VR-Forces Development_Version Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
makVrv::Dt2DRectangleStateVisualizer Class Reference

Visualizer for 2d rectangle remote graphics. More...

Inheritance diagram for makVrv::Dt2DRectangleStateVisualizer:
Inheritance graph
[legend]

Public Member Functions

 Dt2DRectangleStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~Dt2DRectangleStateVisualizer ()
 DTOR.
virtual void setColor (float r, float g, float b, float a)
 Set the rectangle's color.
virtual void setFlashing (bool flashing)
 Set the rectangle's flashing state (similar to HTML blink)
virtual void setDimensions (double xLength, double yLength)
 Set the percentage of the screen that the rectangle's width (x) and height (y) take up.
virtual void setBottomLeftCorner (double x, double y)
 Set the location of the rectangle's bottom left corner as a percentage of the screen width (x) and height (y).
virtual void setRotation (double rotation)
 Set the rotation of the rectangle in radians.
virtual void setScale (double scale)
 Set the scale factor of the rectangle.
virtual void setFillPattern (unsigned int pattern)
 Set the fill pattern of the rectangle, according to OpenGL polygon stippling.
virtual void setFill (bool fill)
 Set the rectangle's drawing style to filled or outlined.
virtual void updateVertices ()
 Update the agent's vertices according to width/height and bottom left corner.
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 The instance's type info.
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~DtStateVisualizer ()
 DTOR.
virtual void setParent (DtStateVisualizer *)
 Override to set the parent of this visualizer.
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition.
const std::string & modelDefinition () const
 Gets the current model definition.
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item.
virtual void initialize ()
 Initialize the visualizer.
virtual bool isVisible () const
 Returns true if visible.
virtual void setSelected (bool)
 Sets selected state.
virtual bool selected () const
void setName (const std::string &)
 Internal name of state visualizer.
const std::string & name () const
virtual void setPickable (bool)
 Sets pickable state.
virtual bool pickable () const
virtual void setUniqueID (DtUniqueID id)
DtUniqueID uniqueID () const
int visualizerType () const
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item.
virtual void setVisualizerDefinition (const DtVisualizerDefinition &)
 Set any other additional visualizer information from the visual record.
DtStateListenerlistener ()
DtBaseConnectionsimulation ()
 Get the connection for this visualizer.
void setDistribute (bool b)
 Whether or not to distribute over the network.
bool distribute () const
- Public Member Functions inherited from makVrv::DtRemoteGraphicVisualizerAttributes
 DtRemoteGraphicVisualizerAttributes ()
 CTOR.
virtual ~DtRemoteGraphicVisualizerAttributes ()
 DTOR.
virtual void setActive (bool active)
 Set the graphic active or inactive.
virtual void setLayerName (const std::string &layerName)
 Sets the layer that the graphic is in.

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 This class's type info.

Protected Member Functions

virtual void setVisible (bool yesNo)
 Set the visuals visible or invisible.
virtual void createModelAgents ()
 Create the visual models, or do nothing if they already exist.
virtual void destroyModelAgents ()
 Destroy the visual models.
virtual void setModelDefinitionForAgents ()
 Not implemented.
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 Called when the mouse is clicked in this visualizer.
virtual void slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
virtual void slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
virtual bool hide (int context)
 Will call destroyModelAgents(), if, when the context is added, it is the first context in the list.
virtual bool show (int context)
 Will call createModelAgents(), if, when context is removed from myShowHideContexts, the list size is zero.
virtual bool supportsShowHideContext (int) const
 Default returns true.
template<typename T , typename C >
void connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val)
 Connect a signal and update the entity.

Protected Attributes

DtWindowPolygonAgent * myPolygonAgent
DtVisibilityAdapter
< DtWindowPolygonAgent > * 
myVisibilityAdapter
double myWidth
double myHeight
double myBottomLeftX
double myBottomLeftY
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
DtStateListenermyListener
bool myDistributeFlag
DtUniqueID myUniqueID
std::string myName
std::string myModelDefinition
DtSignalConnectionManager myConnections
int myModelSet
int myVisualizerType
std::vector< int > myShowHideContexts
bool mySelected
bool myPickable
bool myVisible
DtStateVisualizermyParent
DtSceneObjectAgent * mySceneObjectAgent
- Protected Attributes inherited from makVrv::DtRemoteGraphicVisualizerAttributes
bool myActive
bool myFlashing
std::vector< std::string > myLayers
std::string myLayerName
bool myEnabled

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 Visualizer class types that are supportable via visualizers. More...
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signal< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick

Detailed Description

Visualizer for 2d rectangle remote graphics.

