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makVrv::DtEnvironmentalVertexVisualizer Class Reference

This will visualize points on a multi-point line by creating a DtEnvironmentalVisualizerSet for each point that maps to a way point element definition. More...

Inheritance diagram for makVrv::DtEnvironmentalVertexVisualizer:
Inheritance graph
[legend]

Public Types

enum  SelectionState { NotSelected, Selected, MultiSelected }
typedef std::vector< DtElementIDElementIDList
typedef std::vector< DtVectorPointList

Public Member Functions

 DtEnvironmentalVertexVisualizer (DtBaseConnection &conn, DtStateListener &listener, int modelSet)
 Constructor.
virtual ~DtEnvironmentalVertexVisualizer ()
 DTOR.
virtual void setVisualizerDefinition (const DtVisualizerDefinition &visDef)
 Override to get the vertexVisualizerSet attribute.
virtual void setOrigin (const DtVector &position)
 Call to scene object to set location.
virtual void addControlPoint (const DtVector &position, const DtUniqueID &elementID)
virtual void insertControlPoint (int index, const DtVector &position)
virtual void removeControlPoint (int index)
virtual void moveControlPoint (int index, const DtVector &position)
virtual void setControlPoints (const DtEnvironmentalStateListener::ControlPointsList &, const std::vector< DtUniqueID > &vertexElementIDs)
virtual void setControlPoints (const DtEnvironmentalStateListener::ControlPointsList &)
 Will only use this to move points that have currently been created.
virtual void setColor (float r, float g, float b, float a)
virtual void setInfoText (DtUniqueID id, const DtUnicode &)
 Sets information text for specified id or index.
virtual void setInfoText (int, const DtUnicode &)
virtual void setSelected (DtUniqueID id, bool)
 Sets selected either by unique id of child or index of child.
virtual void setSelected (int, bool)
virtual bool selected (DtUniqueID id) const
 Returns selected either by unique id of child or index of child.
virtual bool selected (int index) const
virtual void setHeightAboveTerrainLineVisible (bool)
 Sets HAT line visible either by id, index or for all points.
virtual void setHeightAboveTerrainLineVisible (DtUniqueID, bool)
virtual void setHeightAboveTerrainLineVisible (int, bool)
virtual void setShowInfoOnSelect (bool)
 Sets info visible by select either by id, index or for all points.
virtual void setShowInfoOnSelect (DtUniqueID, bool)
virtual void setShowInfoOnSelect (int, bool)
virtual void setVertexHidden (DtUniqueID, bool)
 Hides/shows child.
virtual void setVertexHidden (int, bool)
virtual SelectionState pointSelected (DtUniqueID id) const
 Returns true if point is selected by id or index.
virtual SelectionState pointSelected (int) const
virtual void setIndicatorsEnabled (bool)
 Sets indicators enabled/disabled for all points.
virtual void setWidgetEventsEnabled (bool)
 Sets widget events enabled/disabled for all points.
virtual void setEnabled (bool enabled)
 respond to change in tactical graphics display settings
virtual void setIndicatorModelDefinitions (const std::string &normalTheme, const std::string &activeTheme, const std::string &selectedTheme, const std::string &multiSelectedTheme)
 Sets model definitions for all current and future points.
virtual void setUseHighestTerrainLod (DtEnvironmentalVisualizerSet *v, bool useHighest)
 Set whether the line is to currently visible terrain LOD or to highest available terrain LOD.
virtual void setUseHighestTerrainLod (bool useHighest)
 Apply to all visualizer sets in visualizer.
virtual bool useHighestTerrainLod () const
 Get whether line is to currently visible terrain LOD or to highest available terrain LOD.
int numVertices () const
DtUniqueID uniqueIdOf (int iIndex) const
int indexOf (DtUniqueID sceneID) const
int indexOfElementID (DtUniqueID elementID) const
virtual void setHatLinesEnabled (bool)
 Tells the visualizer if HAT lines are enabled.
virtual void setHatLinesOnSelectionOnly (bool)
 Tells the visualizer if HAT lines are visible on selected vertices only.
virtual DtUniqueID uniqueID () const
 Return unique id of mySceneObjectAgent, if it exists, else returns 0;.
virtual void setSelected (bool)
 Sets selected state.
virtual void setPickable (bool)
 Sets pickable state.
DtEnvironmentalStateListenerenvironmentalStateListener ()
const PointListcontrolPoints () const
const ElementIDListvertexElementIDs () const
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 The instance's type info.
virtual void setOwner (DtSceneObjectAgent *)
 The owner agent of this vertex visualizer set.
virtual void setAttached (DtUniqueID)
 Sets this object to be attached to the specified object.
- Public Member Functions inherited from makVrv::DtSceneObjectVisualizer
 DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
virtual ~DtSceneObjectVisualizer ()
virtual DtSceneObjectAgent * sceneObjectAgent ()
virtual void setParent (DtStateVisualizer *p)
 Override of base class setParent to simply set the parent without destroying/recreating model agents.
virtual void setModelDefinitionForAgents ()
 Sets model definition for all the agents that this visualizer might be using.
virtual void setSceneObjectAgent (DtSceneObjectAgent *)
virtual void setElementID (const DtElementID &elementID)
DtElementID elementID () const
virtual bool show (int)
 Override to show/hide scene object agent (if it exists)
virtual bool hide (int)
 Will call destroyModelAgents(), if, when the context is added, it is the first context in the list.
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~DtStateVisualizer ()
 DTOR.
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition.
const std::string & modelDefinition () const
 Gets the current model definition.
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item.
virtual void initialize ()
 Initialize the visualizer.
virtual bool isVisible () const
 Returns true if visible.
virtual bool selected () const
void setName (const std::string &)
 Internal name of state visualizer.
const std::string & name () const
virtual bool pickable () const
virtual void setUniqueID (DtUniqueID id)
int visualizerType () const
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item.
DtStateListenerlistener ()
DtBaseConnectionsimulation ()
 Get the connection for this visualizer.
void setDistribute (bool b)
 Whether or not to distribute over the network.
bool distribute () const

