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DtIndirectWeaponComponentInterface Class Reference

Represents the interface between the DtIndirectFireController and an indirect fire weapon system. More...

Inheritance diagram for DtIndirectWeaponComponentInterface:
Inheritance graph
[legend]

Public Member Functions

 DtIndirectWeaponComponentInterface (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
 DtIndirectWeaponComponentInterface (const DtIndirectWeaponComponentInterface &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
const
DtIndirectWeaponComponentInterface
operator= (const DtIndirectWeaponComponentInterface &orig)
virtual ~DtIndirectWeaponComponentInterface ()
virtual
DtVrfProcessStateRepository
clone (const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const
virtual DtString type () const
 Returns the string type of the repository, as defined in procSRTypes.h.
virtual void updateRegionEvaluator ()
 This must be called before calling locationWithinRegion() if the host entity has moved at all since this was last called.
virtual bool locationWithinRegion (const DtVector &localLocation) const
virtual void setFireMission (const DtFireMissionInformation &mission)
virtual const
DtFireMissionInformation
fireMission () const
virtual DtFireMissionInformationfireMission ()
virtual void setTargetLocation (const DtVector &target)
virtual const DtVectortargetLocation () const
virtual void setInitializeWeapon (const bool needsInit)
virtual const bool initializeWeapon () const
virtual void setTaskId (const int explicitlyTasked)
 Accessor/mutator for #myFireSupportTaskId.
virtual const int taskId () const
 Accessor/mutator for #myFireSupportTaskId.
- Public Member Functions inherited from DtBaseWeaponComponentInterface
 DtBaseWeaponComponentInterface (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
 DtBaseWeaponComponentInterface (const DtBaseWeaponComponentInterface &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
const
DtBaseWeaponComponentInterface
operator= (const DtBaseWeaponComponentInterface &orig)
virtual ~DtBaseWeaponComponentInterface ()
virtual void setRoundsFiredUponTarget (const int &roundsFired)
 Accessor/mutator for myRoundsFiredUponTarget.
virtual const int roundsFiredUponTarget () const
virtual void setTotalRoundsToFireUponTarget (const int &totalRoundsToFire)
 Accessor/mutator for myTotalRoundsToFireUponTarget.
virtual const int totalRoundsToFireUponTarget () const
virtual void setIsExplicitlyTasked (const bool &explicitlyTasked)
 Accessor/mutator for myIsExplicitlyTasked.
virtual const bool isExplicitlyTasked () const
 Accessor/mutator for myIsExplicitlyTasked.
virtual void setAllowExplicitTasking (const bool &includeInDialogs)
 Accessor/mutator for myAllowExplicitTasking.
virtual const bool allowExplicitTasking () const
 Accessor/mutator for myAllowExplicitTasking.
virtual void setDisplayName (const DtString &displayName)
 Accessor/mutator for myDisplayName.
virtual const DtString displayName () const
 Accessor/mutator for myDisplayName.
virtual void setWeaponStatus (const int weaponStatus)
 Accessor/mutator for myWeaponStatus.
virtual const int weaponStatus () const
 Accessor/mutator for myWeaponStatus.
virtual DtString weaponStatusString () const
 Returns a string describing the weapon status.
virtual void addWeaponStatus (const DtWeaponStatus weaponStatus)
 Performs a logical OR of the input status with the existing weapon status, to add the given condition to status.
virtual void removeWeaponStatus (const DtWeaponStatus weaponStatus)
 Removes the given condition from the weapon status by performing a logical AND of the bitwise NOT of the input status with existing weapon status.
virtual void setIsInFiringCycle (const bool)
 Accessor/mutator for myIsInFiringCycle.
virtual bool isInFiringCycle () const
 Accessor/mutator for myIsInFiringCycle.
virtual void setResourceList (const std::list< DtString > &list)
 Accessor/mutator for #myResourceList.
virtual const std::list
< DtString > & 
resourceList () const
 Accessor/mutator for #myResourceList.
virtual std::list< DtString > & resourceList ()
 Accessor/mutator for #myResourceList.
virtual void setPriority (const int priority)
 A priority value to determine which weapon on an entity should be used if both have targets.
virtual int priority () const
 A priority value to determine which weapon on an entity should be used if both have targets.
virtual void createMountPartList (const DtArtPartType partType)
 A list of articulated parts to which this weapon is attached.
virtual const std::list
< DtArtPartType > & 
mountPartList () const
 Retrieves the list.
virtual void setSystemTurretNumber (const DtArtPartType num)
 Accessor/mutator for mySystemTurretNumber.
virtual DtArtPartType systemTurretNumber () const
 Accessor/mutator for mySystemTurretNumber.
