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DtLaserGuidedLauncherController Class Reference

End User Description: This is a missile launcher controller/actuator combination (does not need to be used with a launcher actuator) which monitors the surroundings for a laser designator with a matching laser code to the one in this launcher, and if it is within the launch cone, launches a missile targeted at this designator. More...

Inheritance diagram for DtLaserGuidedLauncherController:
Inheritance graph
[legend]

Public Member Functions

 DtLaserGuidedLauncherController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtLaserGuidedLauncherController ()
 Destructor.
virtual const chartype () const
 Returns a string identifies the class type of component.
virtual bool init ()
 Initialize the component.
virtual void setComponentDescriptor (DtComponentDescriptor *compDesc)
 Overridden to get the specialized DtLaserGuidedLauncherControllerDescriptor.
virtual bool createPSR ()
 Creates myProcessState data member, and adds it to our process state repository manager.
virtual void preFirstTickInit ()
 If the designator code from the PSR is < 0, sets the code in the PSR to defaultLaserCode() and otherwise sets to to the current code from the descriptor.
virtual void tick ()
 Tick Function.
- Public Member Functions inherited from DtControllerComponent
 DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtControllerComponent ()
 destructor
virtual DtSimRadioradio ()
 The radio this component is listening to.
virtual void taskNotify (const DtSimTask &task)
 This is used by the entity to notify all controllers that a new task has been received.
virtual void clearTask ()
 Called when you want to clear out this component's task state.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager.
virtual void registerAttributeFunctions ()
 Called to register functions that provide system attribute values.
virtual void postTick ()
 This function is called immediately after tick() is called.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual const
DtComponentDescriptor
componentDescriptor () const
virtual bool tickWhileDestroyed () const
 If the component returns true here, it will be ticked regardless of the destroyed state of the host entity.
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual DtPhysicalWorldphysicalWorld ()
 Gets the physical world that this component's entity exists in.
virtual const DtPhysicalWorldphysicalWorld () const
virtual DtAttachedTerrainterrainAttachedTo ()
 Gets the terrain that this component's entity is attached to, if any.
virtual const DtAttachedTerrainterrainAttachedTo () const
virtual DtVrfObjectentity ()
 Gets the entity.
virtual const DtVrfObjectentity () const
virtual DtSimManagersimManager ()
 Gets the sim manager.
virtual const DtSimManagersimManager () const
virtual const Coordinate_SystemcoordinateSystem () const
 Gets the coordinate system, as it should always exist if the physical world is in a valid state!
virtual Coordinate_SystemcoordinateSystem ()
virtual
DtVrfObjectStateRepository
localStateRepository ()
 Gets the local state repository.
virtual const
DtVrfObjectStateRepository
localStateRepository () const
virtual void enable ()
 Is this component enabled or not.
virtual void disable ()
 Is this component enabled or not.
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStream & objectConsoleDebug (const DtString &channel="") const
virtual DtOutputStream & objectConsoleVerbose (const DtString &channel="") const
virtual DtOutputStream & objectConsoleInfo (const DtString &channel="") const
virtual DtOutputStream & objectConsoleWarn (const DtString &channel="") const
virtual DtOutputStream & objectConsoleError (const DtString &channel="") const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 pseudo-copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
bool operator== (const DtReaderWriter &) const
 Equivalence operator.
bool operator!= (const DtReaderWriter &rhs)
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void postPutSelf ()
 Called after either version of put self (file or environment). Default is no-op.
virtual void prePutSelf ()
 Called before either version of put self (file or environment). Default is no-op.
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void postGetSelf ()
 Called after either version of getSelf (mtl or environment). Default is no-op.
virtual void preGetSelf ()
 Called before either version of get self (file or environment). Default is no-op.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual void addAlias (const DtString &alias)
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual void reset ()
 For those reader/writer items that support it, resets the reader/writer value to iriginal state Default is no-op.
virtual int alignment () const
 For those items that are sent over the network via HLA, this will give the network alignment.
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const charreaderWriterType () const
 Used to supply a string type that this reader writer type is.
virtual const charxmlType () const
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
std::string debugText () const
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual bool hasVariableReference () const
 Returns true if this item or any item in the registry (recursive) is a variable reference.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.
virtual void recordUpdateTime () const
 Can be implemented in subclasses to stamp the time when updated.
virtual bool wasUpdatedSince (DtTime t) const
 Can be implemented in subclasses to return true if an update occurred after the specified time.
virtual DtlObjPtr getData (DtlObjPtr args, const SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 Deriving class overrides these to get/put class specific data.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively.
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
virtual const DtReaderWriterdefaultRWValue () const
 The default value to use if the reader/writer object is a variable and that variable is not specified.
virtual DtReaderWriterdefaultRWValue ()
 The default value to use if the reader/writer object is a variable and that variable is not specified.
virtual void setDefaultRWValue (DtReaderWriter *)
 Previous default value, if exists, will be removed and replaced with a clone of the supplied variable.
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Give the stream, if the stream contains a default value then set it here.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.
virtual DtPropertyInterfaceproperty ()
virtual const DtPropertyInterfaceproperty () const
virtual DtString toXml () const
virtual bool toXml (const DtFilename &) const
 Writes contents of xml result to the given filename.
virtual bool fromXml (const DtString &)
 Restores object from given xml string. Returns true if valid.
virtual bool fromXmlFile (const DtFilename &)
 Restires object from given xml file.
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 Override to add attributes of actual data.
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 Called when the item is a variable reference.
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 Gets data from the environment value.
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op.
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 Called when the item is a variable reference.

