43 virtual void setLabel(
const std::string&);
46 virtual void setRange(
double bottom,
double top);
49 virtual void setDefaultValue(
const std::string&);
52 virtual void setVariableData(
const std::string&);
55 virtual void setupFrom(
const std::vector<makVrv::DtSimEntry*>& data);
58 virtual DtReaderWriter* createBoundVariable(
const std::string& variableName);
61 virtual void setupFromBoundVariable(
const DtReaderWriter* variableName);
66 virtual void requestWeaponsFor(
const std::vector<makVrv::DtSimEntry*>& data);
67 virtual void slot_receivedWeaponList(
const DtUUID& entity);
72 virtual bool includeResources()
const;
73 virtual void setIncludeResources(
const bool doInclude);
77 virtual void setAllowMultipleSelection(
bool);
80 virtual QStringList selectedWeapons()
const;
90 virtual void weaponChanged();
91 virtual void weaponCheckingDisabled();
92 virtual void weaponCheckComplete();
93 virtual void updateWeapons();