virtual std::set< DtString > & requiredTokens ()
 Accessor/mutator for myRequiredTokens.
virtual void setRequiredTokens (const std::set< DtString > &tokens)
 Accessor/mutator for myRequiredTokens.
virtual void setTreatSelectedAsTasked (bool t)
 Accessor for myTreatSelectedAsTasked.
bool treatSelectedAsTasked () const
 Accessor for myTreatSelectedAsTasked.
virtual void setControlExternalTurret (bool c)
 Accessor for myControlExternalTurret.
virtual bool controlExternalTurret () const
 Accessor for myControlExternalTurret.
- Public Member Functions inherited from DtVrfProcessStateRepository
 DtVrfProcessStateRepository (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
 DtVrfProcessStateRepository (const DtVrfProcessStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
const DtVrfProcessStateRepositoryoperator= (const DtVrfProcessStateRepository &orig)
virtual ~DtVrfProcessStateRepository ()
virtual bool init ()
 Used for virtual construction. This base method simply returns true.
virtual bool loadedFromMTL () const
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 pseudo-copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
bool operator== (const DtReaderWriter &) const
 Equivalence operator.
bool operator!= (const DtReaderWriter &rhs)
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void postPutSelf ()
 Called after either version of put self (file or environment). Default is no-op.
virtual void prePutSelf ()
 Called before either version of put self (file or environment). Default is no-op.
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void postGetSelf ()
 Called after either version of getSelf (mtl or environment). Default is no-op.
virtual void preGetSelf ()
 Called before either version of get self (file or environment). Default is no-op.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual void addAlias (const DtString &alias)
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual void reset ()
 For those reader/writer items that support it, resets the reader/writer value to iriginal state Default is no-op.
virtual int alignment () const
 For those items that are sent over the network via HLA, this will give the network alignment.
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const charreaderWriterType () const
 Used to supply a string type that this reader writer type is.
virtual const charxmlType () const
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
std::string debugText () const
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual bool hasVariableReference () const
 Returns true if this item or any item in the registry (recursive) is a variable reference.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.
virtual void recordUpdateTime () const
 Can be implemented in subclasses to stamp the time when updated.
virtual bool wasUpdatedSince (DtTime t) const
 Can be implemented in subclasses to return true if an update occurred after the specified time.
virtual void putData (FILE *fp, int indentLevel=0)
 Deriving class overrides these to get/put class specific data.
virtual DtlObjPtr getData (DtlObjPtr args, const SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 Deriving class overrides these to get/put class specific data.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively.
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
virtual const DtReaderWriterdefaultRWValue () const
 The default value to use if the reader/writer object is a variable and that variable is not specified.
virtual DtReaderWriterdefaultRWValue ()
 The default value to use if the reader/writer object is a variable and that variable is not specified.
virtual void setDefaultRWValue (DtReaderWriter *)
 Previous default value, if exists, will be removed and replaced with a clone of the supplied variable.
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Give the stream, if the stream contains a default value then set it here.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.
virtual DtPropertyInterfaceproperty ()
virtual const DtPropertyInterfaceproperty () const
virtual DtString toXml () const
virtual bool toXml (const DtFilename &) const
 Writes contents of xml result to the given filename.
virtual bool fromXml (const DtString &)
 Restores object from given xml string. Returns true if valid.
virtual bool fromXmlFile (const DtFilename &)
 Restires object from given xml file.
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 Override to add attributes of actual data.
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 Called when the item is a variable reference.
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 Gets data from the environment value.
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op.
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 Called when the item is a variable reference.