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 This class's type info.

Protected Types

typedef std::vector
< DtEnvironmentalVisualizerSet * > 
VertexList
typedef std::map< DtUniqueID, int > DtIndexMap
typedef std::vector
< SelectionState
SelectedList

Protected Member Functions

virtual void slot_listenerLocationSet (const DtVector &)
virtual void slot_listenerControlPointLocationSet (int index, const DtVector &)
virtual void setControlPoints ()
virtual void resetSpatial ()
virtual void createModelAgents ()
 Creates the model agent. If already created, makes it visible.
virtual void destroyModelAgents ()
 Model agent is only destroyed in destructor.
virtual bool setVertexVisible (bool, DtShowHideContext::ShowHideContext)
virtual void setOriginAndOffset (DtEnvironmentalVisualizerSet *, const DtVector &, const DtVector &)
virtual void setColor (DtEnvironmentalVisualizerSet *, float r, float g, float b, float a)
virtual void setIndicatorsEnabled (DtEnvironmentalVisualizerSet *, bool)
virtual void setInfoText (DtEnvironmentalVisualizerSet *, const DtUnicode &)
virtual void setMultiSelected (DtEnvironmentalVisualizerSet *, bool)
virtual void setHatLineVisible (DtEnvironmentalVisualizerSet *, bool)
virtual void setShowInfoPopupOnSelect (DtEnvironmentalVisualizerSet *, bool)
virtual void setWidgetEventsEnabled (DtEnvironmentalVisualizerSet *, bool)
virtual void setGroundClamp (DtEnvironmentalVisualizerSet *, bool)
virtual void setIndicatorModelDefinitions (DtEnvironmentalVisualizerSet *, const std::string &normalTheme, const std::string &activeTheme, const std::string &selectedTheme, const std::string &multiSelectedTheme)
virtual void updateHatLines ()
virtual void updateHatLine (int index)
virtual void updateHatLine (DtUniqueID id)
virtual
DtEnvironmentalVisualizerSet
createAndInitializePointVisualizer (const DtUniqueID &vertexElementId, int index)
virtual void slot_mouseDown (DtMouseState &mouseState, const DtUniqueID &id, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName, DtStateVisualizer *v)
virtual bool pointIsDifferent (const DtVector &newPos, const DtVector &lastPos) const
virtual void slot_mouseUp (DtMouseState &mouseState, const DtUniqueID &id, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName, DtStateVisualizer *v)
virtual void slot_mouseDblClick (DtMouseState &mouseState, const DtUniqueID &id, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName, DtStateVisualizer *v)
virtual void startAttached ()
 Starts the process of attachment by creating updater for attachment.
virtual void endAttached ()
 Ends the attachment process.
virtual DtVector offsetAtPosition (const DtVector &origin) const
 Given the origin and the point offset, return an offset that is valid at the given position.
virtual void setGroundClamp (bool)
 Sets whether or not to ground clamp points (default is false)
- Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer
virtual DtSceneObjectAgent * createObjectAgent ()
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 Called when the mouse is clicked in this visualizer.
virtual void slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
virtual void slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
virtual bool supportsShowHideContext (int) const
 Default returns true.
template<typename T , typename C >
void connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val)
 Connect a signal and update the entity.

