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VR-Forces Development_Version Class Documentation
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Class for defining how an effect renders a format of data. More...

Public Member Functions | |
| void | drawArrays (unsigned int vertexCount, unsigned int vbo, unsigned int index, unsigned int count) |
| void | drawElements (unsigned int vbo, unsigned int vertexCount, const unsigned int *indices, unsigned int count) |
Protected Member Functions | |
| virtual void | bindVertexArrays (const VertexFormat *vertexArray)=0 |
| virtual void | unbindVertexArrays ()=0 |
Class for defining how an effect renders a format of data.
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inline |
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inline |
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protectedpure virtual |
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protectedpure virtual |