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,

Protected Member Functions

virtual void addRangeItems ()
 Adds all items that have a range to the object state repository.
virtual bool createPorts ()
 Called by init.
virtual bool missileResourceAvailable () const
 Returns true if there is at least one missile resource remaining of the type specified in the parameter entry.
virtual void consumeMissileResource ()
 Decrements the missile resource by one.
virtual bool fireMunition (DtReflectedDesignator *target)
 Does all actions for creating and firing the munition.
virtual DtVrfObjectcreateMissileObject ()
 Creates a new vrf object for the missile using the type and offset parameters specified in the descriptor.
virtual void createAndSendFireInteraction (DtVrfObject *missile, DtReflectedDesignator *targetDesignator, const DtEventId &eventId)
 Creates the fire interaction for launching of the specified missile.
virtual DtReflectedDesignator * chooseTarget (bool &targetInFireCone, DtVector &targetLocalPosition)
 Chooses an appropriate designator object as the target to engage.
virtual bool targetDesginatorValid (DtReflectedDesignator *target, DtVector &targetLocalPosition)
virtual bool targetDesginatorInFireCone (DtReflectedDesignator *target)
virtual bool munitionLoaded () const
virtual DtVector launcherGeocentricPosition () const
virtual bool missileInFlight ()
virtual int defaultLaserCode () const
- Protected Member Functions inherited from DtControllerComponent
 DtControllerComponent ()
 default constructor
 DtControllerComponent (const DtControllerComponent &orig)
 copy constructor
const DtControllerComponentoperator= (const DtControllerComponent &orig)
 assignment operator
virtual void setRadio (DtSimRadio *radio)
- Protected Member Functions inherited from DtSimComponent
virtual double computeCurrentTime ()
 Compute current time and myDT.
bool testInvariant () const
virtual bool createPortGroups ()
 Called by init.
DtVrfProcessStateRepositorycreateComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true)
 Creates a PSR for this component and registers it with the PSR manager.
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
- Protected Member Functions inherited from DtObjectDebugger< DtReaderWriter >
 DtObjectDebugger ()
 DtObjectDebugger (const DtObjectDebugger &)
 ~DtObjectDebugger ()
- Protected Member Functions inherited from DtObjectDebugger< DtSimComponent >
 DtObjectDebugger ()
 DtObjectDebugger (const DtObjectDebugger &)
 ~DtObjectDebugger ()

Protected Attributes

const
DtLaserGuidedLauncherControllerDescriptor
myDescriptor
 Pointer to my descriptor.
DtLaserLauncherPSRmyProcessState
 Container for state data associated with this component.
Ports and Port Groups
DtVectorOutputPortmyTargetLocationOutputPort
 Output Port Name: target-location
Output Port Description: Provides the local database location of the best available laser spot target that is found by this launcher.
- Protected Attributes inherited from DtControllerComponent
DtSimRadiomyRadio
 Controller components can send messages.
- Protected Attributes inherited from DtSimComponent
DtVrfObjectmyEntity
DtVrfObjectStateRepositorymyLocalStateRepository
DtSimManagermySimManager
DtComponentSystemmySystem
 Pointer to the DtComponentSystem that this component belongs.
DtListItem * myListItem
DtInputPortMap myInputPortList
DtOutputPortMap myOutputPortList
DtInputPortGroupMap myInputPortGroupList
DtOutputPortGroupMap myOutputPortGroupList
int myPriority
double myMinTickPeriod
double myMinTickPeriodVariance
double myNextTickTime
double myLastTickSimTime
double myDT
bool myIsEnabled
 Indicates whether this component should be enabled for ticking or not.
bool myFirstTick
 Initialized to true in the constructor, set to false by the first call to postTick.
bool myIsThreadSafe
 Whether this component can be use the DtCriticalSection versions of the tick functions and be ticked in parallel with other components Defaults to false.
const DtComponentDescriptormyComponentDescriptor
std::list
< DtVrfProcessStateRepository * > 
myComponentPsrs
 List of PSRs made using createComponentPsr() that will be deleted by this component when it is destroyed.
bool myTickEveryFrame
 Flag indicating that tickPeriod is set to 0, and the component will tick every frame.
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
DtReaderWriterRegistrymyParentRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
DtReaderWritermyDefaultValue
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.

