![]() |
VR-Forces Development_Version Class Documentation
|

Public Member Functions | |
| DtVrfObjectFacadeInterface (makVrv::DtDe &de, int modelSet=-1) | |
| virtual | ~DtVrfObjectFacadeInterface () |
| virtual const std::string & | entityId () const |
| virtual void | setEntityId (const std::string &i) |
| virtual const DtGeodeticCoord & | locationOffsetFromPrincipal () const |
| virtual void | setLocationOffsetFromPrincipal (const DtGeodeticCoord &offset, bool resetLocation=true) |
| virtual double | headingOffsetFromPrincipal () const |
| virtual void | setHeadingOffsetFromPrincipal (double offset) |
| virtual const DtEntityType & | entityType () const |
| virtual Dt3dBoundingVolume | boundingVolume () const |
| virtual double | altitudeOffsetFromPrincipal () const |
| virtual void | setAltitudeOffsetFromPrincipal (double offset, bool resetLocation=true) |
| virtual makVrv::DtUniqueID | uniqueID () const =0 |
| virtual std::vector < makVrv::DtUniqueID > | modelUniqueIDs () const =0 |
| virtual std::vector < makVrv::DtUniqueID > | idsToIgnore () const |
| All the IDs to ignore (TG plus any represented by this object) when clamping to ground. | |
| virtual makVrv::DtUniqueID | sceneObjectId () const |
| virtual void | setSceneObjectId (const makVrv::DtUniqueID &id) |
| virtual std::string | displayName () const |
| virtual void | setDisplayName (const std::string &displayName) |
| virtual void | setUUID (const DtUUID &) |
| virtual const DtUUID & | uuid () const |
| virtual DtGeodeticCoord | currentGeodeticOrigin () const |
| virtual DtGeodeticCoord | currentGeodeticPosition () const |
| Includes location offset from principal. | |
| virtual DtGeodeticCoord | convertToGeodetic (const DtVector &v) const |
| virtual double | currentHeading () const |
| virtual void | setCurrentHeading (double currentHeading) |
| virtual void | setHeadingChanged (bool b) |
| virtual void | setSelected (bool) |
| Empty implementation at root. Used only for subclasses. | |
| virtual void | setAttachedTo (DtVrfObjectFacadeInterface *, const DtVector &offset, const DtTaitBryan &offsetOrientation) |
| Embark on this object. The offset is in body coordinates. | |
| virtual bool | attachedTo () const |
| virtual void | detach () |
| virtual std::string | overlayName () const |
| Returns the overlay this object is on. Returns empty string at root level. | |
| virtual double | currentAltitude () const |
| Altitude above sea level. | |
| virtual DtVector | centerOfMass () const |
| Returns the center of mass (geocentric) of this object. | |
| virtual DtVector | geocentricLocation () const |
| virtual DtVector | localLocation () const |
| virtual DtVector | localLocation (const DtGeodeticCoord &geodLocation) const |
| virtual double | initialAltitudeAboveTerrain () const |
| Height entity should be above terrain to account for bounding volume offsets. Default is 0. | |
| virtual DtVector | reviseLocation (const DtVector &loc) const |
| virtual DtTaitBryan | localOrientation () const |
| return local 'cig' eulers given current heading | |
| virtual void | setExtendedData (const std::map< std::string, std::string > &) |
| For subclasses to implement... | |
| virtual void | mergeExtendedData (const std::map< std::string, std::string > &) |
| virtual std::map< std::string, std::string > | extendedData () const |
| virtual std::map< int, DtString > | extendedLabels () const |
| virtual void | setOrigin (const DtGeodeticCoord &) |
| Pure overrides that must be implemented. | |
| virtual void | setOrigin (const DtVector &) |
| virtual void | setSymbolNameVisible (bool)=0 |
| virtual void | setPickable (bool)=0 |
| virtual void | setIndicatorVisible (bool)=0 |
| virtual void | setWidgetEventsEnabled (bool)=0 |
| virtual void | setHatLineVisible (bool)=0 |
| virtual void | setVisible (bool) |
| Sets a flag to indicate the object should be hidden. | |
| virtual bool | isVisible () const |
| virtual void | setTopographicOrientation (const DtTaitBryan &)=0 |
| Sets the orientation of the object. | |
| virtual void | setLocalOrientation (const DtTaitBryan &)=0 |
| virtual void | unrealizeFacades ()=0 |