Static Public Member Functions

static
DtVrfProcessStateRepository
creator (const DtString &name, DtVrfObject *vrfObject, DtReaderWriterRegistry *parentRegistry)
 Create an instance of a DtLasingControllerPSR.

Protected Member Functions

virtual void setupRegionEvaluator (DtRwSpatialFilterContainer *rangeGeometry)
 Uses the range data from the Indirect fire weapon's range geometry to set up the spatial evaluator.

Protected Attributes

DtSpatialFilterEvaluatormyRegionEvaluator
DtFireMissionInformation myFireMission
 This is the desired mission for the weapon to execute.
DtRwInt myFireMissionTaskId
 What Fire support/Artillery task this weapon is currently tasked to.
DtRwBoolean myWeaponNeedsInitialization
 This is used when a new task comes in and the weapon needs to be initialized for the task–set up range, munition type to load...
- Protected Attributes inherited from DtBaseWeaponComponentInterface
DtRwInt myRoundsFiredUponTarget
 Tracks rounds fired upon current target.
DtRwInt myTotalRoundsToFireUponTarget
 Tracks total rounds to fire upon current target.
DtRwBoolean myIsInFiringCycle
 Indicates that the weapon is in its firing cycle, which may mean is still firing a burst, or is in a mandatory cool down period after firing.
DtRwBoolean myIsExplicitlyTasked
 Tracks whether the weapon system has been explicitly tasked as opposed to a target being automatically selected.
DtRwBoolean myAllowExplicitTasking
DtRwString myDisplayName
 Name to be used in the gui to represent this weapon.
DtVrfObjectmyHostObject
 DtVrfObject the weapon is attached to.
DtRwInt myWeaponStatus
 Current status of the weapon, is it able to fire or not.
std::list< DtStringmyResources
 List of the available munition resources.
DtRwInt myPriority
 A priority value to determine which weapon on an entity should be used if both have targets.
std::list< DtArtPartType > myMountPartList
 A list of articulated parts to which this weapon is attached.
DtArtPartType mySystemTurretNumber
 The articulated part corresponding to the turret in this gun system (as opposed to an ancestor part).
DtRwBoolean myControlExternalTurret
 Indicates that this weapon is controlling parent parts outside of the system to turn the gun.
std::set< DtStringmyRequiredTokens
 List of resources required to operate the weapon; these are tokens that are reserved when the weapon operates, but are not consumed.
DtRwBoolean myTreatSelectedAsTasked
 Indicates that when a target is auto-selected for this gun, vs.
- Protected Attributes inherited from DtVrfProcessStateRepository
DtVrfObjectmyVrfObject
bool myLoadedFromMTL
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
DtReaderWriterRegistrymyParentRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
DtReaderWritermyDefaultValue
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.

Private Member Functions

 DtIndirectWeaponComponentInterface ()
 default constructor, not implemented

Additional Inherited Members

- Public Types inherited from DtBaseWeaponComponentInterface
enum  DtWeaponStatus {
  DT_OK_TO_FIRE = 0, DT_WEAPON_DISABLED = 1, DT_NO_AMMUNITION_FOR_TARGET = 2, DT_CANNOT_ACQUIRE_TARGET = 4,
  DT_SUPPRESSED = 8
}
 The status items below are used as bit fields. More...
- Static Protected Attributes inherited from DtVrfProcessStateRepository
static
DtVrfProcessStateRepositoryFactory
theFactory

Detailed Description

Represents the interface between the DtIndirectFireController and an indirect fire weapon system.

