static void preScenarioRewindCallback (void *usrData)
 As above, but called after a rewind operation to reset the templates in this manager.
static void preScenarioImportCallback (DtScenario &scenario, void *usrData)
 When imported, read the extras file to get the scenario templates and rework ids for mappings.
static void postScenarioImportCallback (const DtScenario &scenario, void *usrData)
 Add in new templates to the current list.

Protected Types

typedef boost::unordered_map
< DtUUID, DtUUID
PointByTemplate

Protected Attributes

DtSimManagermySimManager
DtRwSpawnDataList myTemplates
 pointer to the sim manager
DtRwSpawnDataList myCurrentTemplates
DtNoArgumentCallbackList myClearTemplatesCallbackList
DtNoArgumentCallbackList myRefreshSpawnDataCallbackList
boost::unordered_map
< DtRwSpawnData *, DtString
myCurrentUUIDsOnImport
bool myTemplatesModified
PointByTemplate mySpawnPoints
PointByTemplate mySinkPoints
virtual void processRequestSpawnList (DtSimMessage *msg)
 Message handlers.
static void requestSpawnListCallback (DtSimMessage *msg, void *usr)
 Message handlers.
virtual void processAddSinkPoint (DtSimMessage *msg)
 Respond to a request to add a sink point (by name) to a spawn template.
static void addSinkPointCallback (DtSimMessage *msg, void *usr)
 Respond to a request to add a sink point (by name) to a spawn template.
virtual void processRequestSpawnData (DtSimMessage *msg)
 Respond to a request to send the spawn data for a given template.
static void requestSpawnDataCallback (DtSimMessage *msg, void *usr)
 Respond to a request to send the spawn data for a given template.
virtual void processUpdateSpawnTemplate (DtSimMessage *msg)
 Respond to a request to update the data in a template.
static void updateSpawnTemplateCallback (DtSimMessage *msg, void *usr)
 Respond to a request to update the data in a template.
virtual void processCreateTemplate (DtSimMessage *msg)
 Respond to a request to create a template.
static void createTemplateCallback (DtSimMessage *msg, void *usr)
 Respond to a request to create a template.
virtual void processDeleteSpawnTemplate (DtSimMessage *msg)
 Respond to a request to delete a template.
static void deleteSpawnTemplateCallback (DtSimMessage *msg, void *usr)
 Respond to a request to delete a template.
virtual void processObjectRemoved (DtVrfObject *object)
 Respond to a notification that an object has been removed.
static void objectRemovedCallback (DtVrfObject *object, void *usr)
 Respond to a notification that an object has been removed.

Member Typedef Documentation

typedef void(* DtSpawnSinkManager::DtClearTemplateUUIDFunction)(void *userData)
typedef void(* DtSpawnSinkManager::DtRefreshSpawnDataFunction)(void *userData)
typedef boost::unordered_map<DtUUID, DtUUID> DtSpawnSinkManager::PointByTemplate
protected

Constructor & Destructor Documentation

DtSpawnSinkManager::DtSpawnSinkManager ( DtSimManager simManager)

constructor

virtual DtSpawnSinkManager::~DtSpawnSinkManager ( )
virtual

destructor

Member Function Documentation

virtual bool DtSpawnSinkManager::init ( )
virtual
virtual bool DtSpawnSinkManager::loadTemplates ( const DtFilename &  filename)
virtual

Load spawn templates from scenario file.

virtual const DtRwSpawnDataList* DtSpawnSinkManager::spawnTemplates ( ) const
virtual

Accessor for spawn template list.

virtual DtRwSpawnData* DtSpawnSinkManager::findSpawnDataByUUID ( const DtUUID uuid)
virtual
virtual void DtSpawnSinkManager::updateSpawnSinkTemplates ( const DtRwSpawnDataList spawnDataList)
virtual
static void DtSpawnSinkManager::preScenarioLoadCallback ( DtScenario scenario,
void *  usrData 
)
static

Functions to load and save data to scenario files.

Callback function to initialize spawn templates in the manager from the scenario extras manager, which read them in. This copy is performed after scenario load, when the scenarios extras manager has finished.

static void DtSpawnSinkManager::preScenarioRewindCallback ( void *  usrData)
static

As above, but called after a rewind operation to reset the templates in this manager.

static void DtSpawnSinkManager::preScenarioImportCallback ( DtScenario scenario,
void *  usrData 
)
static

When imported, read the extras file to get the scenario templates and rework ids for mappings.

virtual void DtSpawnSinkManager::preScenarioImport ( DtScenario scenario)
virtual
static void DtSpawnSinkManager::postScenarioImportCallback ( const DtScenario scenario,
void *  usrData 
)
static

Add in new templates to the current list.

virtual void DtSpawnSinkManager::postScenarioImport ( const DtScenario scenario)
virtual
virtual DtUUID DtSpawnSinkManager::uuidForTemplateName ( const DtString templateName) const
virtual
virtual void DtSpawnSinkManager::addSpawnPoint ( const DtUUID templateUuid,
const DtUUID spawnPointUuid 
)
virtual
virtual void DtSpawnSinkManager::removeSpawnPoint ( const DtUUID templateUuid,
const DtUUID spawnPointUuid 
)
virtual
virtual void DtSpawnSinkManager::resetManagerTemplates ( const DtRwSpawnDataList templates)
virtual

This function is called by both the postScenarioLoad and postScenarioRewind callbacks to reset the templates in the manager.

