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List of all members | Public Member Functions | Public Attributes | Protected Types | Protected Slots | Protected Member Functions | Protected Attributes
makVrf::DtIndirectArtilleryWidget Class Reference

This dialog will show indirect artillery objects defined in the scenario, and, allow for the creation, editing or removing of those objects. More...

Inheritance diagram for makVrf::DtIndirectArtilleryWidget:
Inheritance graph
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Public Member Functions

 DtIndirectArtilleryWidget (makVrv::DtDe &de, QWidget *parent, const Qt::WindowFlags &flags=0)
virtual ~DtIndirectArtilleryWidget ()

Public Attributes

Ui_DtIndirectArtilleryWidgetUi myUiImpl

Protected Types

typedef std::map
< makVrv::DtElementID,
QTreeWidgetItem * > 
IndirectItemsMap

Protected Slots

virtual void itemClicked (QTreeWidgetItem *)
 Called when an item is selected, enables edit and delete buttons, if item is editable.
virtual void itemDoubleClicked (QTreeWidgetItem *)
 Called when an item is double clicked, edits item if editable.
virtual void createArea ()
 Starts area creation process.
virtual void deleteArea ()
 Deletes selected area.
virtual void editArea ()
 Edits selected area.
virtual void updateButtons (QTreeWidgetItem *)
 Updates button state based on passed in item.
virtual makVrv::DtElementID idFromItem (QTreeWidgetItem *) const
 Returns the element id from the tree widget item.
virtual void selectionChanged (const makVrv::DtSelectionManager::IdSet &selected, const makVrv::DtSelectionManager::IdSet &deselected)
virtual void onIndirectArtilleryLayerVisibilityChanged ()
 Called when show/hide layer checkbox has been checked – change visibility of layer.

Protected Member Functions

virtual void setupGui ()
 Sets up the UI. Virtual, but, called from constructor.
virtual void initConnections ()
 Initializes all connections (Qt and boost signals) used by this dialog.
virtual void slot_indirectArtilleryUpdated (makVrv::DtElementID, const std::string &name, const DtIfIndirectArtilleryData &)
 Called when an indirect artillery object is added or updated, add or update in dialog.
virtual void slot_indirectArtilleryRemoved (makVrv::DtElementID)
 Called when an indirect artillery item is removed, remove from dialog.
virtual void slot_overlayVisibilityChanged (const std::string &layer, bool)
 Called when indirect artillery layer visibility has changed. If indirect artillery, set status of check box.
virtual void slot_overlayAdded (const std::string &)
 Called when overlay is added. If indirect artillery enable check box.
virtual void slot_overlayRemoved (const std::string &)
 Called when overlay is removed. If indirect artillery disable check box.

Protected Attributes

makVrv::DtDemyDe
makVrv::DtSignalConnectionManager myConnectionManager
IndirectItemsMap myIndirectArtillery

Detailed Description

This dialog will show indirect artillery objects defined in the scenario, and, allow for the creation, editing or removing of those objects.

Member Typedef Documentation

Constructor & Destructor Documentation

makVrf::DtIndirectArtilleryWidget::DtIndirectArtilleryWidget ( makVrv::DtDe de,
QWidget parent,
const Qt::WindowFlags &  flags = 0 
)
virtual makVrf::DtIndirectArtilleryWidget::~DtIndirectArtilleryWidget ( )
virtual

Member Function Documentation

virtual void makVrf::DtIndirectArtilleryWidget::setupGui ( )
protectedvirtual

Sets up the UI. Virtual, but, called from constructor.

virtual void makVrf::DtIndirectArtilleryWidget::initConnections ( )
protectedvirtual

Initializes all connections (Qt and boost signals) used by this dialog.

virtual void makVrf::DtIndirectArtilleryWidget::slot_indirectArtilleryUpdated ( makVrv::DtElementID  ,
const std::string &  name,
const DtIfIndirectArtilleryData  
)
protectedvirtual

Called when an indirect artillery object is added or updated, add or update in dialog.

virtual void makVrf::DtIndirectArtilleryWidget::slot_indirectArtilleryRemoved ( makVrv::DtElementID  )
protectedvirtual

Called when an indirect artillery item is removed, remove from dialog.

virtual void makVrf::DtIndirectArtilleryWidget::slot_overlayVisibilityChanged ( const std::string &  layer,
bool   
)
protectedvirtual

Called when indirect artillery layer visibility has changed. If indirect artillery, set status of check box.

virtual void makVrf::DtIndirectArtilleryWidget::slot_overlayAdded ( const std::string &  )
protectedvirtual

Called when overlay is added. If indirect artillery enable check box.

virtual void makVrf::DtIndirectArtilleryWidget::slot_overlayRemoved ( const std::string &  )
protectedvirtual

Called when overlay is removed. If indirect artillery disable check box.

virtual void makVrf::DtIndirectArtilleryWidget::itemClicked ( QTreeWidgetItem )
protectedvirtualslot

Called when an item is selected, enables edit and delete buttons, if item is editable.

virtual void makVrf::DtIndirectArtilleryWidget::itemDoubleClicked ( QTreeWidgetItem )
protectedvirtualslot

Called when an item is double clicked, edits item if editable.

virtual void makVrf::DtIndirectArtilleryWidget::createArea ( )
protectedvirtualslot

Starts area creation process.

virtual void makVrf::DtIndirectArtilleryWidget::deleteArea ( )
protectedvirtualslot

Deletes selected area.

virtual void makVrf::DtIndirectArtilleryWidget::editArea ( )
protectedvirtualslot

Edits selected area.

virtual void makVrf::DtIndirectArtilleryWidget::updateButtons ( QTreeWidgetItem )
protectedvirtualslot

Updates button state based on passed in item.

virtual makVrv::DtElementID makVrf::DtIndirectArtilleryWidget::idFromItem ( QTreeWidgetItem ) const
protectedvirtualslot

Returns the element id from the tree widget item.

virtual void makVrf::DtIndirectArtilleryWidget::selectionChanged ( const makVrv::DtSelectionManager::IdSet selected,
const makVrv::DtSelectionManager::IdSet deselected 
)
protectedvirtualslot
virtual void makVrf::DtIndirectArtilleryWidget::onIndirectArtilleryLayerVisibilityChanged ( )
protectedvirtualslot

Called when show/hide layer checkbox has been checked – change visibility of layer.

Member Data Documentation

Ui_DtIndirectArtilleryWidgetUi makVrf::DtIndirectArtilleryWidget::myUiImpl
makVrv::DtDe& makVrf::DtIndirectArtilleryWidget::myDe
protected
makVrv::DtSignalConnectionManager makVrf::DtIndirectArtilleryWidget::myConnectionManager
protected
IndirectItemsMap makVrf::DtIndirectArtilleryWidget::myIndirectArtillery
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (www.mak.com)