| Removes all items from the scene. | |
| virtual void | realizeFacades ()=0 |
| Puts all items into the scene. | |
| virtual bool | hasNameChange () const |
| virtual void | clearLocationChange () |
| virtual bool | hasLocationChange () const |
| virtual bool | hasAltitudeChange () const |
| virtual bool | hasHeadingChange () const |
| virtual void | clearFlags () |
| virtual void | setAltitudeClampType (DtAltitudeClampType t) |
| virtual DtAltitudeClampType | altitudeClampType () const |
| virtual void | setAltitudeAboveTerrain (double) |
| virtual double | altitudeAboveTerrain () const |
| virtual void | setAltitudeAboveSeaLevel (double) |
| virtual double | altitudeAboveSeaLevel () const |
| virtual void | setIsAnchor (bool) |
| virtual bool | isAnchor () const |
| virtual void | setUserData (const std::string &userData) |
| virtual std::string | userData () const |
| bool | userDataChanged () const |
| int | modelSet () const |
| bool | supportsModelSet (int i) const |
| virtual makVrv::DtIntersector::IntersectProperties | intersectorPickMask () const |
| virtual DtVector | clampToGround (const DtVector &localPosition, makVrv::DtIntersector::IntersectProperties props=makVrv::DtIntersector::SupportNodes) const |
| virtual DtGeodeticCoord | clampToGround (const DtGeodeticCoord &localPosition, makVrv::DtIntersector::IntersectProperties props=makVrv::DtIntersector::SupportNodes) const |
| virtual void | setEmbarkationAllowed (bool) |
| bool | embarkationAllowed () const |
| virtual void | setClampToClosestPolygon (bool b) |
| bool | clampToClosestPolygon () const |
Public Attributes | |
| boost::signal< void(DtVrfObjectFacadeInterface *)> | signal_visualized |
Protected Member Functions | |
| virtual void | setCurrentGroundLocation (const DtGeodeticCoord ¤tGroundLocation) |
Protected Attributes | |
| makVrv::DtDe & | myDe |
| makVrv::DtUniqueID | mySceneObjectId |
| std::string | myDisplayName |
| std::string | myEntityId |
| DtGeodeticCoord | myLocationOffsetFromPrincipal |
| double | myHeadingOffsetFromPrincipal |
| geodetic coords | |
| double | myAltitudeOffsetFromPrincipal |
| DtGeodeticCoord | myCurrentGroundLocation |
| double | myCurrentHeading |
| geodetic coords | |
| bool | myDisplayNameChanged |
| bool | myLocationChanged |
| bool | myAltitudeChanged |
| bool | myHeadingChanged |
| bool | myUserDataChanged |
| DtAltitudeClampType | myAltitudeClampType |
| double | myAltitudeAboveSL |
| double | myAltitudeAboveGL |
| bool | myAnchor |
| std::string | myUserData |
| bool | myVisible |
| int | myModelSetOnly |
| DtEntityType | myEntityType |
| bool | myClampToClosestPolygon |
| DtUUID | myUUID |
| bool | myEmbarkationAllowed |
| DtVrfObjectFacadeInterface * | myAttachedTo |
| DtVector | myAttachPoint |
| DtTaitBryan | myAttachOrientation |
| makVrf::DtVrfObjectFacadeInterface::DtVrfObjectFacadeInterface | ( | makVrv::DtDe & | de, |
| int | modelSet = -1 |
||
| ) |
|
virtual |
|
inlinevirtual |
|
inlinevirtual |
|
virtual |
|
virtual |
Reimplemented in makVrf::DtEntityFacadeCollection.
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
Reimplemented in makVrf::DtEntityFacadeCollection.
|
pure virtual |
Implemented in makVrf::DtEntityFacadeCollection, makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtPropFacade.
|
pure virtual |
Implemented in makVrf::DtEntityFacadeCollection, makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtPropFacade.
|
virtual |
All the IDs to ignore (TG plus any represented by this object) when clamping to ground.
|
virtual |
|
virtual |
|
virtual |
Reimplemented in makVrf::DtEnvironmentalFacadeCollection.
|
virtual |
Reimplemented in makVrf::DtEntityFacadeCollection, and makVrf::DtEnvironmentalFacadeCollection.
|
virtual |
|
virtual |
|
virtual |
|
virtual |
Includes location offset from principal.
|
virtual |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
Empty implementation at root. Used only for subclasses.
Reimplemented in makVrf::DtEntityFacadeCollection, and makVrf::DtEnvironmentalFacadeCollection.
|
virtual |
Embark on this object. The offset is in body coordinates.