Existing templates are deleted, and then templates are copied from the scenario extras manager. If there are none, then the default templates are read from the settings file.

virtual void DtSpawnSinkManager::clearTemplates ( )
virtual
bool DtSpawnSinkManager::templatesModified ( ) const
inline
virtual void DtSpawnSinkManager::clearTemplatesModified ( )
inlinevirtual
static void DtSpawnSinkManager::requestSpawnListCallback ( DtSimMessage msg,
void *  usr 
)
static

Message handlers.

Respond to a request for the names and descriptions of the templates in this manager's list.

virtual void DtSpawnSinkManager::processRequestSpawnList ( DtSimMessage msg)
virtual

Message handlers.

Respond to a request for the names and descriptions of the templates in this manager's list.

virtual void DtSpawnSinkManager::sendSpawnListMessage ( const DtSimulationAddress &  recipient,
bool  initialSend = false 
)
virtual

Sends a spawn list message (i.e., the names and descriptions of all the templates in the myTempate list) to the indicated address.

Used in Request Spawn List processing.

static void DtSpawnSinkManager::addSinkPointCallback ( DtSimMessage msg,
void *  usr 
)
static

Respond to a request to add a sink point (by name) to a spawn template.

virtual void DtSpawnSinkManager::processAddSinkPoint ( DtSimMessage msg)
virtual

Respond to a request to add a sink point (by name) to a spawn template.

static void DtSpawnSinkManager::requestSpawnDataCallback ( DtSimMessage msg,
void *  usr 
)
static

Respond to a request to send the spawn data for a given template.

virtual void DtSpawnSinkManager::processRequestSpawnData ( DtSimMessage msg)
virtual

Respond to a request to send the spawn data for a given template.

static void DtSpawnSinkManager::updateSpawnTemplateCallback ( DtSimMessage msg,
void *  usr 
)
static

Respond to a request to update the data in a template.

virtual void DtSpawnSinkManager::processUpdateSpawnTemplate ( DtSimMessage msg)
virtual

Respond to a request to update the data in a template.

static void DtSpawnSinkManager::createTemplateCallback ( DtSimMessage msg,
void *  usr 
)
static

Respond to a request to create a template.

virtual void DtSpawnSinkManager::processCreateTemplate ( DtSimMessage msg)
virtual

Respond to a request to create a template.

static void DtSpawnSinkManager::deleteSpawnTemplateCallback ( DtSimMessage msg,
void *  usr 
)
static

Respond to a request to delete a template.

virtual void DtSpawnSinkManager::processDeleteSpawnTemplate ( DtSimMessage msg)
virtual

Respond to a request to delete a template.

static void DtSpawnSinkManager::objectRemovedCallback ( DtVrfObject object,
void *  usr 
)
static

Respond to a notification that an object has been removed.

The callback function is registered along with an object type code for sink points. If the sink point is on one of the template lists, it is removed from that list.

virtual void DtSpawnSinkManager::processObjectRemoved ( DtVrfObject object)
virtual

Respond to a notification that an object has been removed.

The callback function is registered along with an object type code for sink points. If the sink point is on one of the template lists, it is removed from that list.

virtual void DtSpawnSinkManager::renameSpawnPoint ( DtVrfObject spawnEntity,
const DtString oldTemplateName,
const DtString newTemplateName 
)
virtual
virtual void DtSpawnSinkManager::renameSinkPoint ( DtVrfObject spawnEntity,
const DtString oldTemplateName,
const DtString newTemplateName 
)
virtual
virtual void DtSpawnSinkManager::removeSpawnTemplateAsParentOfSinkPoint ( const DtUUID templateUUID,
const DtUUID sinkPoint 
)
virtual
virtual void DtSpawnSinkManager::addSpawnTemplateAsParentOfSinkPoint ( const DtUUID templateUUID,
const DtUUID sinkPoint 
)
virtual
virtual void DtSpawnSinkManager::upgradeTemplates ( const DtRwSpawnDataList templates)
virtual
virtual void DtSpawnSinkManager::removeNameMappings ( const DtRwSpawnDataList templates)
virtual
virtual void DtSpawnSinkManager::resolveUnmatchedSpawnPoints ( )
virtual
virtual const DtRwSpawnDataList& DtSpawnSinkManager::templates ( )
virtual
virtual void DtSpawnSinkManager::addClearTemplateUUIDEntry ( DtClearTemplateUUIDFunction  fcn,
void *  userData 
)
virtual
virtual void DtSpawnSinkManager::removeClearTemplateUUIDEntry ( DtClearTemplateUUIDFunction  fcn,
void *  userData 
)
virtual
virtual void DtSpawnSinkManager::addRefreshSpawnDataEntry ( DtRefreshSpawnDataFunction  fcn,
void *  userData 
)
virtual
virtual void DtSpawnSinkManager::removeRefreshSpawnDataEntry ( DtRefreshSpawnDataFunction  fcn,
void *  userData 
)
virtual

Member Data Documentation

DtSimManager* DtSpawnSinkManager::mySimManager
protected
DtRwSpawnDataList DtSpawnSinkManager::myTemplates
protected

pointer to the sim manager

DtRwSpawnDataList DtSpawnSinkManager::myCurrentTemplates
protected
DtNoArgumentCallbackList DtSpawnSinkManager::myClearTemplatesCallbackList
protected
DtNoArgumentCallbackList DtSpawnSinkManager::myRefreshSpawnDataCallbackList
protected
boost::unordered_map<DtRwSpawnData*, DtString> DtSpawnSinkManager::myCurrentUUIDsOnImport
protected
bool DtSpawnSinkManager::myTemplatesModified
protected
PointByTemplate DtSpawnSinkManager::mySpawnPoints
protected
PointByTemplate DtSpawnSinkManager::mySinkPoints
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
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