Constructor & Destructor Documentation

makVrv::Dt2DRectangleStateVisualizer::Dt2DRectangleStateVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
int  modelSet 
)

CTOR.

virtual makVrv::Dt2DRectangleStateVisualizer::~Dt2DRectangleStateVisualizer ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::Dt2DRectangleStateVisualizer::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the rectangle's color.

virtual void makVrv::Dt2DRectangleStateVisualizer::setFlashing ( bool  flashing)
virtual

Set the rectangle's flashing state (similar to HTML blink)

Implements makVrv::DtRemoteGraphicVisualizerAttributes.

virtual void makVrv::Dt2DRectangleStateVisualizer::setDimensions ( double  xLength,
double  yLength 
)
virtual

Set the percentage of the screen that the rectangle's width (x) and height (y) take up.

virtual void makVrv::Dt2DRectangleStateVisualizer::setBottomLeftCorner ( double  x,
double  y 
)
virtual

Set the location of the rectangle's bottom left corner as a percentage of the screen width (x) and height (y).

virtual void makVrv::Dt2DRectangleStateVisualizer::setRotation ( double  rotation)
virtual

Set the rotation of the rectangle in radians.

The rotation is clockwise around the center of the rectangle.

virtual void makVrv::Dt2DRectangleStateVisualizer::setScale ( double  scale)
virtual

Set the scale factor of the rectangle.

virtual void makVrv::Dt2DRectangleStateVisualizer::setFillPattern ( unsigned int  pattern)
virtual

Set the fill pattern of the rectangle, according to OpenGL polygon stippling.

virtual void makVrv::Dt2DRectangleStateVisualizer::setFill ( bool  fill)
virtual

Set the rectangle's drawing style to filled or outlined.

virtual void makVrv::Dt2DRectangleStateVisualizer::updateVertices ( )
virtual

Update the agent's vertices according to width/height and bottom left corner.

virtual const DtStateVisualizer::TypeInfo& makVrv::Dt2DRectangleStateVisualizer::typeInfo ( ) const
virtual

The instance's type info.

Implements makVrv::DtStateVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::Dt2DRectangleStateVisualizer::theTypeInfo ( )
static

This class's type info.

virtual void makVrv::Dt2DRectangleStateVisualizer::setVisible ( bool  yesNo)
protectedvirtual

Set the visuals visible or invisible.

This maintains the state of the visual objects, and calling setVisible(false) should not be expected to provide any performance benefit.

Implements makVrv::DtRemoteGraphicVisualizerAttributes.

virtual void makVrv::Dt2DRectangleStateVisualizer::createModelAgents ( )
protectedvirtual

Create the visual models, or do nothing if they already exist.

Implements makVrv::DtStateVisualizer.

virtual void makVrv::Dt2DRectangleStateVisualizer::destroyModelAgents ( )
protectedvirtual

Destroy the visual models.

This does not maintain their state; for example, calling setFlashing(true); destroyModelAgents(); createModelAgents(); will result in models with the default value of flashing, which is false.

Destroying models generally provides some performance benefit, as compared to calling setVisible(false).

Implements makVrv::DtStateVisualizer.

virtual void makVrv::Dt2DRectangleStateVisualizer::setModelDefinitionForAgents ( )
protectedvirtual

Not implemented.

Implements makVrv::DtStateVisualizer.

Member Data Documentation

DtWindowPolygonAgent* makVrv::Dt2DRectangleStateVisualizer::myPolygonAgent
protected
DtVisibilityAdapter<DtWindowPolygonAgent>* makVrv::Dt2DRectangleStateVisualizer::myVisibilityAdapter
protected
double makVrv::Dt2DRectangleStateVisualizer::myWidth
protected
double makVrv::Dt2DRectangleStateVisualizer::myHeight
protected
double makVrv::Dt2DRectangleStateVisualizer::myBottomLeftX
protected
double makVrv::Dt2DRectangleStateVisualizer::myBottomLeftY
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
Copyright © 2005-2015 VT MÄK. All Rights Reserved (www.mak.com)