Static Public Member Functions |
| static void | processTexture (osg::Texture &texture, const osg::Image *img, bool unloadImageDataFlag, bool compressTextures, std::string filePath) |
| | Loads shader source code from a file.
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Member Function Documentation
| static void makVrv::DtOsgTextureUtils::processTexture |
( |
osg::Texture & |
texture, |
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const osg::Image * |
img, |
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bool |
unloadImageDataFlag, |
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bool |
compressTextures, |
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std::string |
filePath |
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) |
| |
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static |
Loads shader source code from a file.
The documentation for this class was generated from the following file:
- /exports/nfedora7-1/nightly/docs/vrforcesDevelopment.vrf4-4-branch/include/vrvOsg/DtOsgTextureUtils.h