Constructor & Destructor Documentation

DtIndirectWeaponComponentInterface::DtIndirectWeaponComponentInterface ( )
private

default constructor, not implemented

DtIndirectWeaponComponentInterface::DtIndirectWeaponComponentInterface ( DtVrfObject vrfObject,
const DtString rwName = DtString::nullString(),
DtReaderWriterRegistry parentRegistry = 0 
)
DtIndirectWeaponComponentInterface::DtIndirectWeaponComponentInterface ( const DtIndirectWeaponComponentInterface orig,
const DtString rwName = DtString::nullString(),
DtReaderWriterRegistry parentRegistry = 0 
)
virtual DtIndirectWeaponComponentInterface::~DtIndirectWeaponComponentInterface ( )
virtual

Member Function Documentation

const DtIndirectWeaponComponentInterface& DtIndirectWeaponComponentInterface::operator= ( const DtIndirectWeaponComponentInterface orig)
virtual DtVrfProcessStateRepository* DtIndirectWeaponComponentInterface::clone ( const DtString rwName = DtString::nullString(),
DtReaderWriterRegistry parentRegistry = 0 
) const
virtual
virtual DtString DtIndirectWeaponComponentInterface::type ( ) const
virtual

Returns the string type of the repository, as defined in procSRTypes.h.

Implements DtVrfProcessStateRepository.

virtual void DtIndirectWeaponComponentInterface::updateRegionEvaluator ( )
virtual

This must be called before calling locationWithinRegion() if the host entity has moved at all since this was last called.

Implements DtBaseWeaponComponentInterface.

virtual bool DtIndirectWeaponComponentInterface::locationWithinRegion ( const DtVector localLocation) const
virtual
Returns
True if localLocation falls within the valid target region.
Note
updateRegionEvaluator() must be called prior to this function if there is a chance that the host entity has moved or reoriented since the last time updateRegionEvaluator() was called.

Implements DtBaseWeaponComponentInterface.

virtual void DtIndirectWeaponComponentInterface::setFireMission ( const DtFireMissionInformation mission)
virtual
virtual const DtFireMissionInformation& DtIndirectWeaponComponentInterface::fireMission ( ) const
virtual
virtual DtFireMissionInformation& DtIndirectWeaponComponentInterface::fireMission ( )
virtual
virtual void DtIndirectWeaponComponentInterface::setTargetLocation ( const DtVector target)
virtual
virtual const DtVector& DtIndirectWeaponComponentInterface::targetLocation ( ) const
virtual
virtual void DtIndirectWeaponComponentInterface::setInitializeWeapon ( const bool  needsInit)
virtual
virtual const bool DtIndirectWeaponComponentInterface::initializeWeapon ( ) const
virtual
virtual void DtIndirectWeaponComponentInterface::setTaskId ( const int  explicitlyTasked)
virtual

Accessor/mutator for #myFireSupportTaskId.

virtual const int DtIndirectWeaponComponentInterface::taskId ( ) const
virtual

Accessor/mutator for #myFireSupportTaskId.

static DtVrfProcessStateRepository* DtIndirectWeaponComponentInterface::creator ( const DtString name,
DtVrfObject vrfObject,
DtReaderWriterRegistry parentRegistry 
)
static

Create an instance of a DtLasingControllerPSR.

virtual void DtIndirectWeaponComponentInterface::setupRegionEvaluator ( DtRwSpatialFilterContainer rangeGeometry)
protectedvirtual

Uses the range data from the Indirect fire weapon's range geometry to set up the spatial evaluator.

Member Data Documentation

DtSpatialFilterEvaluator* DtIndirectWeaponComponentInterface::myRegionEvaluator
protected
DtFireMissionInformation DtIndirectWeaponComponentInterface::myFireMission
protected

This is the desired mission for the weapon to execute.

DtRwInt DtIndirectWeaponComponentInterface::myFireMissionTaskId
protected

What Fire support/Artillery task this weapon is currently tasked to.

-1 means no task.

DtRwBoolean DtIndirectWeaponComponentInterface::myWeaponNeedsInitialization
protected

This is used when a new task comes in and the weapon needs to be initialized for the task–set up range, munition type to load...


The documentation for this class was generated from the following file:

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
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