Helper class to pack lights into a buffer/texture.
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Detailed Description
Helper class to pack lights into a buffer/texture.
Constructor & Destructor Documentation
| makVrv::DtLightData::DtLightData |
( |
size_t |
maxLights | ) |
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| virtual makVrv::DtLightData::~DtLightData |
( |
| ) |
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virtual |
Member Function Documentation
| size_t makVrv::DtLightData::maxLights |
( |
void |
| ) |
const |
| size_t makVrv::DtLightData::sizeInBytes |
( |
void |
| ) |
const |
| void makVrv::DtLightData::packLights |
( |
const VectorLights & |
lights | ) |
|
Pack lights into the grid.
| void makVrv::DtLightData::packLights |
( |
const VectorLights & |
lights, |
|
|
size_t |
total |
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) |
| |
Pack lights into the grid.
| float32* makVrv::DtLightData::data |
( |
void |
| ) |
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| void makVrv::DtLightData::packLight |
( |
size_t |
offset, |
|
|
const DtLight * |
pLight |
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) |
| |
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private |
Member Data Documentation
| float32* makVrv::DtLightData::mypData |
|
private |
| size_t makVrv::DtLightData::myMaxLights |
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private |
The documentation for this class was generated from the following file:
- /exports/nfedora7-1/nightly/docs/vrforcesDevelopment.vrf4-4-branch/include/vrvGraphicsUtils/DtLightData.h