Private Member Functions

 DtLaserGuidedLauncherController ()
 Not implemented.
 DtLaserGuidedLauncherController (const DtLaserGuidedLauncherController &orig)
 Not implemented.
DtLaserGuidedLauncherControlleroperator= (const DtLaserGuidedLauncherController &orig)
 Not implemented.
virtual void processSetLaserCodeRequestMessage (DtSimMessage *msg)
 Processes set laser code requests.
static void setLaserCodeRequestCallback (DtSimMessage *msg, void *usrData)
 Processes set laser code requests.
virtual void processSetSyncLaserCode (DtSimMessage *msg)
 Processes the sync laser code requests by sending a message requesting the laser code from the target entity.
static void setSyncLaserCodeCallback (DtSimMessage *msg, void *usr)
 Processes the sync laser code requests by sending a message requesting the laser code from the target entity.

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::vector< DtFilename > SearchPaths
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

End User Description: This is a missile launcher controller/actuator combination (does not need to be used with a launcher actuator) which monitors the surroundings for a laser designator with a matching laser code to the one in this launcher, and if it is within the launch cone, launches a missile targeted at this designator.

This controller processes DtSetLaserCodeRequest and DtSetSyncLaserCode messages to set the laser code. Uses Descriptor Type: DtLaserGuidedLauncherControllerDescriptor

Constructor & Destructor Documentation

DtLaserGuidedLauncherController::DtLaserGuidedLauncherController ( )
private

Not implemented.

DtLaserGuidedLauncherController::DtLaserGuidedLauncherController ( const DtLaserGuidedLauncherController orig)
private

Not implemented.

DtLaserGuidedLauncherController::DtLaserGuidedLauncherController ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor compDesc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

virtual DtLaserGuidedLauncherController::~DtLaserGuidedLauncherController ( )
virtual

Destructor.

Member Function Documentation

DtLaserGuidedLauncherController& DtLaserGuidedLauncherController::operator= ( const DtLaserGuidedLauncherController orig)
private

Not implemented.

virtual const char* DtLaserGuidedLauncherController::type ( ) const
virtual

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.

Returns
DtLaserGuidedLauncherControllerType

Implements DtControllerComponent.

Reimplemented in DtIntegratedLaserGuidedLauncherController.

virtual bool DtLaserGuidedLauncherController::init ( )
virtual

Initialize the component.

Calls createPSR() and registerRadioMessageCallbacks()

Reimplemented from DtControllerComponent.

Reimplemented in DtIntegratedLaserGuidedLauncherController.

virtual void DtLaserGuidedLauncherController::setComponentDescriptor ( DtComponentDescriptor compDesc)
virtual

Overridden to get the specialized DtLaserGuidedLauncherControllerDescriptor.

Reimplemented from DtSimComponent.

virtual bool DtLaserGuidedLauncherController::createPSR ( )
virtual

Creates myProcessState data member, and adds it to our process state repository manager.

Passes in the name and type specified in the component descriptor (if they exist) to the DtVrfProcessStateRepository::createRepository factory method. If name and/or type is not specified, uses the appropriate default strings defined in procSRTypes.h.

virtual void DtLaserGuidedLauncherController::preFirstTickInit ( )
virtual

If the designator code from the PSR is < 0, sets the code in the PSR to defaultLaserCode() and otherwise sets to to the current code from the descriptor.

Reimplemented from DtSimComponent.

virtual void DtLaserGuidedLauncherController::tick ( )
virtual

Tick Function.

Reimplemented from DtSimComponent.

Reimplemented in DtIntegratedLaserGuidedLauncherController.

static DtSimComponent* DtLaserGuidedLauncherController::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns
New instance of this class.

Reimplemented in DtIntegratedLaserGuidedLauncherController.

virtual void DtLaserGuidedLauncherController::addRangeItems ( )
protectedvirtual

Adds all items that have a range to the object state repository.

virtual bool DtLaserGuidedLauncherController::createPorts ( )
protectedvirtual

Called by init.