Protected Attributes

VertexList myVertexList
std::vector< DtVectormyOffsets
SelectedList myVertexSelectedList
DtIndexMap myIndexMap
DtIndexMap myElementIDIndexMap
PointList myControlPoints
ElementIDList myVertexElementIDs
DtVector myOrigin
float myColor [4]
bool myHatLinesEnabled
bool myHatLinesOnSelectionOnly
bool myShowInfoOnSelect
bool myIndicatorsEnabled
bool myWidgetEventsEnabled
DtUnicode myVertexVisualizerDefinitionName
std::string myNormalWidgetTheme
std::string myActiveWidgetTheme
std::string mySelectedWidgetTheme
std::string myMultiSelectedWidgetTheme
DtVector myPointOffset
bool myOriginIsSet
DtEnvironmentalStateListenermyEnvironmentalListener
bool myGroundClamp
DtSceneObjectAgent * myOwnerAgent
bool myAttachedFlag
DtUniqueID myAttachedToId
DtVertexUpdaterAgent * myVertexUpdaterAgent
bool myUseHighestTerrainLod
- Protected Attributes inherited from makVrv::DtSceneObjectVisualizer
DtElementID myElementID
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
DtStateListenermyListener
bool myDistributeFlag
DtUniqueID myUniqueID
std::string myName
std::string myModelDefinition
DtSignalConnectionManager myConnections
int myModelSet
int myVisualizerType
std::vector< int > myShowHideContexts
bool mySelected
bool myPickable
bool myVisible
DtStateVisualizermyParent
DtSceneObjectAgent * mySceneObjectAgent

Additional Inherited Members

- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signal< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick

Detailed Description

This will visualize points on a multi-point line by creating a DtEnvironmentalVisualizerSet for each point that maps to a way point element definition.

If that element definition does not exist, or you wish to create your own point visualizer, override the createPointVisualizer method in a subclass of this object and return a visualizer to visualize these points

Member Typedef Documentation

Member Enumeration Documentation

Enumerator:
NotSelected 
Selected 
MultiSelected 

Constructor & Destructor Documentation

makVrv::DtEnvironmentalVertexVisualizer::DtEnvironmentalVertexVisualizer ( DtBaseConnection conn,
DtStateListener listener,
int  modelSet 
)

Constructor.

virtual makVrv::DtEnvironmentalVertexVisualizer::~DtEnvironmentalVertexVisualizer ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtEnvironmentalVertexVisualizer::setVisualizerDefinition ( const DtVisualizerDefinition visDef)
virtual

Override to get the vertexVisualizerSet attribute.

Calls down to DtSceneObjectVisualizer::setVisualDefinition()

Reimplemented from makVrv::DtStateVisualizer.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setOrigin ( const DtVector position)
virtual

Call to scene object to set location.

virtual void makVrv::DtEnvironmentalVertexVisualizer::addControlPoint ( const DtVector position,
const DtUniqueID elementID 
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::insertControlPoint ( int  index,
const DtVector position 
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::removeControlPoint ( int  index)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::moveControlPoint ( int  index,
const DtVector position 
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setControlPoints ( const DtEnvironmentalStateListener::ControlPointsList ,
const std::vector< DtUniqueID > &  vertexElementIDs 
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setControlPoints ( const DtEnvironmentalStateListener::ControlPointsList )
virtual

Will only use this to move points that have currently been created.

