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Namespaces |
| namespace | makVrv |
| | Contains DtGameControllerInformation class.
|
| namespace | makVrf |
| | Contains makVrf::DtVrfDisDriver class.
|
Detailed Description
Variable Documentation
| const int DtSessionChangedTerrain = 0x00000001 |
Flags for session changing (and what changed)
| const int DtSessionChangedScenario = 0x00000002 |
| const int DtSessionChangedNumberBEs = 0x00000004 |
| const int DtSessionScenarioJustLoaded = 0x00000008 |
| const int DtSessionChangedSimulationModelSets = 0x00000010 |
| const int DtSessionScenarioJustClosed = 0x00000020 |
| const int DtSessionScenarioClosing = 0x00000040 |
| const int DtSessionScenarioLoading = 0x00000080 |
| const int DtSessionScenarioErrorLoading = 0x00000100 |
| const int DtSessionScenarioImporting = 0x00000200 |
| const int DtSessionScenarioJustImported = 0x00000400 |
| const int DtSessionScenarioSaveSimulationObjectGroup = 0x00000800 |
| const int DtSessionScenarioJustSavedSimulationObjectGroup = 0x00001000 |
| const int DtSessionChangedScenarioFilename = 0x00002000 |
| const int DtSessionScenarioJustRolledBack = 0x00004000 |
| const int DtSessionScenarioRollingBack = 0x00008000 |