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trpgLabelPropertyTable Class Reference
Inheritance diagram for trpgLabelPropertyTable:
Inheritance graph
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Public Member Functions

 trpgLabelPropertyTable (void)
 ~trpgLabelPropertyTable (void)
int AddProperty (const trpgLabelProperty &)
 Add a single label property.
int FindAddProperty (const trpgLabelProperty &property)
 Find or Add a single label property.
int GetNumProperty (void) const
 Figure out how many properties there are.
const trpgLabelPropertyGetPropertyRef (int) const
 Return a reference to the given property.
bool isValid (void) const
 Validity check.
void Reset (void)
 Reset the contents back to empty.
bool Write (trpgWriteBuffer &)
 Write this class to a write buffer.
bool Read (trpgReadBuffer &)
 Read this class from a read buffer.
bool Print (trpgPrintBuffer &) const
 Print this class to a print buffer.
- Public Member Functions inherited from trpgReadWriteable
 trpgReadWriteable ()
const chargetErrMess () const
- Public Member Functions inherited from trpgCheckable
 trpgCheckable (void)
virtual ~trpgCheckable (void)
virtual TeAttrHdl GetHandle () const
virtual void SetHandle (TeAttrHdl hdl)

Protected Types

typedef std::map< int,
trpgLabelProperty
LabelPropertyMapType

Protected Attributes

LabelPropertyMapType labelPropertyMap
- Protected Attributes inherited from trpgReadWriteable
char errMess [512]
- Protected Attributes inherited from trpgCheckable
bool valid
TeAttrHdl handle
bool writeHandle

Member Typedef Documentation

Constructor & Destructor Documentation

trpgLabelPropertyTable::trpgLabelPropertyTable ( void  )
trpgLabelPropertyTable::~trpgLabelPropertyTable ( void  )

Member Function Documentation

int trpgLabelPropertyTable::AddProperty ( const trpgLabelProperty )

Add a single label property.

int trpgLabelPropertyTable::FindAddProperty ( const trpgLabelProperty property)

Find or Add a single label property.

int trpgLabelPropertyTable::GetNumProperty ( void  ) const

Figure out how many properties there are.

const trpgLabelProperty* trpgLabelPropertyTable::GetPropertyRef ( int  ) const

Return a reference to the given property.

bool trpgLabelPropertyTable::isValid ( void  ) const

Validity check.

Reimplemented from trpgCheckable.

void trpgLabelPropertyTable::Reset ( void  )
virtual

Reset the contents back to empty.

Implements trpgReadWriteable.

bool trpgLabelPropertyTable::Write ( trpgWriteBuffer )
virtual

Write this class to a write buffer.

Implements trpgReadWriteable.

bool trpgLabelPropertyTable::Read ( trpgReadBuffer )
virtual

Read this class from a read buffer.

Reimplemented from trpgReadWriteable.

bool trpgLabelPropertyTable::Print ( trpgPrintBuffer ) const
virtual

Print this class to a print buffer.

Reimplemented from trpgReadWriteable.

Member Data Documentation

LabelPropertyMapType trpgLabelPropertyTable::labelPropertyMap
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
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