Reimplemented in makVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkTacticalGraphicVertexVisualizer.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setInfoText ( DtUniqueID  id,
const DtUnicode  
)
virtual

Sets information text for specified id or index.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setInfoText ( int  ,
const DtUnicode  
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setSelected ( DtUniqueID  id,
bool   
)
virtual

Sets selected either by unique id of child or index of child.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setSelected ( int  ,
bool   
)
virtual
virtual bool makVrv::DtEnvironmentalVertexVisualizer::selected ( DtUniqueID  id) const
virtual

Returns selected either by unique id of child or index of child.

virtual bool makVrv::DtEnvironmentalVertexVisualizer::selected ( int  index) const
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setHeightAboveTerrainLineVisible ( bool  )
virtual

Sets HAT line visible either by id, index or for all points.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setHeightAboveTerrainLineVisible ( DtUniqueID  ,
bool   
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setHeightAboveTerrainLineVisible ( int  ,
bool   
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setShowInfoOnSelect ( bool  )
virtual

Sets info visible by select either by id, index or for all points.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setShowInfoOnSelect ( DtUniqueID  ,
bool   
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setShowInfoOnSelect ( int  ,
bool   
)
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setVertexHidden ( DtUniqueID  ,
bool   
)
virtual

Hides/shows child.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setVertexHidden ( int  ,
bool   
)
virtual
virtual SelectionState makVrv::DtEnvironmentalVertexVisualizer::pointSelected ( DtUniqueID  id) const
virtual

Returns true if point is selected by id or index.

virtual SelectionState makVrv::DtEnvironmentalVertexVisualizer::pointSelected ( int  ) const
virtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setIndicatorsEnabled ( bool  )
virtual

Sets indicators enabled/disabled for all points.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setWidgetEventsEnabled ( bool  )
virtual

Sets widget events enabled/disabled for all points.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setEnabled ( bool  enabled)
virtual

respond to change in tactical graphics display settings

virtual void makVrv::DtEnvironmentalVertexVisualizer::setIndicatorModelDefinitions ( const std::string &  normalTheme,
const std::string &  activeTheme,
const std::string &  selectedTheme,
const std::string &  multiSelectedTheme 
)
virtual

Sets model definitions for all current and future points.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setUseHighestTerrainLod ( DtEnvironmentalVisualizerSet v,
bool  useHighest 
)
virtual

Set whether the line is to currently visible terrain LOD or to highest available terrain LOD.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setUseHighestTerrainLod ( bool  useHighest)
virtual

Apply to all visualizer sets in visualizer.

virtual bool makVrv::DtEnvironmentalVertexVisualizer::useHighestTerrainLod ( ) const
virtual

Get whether line is to currently visible terrain LOD or to highest available terrain LOD.

int makVrv::DtEnvironmentalVertexVisualizer::numVertices ( ) const
DtUniqueID makVrv::DtEnvironmentalVertexVisualizer::uniqueIdOf ( int  iIndex) const
int makVrv::DtEnvironmentalVertexVisualizer::indexOf ( DtUniqueID  sceneID) const
int makVrv::DtEnvironmentalVertexVisualizer::indexOfElementID ( DtUniqueID  elementID) const
virtual void makVrv::DtEnvironmentalVertexVisualizer::setHatLinesEnabled ( bool  )
virtual

Tells the visualizer if HAT lines are enabled.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setHatLinesOnSelectionOnly ( bool  )
virtual

Tells the visualizer if HAT lines are visible on selected vertices only.

virtual DtUniqueID makVrv::DtEnvironmentalVertexVisualizer::uniqueID ( ) const
virtual

Return unique id of mySceneObjectAgent, if it exists, else returns 0;.