Derived classes should override this method to create all their input/output ports and port groups.

Reimplemented from DtSimComponent.

Reimplemented in DtIntegratedLaserGuidedLauncherController.

virtual bool DtLaserGuidedLauncherController::missileResourceAvailable ( ) const
protectedvirtual

Returns true if there is at least one missile resource remaining of the type specified in the parameter entry.

virtual void DtLaserGuidedLauncherController::consumeMissileResource ( )
protectedvirtual

Decrements the missile resource by one.

virtual bool DtLaserGuidedLauncherController::fireMunition ( DtReflectedDesignator *  target)
protectedvirtual

Does all actions for creating and firing the munition.

Reimplemented in DtIntegratedLaserGuidedLauncherController.

virtual DtVrfObject* DtLaserGuidedLauncherController::createMissileObject ( )
protectedvirtual

Creates a new vrf object for the missile using the type and offset parameters specified in the descriptor.

Returns a pointer to the newly created object.

virtual void DtLaserGuidedLauncherController::createAndSendFireInteraction ( DtVrfObject missile,
DtReflectedDesignator *  targetDesignator,
const DtEventId &  eventId 
)
protectedvirtual

Creates the fire interaction for launching of the specified missile.

Target information is taken from currentTaskMessage().

virtual DtReflectedDesignator* DtLaserGuidedLauncherController::chooseTarget ( bool targetInFireCone,
DtVector targetLocalPosition 
)
protectedvirtual

Chooses an appropriate designator object as the target to engage.

Uses targetDesignatorValid() to check if each potential target is valid.

Returns
The target. Returns NULL if no target.
Parameters
targetInFireConeThis bool is returned by the function, indicating whether the returned target is within the firing cone defined by the descriptor.
targetLocalPositionThis will contain the local database position of the target if a target is returned by this function.
virtual bool DtLaserGuidedLauncherController::targetDesginatorValid ( DtReflectedDesignator *  target,
DtVector targetLocalPosition 
)
protectedvirtual
Returns
True if the provided target is valid. Checks for a clear LOS to the target, as well as if the laser code of the designator matches the code set for this launcher. Does not check if the target is in the fire cone or not.
Parameters
targetLocalPositionFills in the database location of the target to this parameter.
virtual bool DtLaserGuidedLauncherController::targetDesginatorInFireCone ( DtReflectedDesignator *  target)
protectedvirtual
Returns
True if the designator is within the defined fire cone.
virtual bool DtLaserGuidedLauncherController::munitionLoaded ( ) const
protectedvirtual
Returns
True when enough time has passed since the last munition fired to fire another.
virtual DtVector DtLaserGuidedLauncherController::launcherGeocentricPosition ( ) const
protectedvirtual
Returns
The geocentric position of the launcher, using the entity's current position, and the launcher offset from the descriptor.
virtual bool DtLaserGuidedLauncherController::missileInFlight ( )
protectedvirtual
Returns
True if the last missile fired by this launcher still exists.
virtual int DtLaserGuidedLauncherController::defaultLaserCode ( ) const
protectedvirtual
Returns
The default laser code. Calls generateLaserCodeFromName().
static void DtLaserGuidedLauncherController::setLaserCodeRequestCallback ( DtSimMessage msg,
void *  usrData 
)
staticprotected

Processes set laser code requests.

virtual void DtLaserGuidedLauncherController::processSetLaserCodeRequestMessage ( DtSimMessage msg)
protectedvirtual

Processes set laser code requests.

static void DtLaserGuidedLauncherController::setSyncLaserCodeCallback ( DtSimMessage msg,
void *  usr 
)
staticprotected

Processes the sync laser code requests by sending a message requesting the laser code from the target entity.

virtual void DtLaserGuidedLauncherController::processSetSyncLaserCode ( DtSimMessage msg)
protectedvirtual

Processes the sync laser code requests by sending a message requesting the laser code from the target entity.

Member Data Documentation

const DtLaserGuidedLauncherControllerDescriptor* DtLaserGuidedLauncherController::myDescriptor
protected

Pointer to my descriptor.

DtLaserLauncherPSR* DtLaserGuidedLauncherController::myProcessState
protected

Container for state data associated with this component.

This state is saved and restored as part of a scenario (or checkpoint).

DtVectorOutputPort* DtLaserGuidedLauncherController::myTargetLocationOutputPort
protected

Output Port Name: target-location
Output Port Description: Provides the local database location of the best available laser spot target that is found by this launcher.

Provided so that it can be hooked to movement system of entities that need to reorient to fire on the target.
Output Port Range: Local database locations.


The documentation for this class was generated from the following file:

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
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