Reimplemented from makVrv::DtSceneObjectVisualizer.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setSelected ( bool  )
virtual

Sets selected state.

Reimplemented from makVrv::DtStateVisualizer.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setPickable ( bool  )
virtual

Sets pickable state.

Reimplemented from makVrv::DtStateVisualizer.

DtEnvironmentalStateListener& makVrv::DtEnvironmentalVertexVisualizer::environmentalStateListener ( )
inline
const PointList& makVrv::DtEnvironmentalVertexVisualizer::controlPoints ( ) const
inline
const ElementIDList& makVrv::DtEnvironmentalVertexVisualizer::vertexElementIDs ( ) const
inline
virtual const DtStateVisualizer::TypeInfo& makVrv::DtEnvironmentalVertexVisualizer::typeInfo ( ) const
virtual

The instance's type info.

Implements makVrv::DtStateVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::DtEnvironmentalVertexVisualizer::theTypeInfo ( )
static

This class's type info.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setOwner ( DtSceneObjectAgent *  )
virtual

The owner agent of this vertex visualizer set.

Will be used in case of object attachment to move points as object updates

virtual void makVrv::DtEnvironmentalVertexVisualizer::setAttached ( DtUniqueID  )
virtual

Sets this object to be attached to the specified object.

Once attached this object will move its origin offset from the relative location

virtual void makVrv::DtEnvironmentalVertexVisualizer::slot_listenerLocationSet ( const DtVector )
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::slot_listenerControlPointLocationSet ( int  index,
const DtVector  
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setControlPoints ( )
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::resetSpatial ( )
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::createModelAgents ( )
protectedvirtual

Creates the model agent. If already created, makes it visible.

Reimplemented from makVrv::DtSceneObjectVisualizer.

virtual void makVrv::DtEnvironmentalVertexVisualizer::destroyModelAgents ( )
protectedvirtual

Model agent is only destroyed in destructor.

Here, it will be hidden (if it has been created)

Reimplemented from makVrv::DtSceneObjectVisualizer.

Reimplemented in makVrf::VRF_PROTOCOL_NAMESPACE::DtVrfVrlinkTacticalGraphicVertexVisualizer.

virtual bool makVrv::DtEnvironmentalVertexVisualizer::setVertexVisible ( bool  ,
DtShowHideContext::ShowHideContext   
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setOriginAndOffset ( DtEnvironmentalVisualizerSet ,
const DtVector ,
const DtVector  
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setColor ( DtEnvironmentalVisualizerSet ,
float  r,
float  g,
float  b,
float  a 
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setIndicatorsEnabled ( DtEnvironmentalVisualizerSet ,
bool   
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setInfoText ( DtEnvironmentalVisualizerSet ,
const DtUnicode  
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setMultiSelected ( DtEnvironmentalVisualizerSet ,
bool   
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setHatLineVisible ( DtEnvironmentalVisualizerSet ,
bool   
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setShowInfoPopupOnSelect ( DtEnvironmentalVisualizerSet ,
bool   
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setWidgetEventsEnabled ( DtEnvironmentalVisualizerSet ,
bool   
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setGroundClamp ( DtEnvironmentalVisualizerSet ,
bool   
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::setIndicatorModelDefinitions ( DtEnvironmentalVisualizerSet ,
const std::string &  normalTheme,
const std::string &  activeTheme,
const std::string &  selectedTheme,
const std::string &  multiSelectedTheme 
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::updateHatLines ( )
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::updateHatLine ( int  index)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::updateHatLine ( DtUniqueID  id)
protectedvirtual
virtual DtEnvironmentalVisualizerSet* makVrv::DtEnvironmentalVertexVisualizer::createAndInitializePointVisualizer ( const DtUniqueID vertexElementId,
int  index 
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::slot_mouseDown ( DtMouseState mouseState,
const DtUniqueID id,
const std::string &  displayEngineName,
const std::string &  windowName,
const std::string &  channelName,
DtStateVisualizer v 
)
protectedvirtual
virtual bool makVrv::DtEnvironmentalVertexVisualizer::pointIsDifferent ( const DtVector newPos,
const DtVector lastPos 
) const
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::slot_mouseUp ( DtMouseState mouseState,
const DtUniqueID id,
const std::string &  displayEngineName,
const std::string &  windowName,
const std::string &  channelName,
DtStateVisualizer v 
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::slot_mouseDblClick ( DtMouseState mouseState,
const DtUniqueID id,
const std::string &  displayEngineName,
const std::string &  windowName,
const std::string &  channelName,
DtStateVisualizer v 
)
protectedvirtual
virtual void makVrv::DtEnvironmentalVertexVisualizer::startAttached ( )
protectedvirtual

Starts the process of attachment by creating updater for attachment.

virtual void makVrv::DtEnvironmentalVertexVisualizer::endAttached ( )
protectedvirtual

Ends the attachment process.

virtual DtVector makVrv::DtEnvironmentalVertexVisualizer::offsetAtPosition ( const DtVector origin) const
protectedvirtual

Given the origin and the point offset, return an offset that is valid at the given position.

Default simply returns offset

Reimplemented in makVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkTacticalGraphicVertexVisualizer.

virtual void makVrv::DtEnvironmentalVertexVisualizer::setGroundClamp ( bool  )
protectedvirtual

Sets whether or not to ground clamp points (default is false)

Member Data Documentation

VertexList makVrv::DtEnvironmentalVertexVisualizer::myVertexList
protected
std::vector<DtVector> makVrv::DtEnvironmentalVertexVisualizer::myOffsets
protected
SelectedList makVrv::DtEnvironmentalVertexVisualizer::myVertexSelectedList
protected
DtIndexMap makVrv::DtEnvironmentalVertexVisualizer::myIndexMap
protected
DtIndexMap makVrv::DtEnvironmentalVertexVisualizer::myElementIDIndexMap
protected
PointList makVrv::DtEnvironmentalVertexVisualizer::myControlPoints
protected
ElementIDList makVrv::DtEnvironmentalVertexVisualizer::myVertexElementIDs
protected
DtVector makVrv::DtEnvironmentalVertexVisualizer::myOrigin
protected
float makVrv::DtEnvironmentalVertexVisualizer::myColor[4]
protected
bool makVrv::DtEnvironmentalVertexVisualizer::myHatLinesEnabled
protected
bool makVrv::DtEnvironmentalVertexVisualizer::myHatLinesOnSelectionOnly
protected
bool makVrv::DtEnvironmentalVertexVisualizer::myShowInfoOnSelect
protected
bool makVrv::DtEnvironmentalVertexVisualizer::myIndicatorsEnabled
protected
bool makVrv::DtEnvironmentalVertexVisualizer::myWidgetEventsEnabled
protected
DtUnicode makVrv::DtEnvironmentalVertexVisualizer::myVertexVisualizerDefinitionName
protected
std::string makVrv::DtEnvironmentalVertexVisualizer::myNormalWidgetTheme
protected
std::string makVrv::DtEnvironmentalVertexVisualizer::myActiveWidgetTheme
protected
std::string makVrv::DtEnvironmentalVertexVisualizer::mySelectedWidgetTheme
protected
std::string makVrv::DtEnvironmentalVertexVisualizer::myMultiSelectedWidgetTheme
protected
DtVector makVrv::DtEnvironmentalVertexVisualizer::myPointOffset
protected
bool makVrv::DtEnvironmentalVertexVisualizer::myOriginIsSet
protected
DtEnvironmentalStateListener* makVrv::DtEnvironmentalVertexVisualizer::myEnvironmentalListener
protected
bool makVrv::DtEnvironmentalVertexVisualizer::myGroundClamp
protected
DtSceneObjectAgent* makVrv::DtEnvironmentalVertexVisualizer::myOwnerAgent
protected
bool makVrv::DtEnvironmentalVertexVisualizer::myAttachedFlag
protected
DtUniqueID makVrv::DtEnvironmentalVertexVisualizer::myAttachedToId
protected
DtVertexUpdaterAgent* makVrv::DtEnvironmentalVertexVisualizer::myVertexUpdaterAgent
protected
bool makVrv::DtEnvironmentalVertexVisualizer::myUseHighestTerrainLod
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
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