Reimplemented in makVrf::DtEntityFacadeCollection, and makVrf::DtEnvironmentalFacadeCollection.
|
virtual |
|
virtual |
Reimplemented in makVrf::DtEntityFacadeCollection.
|
virtual |
Returns the overlay this object is on. Returns empty string at root level.
Reimplemented in makVrf::DtEntityFacadeCollection, and makVrf::DtEnvironmentalFacadeCollection.
|
virtual |
Altitude above sea level.
|
virtual |
Returns the center of mass (geocentric) of this object.
Reimplemented in makVrf::DtEnvironmentalFacadeCollection.
|
virtual |
|
virtual |
Reimplemented in makVrf::DtEnvironmentalFacadeCollection.
|
virtual |
Reimplemented in makVrf::DtEnvironmentalFacadeCollection.
|
virtual |
Height entity should be above terrain to account for bounding volume offsets. Default is 0.
Reimplemented in makVrf::DtEntityFacadeCollection.
|
virtual |
|
virtual |
return local 'cig' eulers given current heading
Reimplemented in makVrf::DtPropFacade.
|
inlinevirtual |
For subclasses to implement...
Reimplemented in makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtEntityFacadeCollection.
|
inlinevirtual |
Reimplemented in makVrf::DtEnvironmentalFacadeCollection.
|
inlinevirtual |
Reimplemented in makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtEntityFacadeCollection.
|
inlinevirtual |
Reimplemented in makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtEntityFacadeCollection.
|
virtual |
Pure overrides that must be implemented.
Reimplemented in makVrf::DtEnvironmentalFacadeCollection, makVrf::DtEntityFacadeCollection, and makVrf::DtPropFacade.
|
virtual |
Reimplemented in makVrf::DtEnvironmentalFacadeCollection, makVrf::DtEntityFacadeCollection, and makVrf::DtPropFacade.
|
pure virtual |
Implemented in makVrf::DtEntityFacadeCollection, makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtPropFacade.
|
pure virtual |
Implemented in makVrf::DtEntityFacadeCollection, makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtPropFacade.
|
pure virtual |
Implemented in makVrf::DtEntityFacadeCollection, makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtPropFacade.
|
pure virtual |
Implemented in makVrf::DtEntityFacadeCollection, makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtPropFacade.
|
pure virtual |
Implemented in makVrf::DtEntityFacadeCollection, makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtPropFacade.
|
virtual |
Sets a flag to indicate the object should be hidden.
Does not actually hide the object itself. Subclasses of this class should hide the actual object
Reimplemented in makVrf::DtEntityFacadeCollection, makVrf::DtEnvironmentalFacadeCollection, and makVrf::DtPropFacade.
|
virtual |
Reimplemented in makVrf::DtEntityFacadeCollection, and makVrf::DtEnvironmentalFacadeCollection.
|
pure virtual |
Sets the orientation of the object.
Implemented in makVrf::DtEnvironmentalFacadeCollection, makVrf::DtEntityFacadeCollection, and makVrf::DtPropFacade.
|
pure virtual |
Implemented in makVrf::DtEnvironmentalFacadeCollection, makVrf::DtEntityFacadeCollection, and makVrf::DtPropFacade.
|
pure virtual |
Removes all items from the scene.
Implemented in makVrf::DtEnvironmentalFacadeCollection, makVrf::DtEntityFacadeCollection, and makVrf::DtPropFacade.
|
pure virtual |
Puts all items into the scene.
Implemented in makVrf::DtEnvironmentalFacadeCollection, makVrf::DtEntityFacadeCollection, and makVrf::DtPropFacade.
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
inlinevirtual |
|
virtual |
|
virtual |
|
inlinevirtual |
|
virtual |
Reimplemented in makVrf::DtEnvironmentalFacadeCollection, makVrf::DtEntityFacadeCollection, and makVrf::DtPropFacade.
|
inlinevirtual |
|
virtual |
Reimplemented in makVrf::DtEnvironmentalFacadeCollection, makVrf::DtEntityFacadeCollection, and makVrf::DtPropFacade.
|
inlinevirtual |
|
virtual |
|
inlinevirtual |
|
virtual |
|
virtual |
|
inline |
|
inline |
|
inline |
|
virtual |
|
virtual |
|
virtual |
|
virtual |
| bool makVrf::DtVrfObjectFacadeInterface::embarkationAllowed | ( | ) | const |
|
inlinevirtual |
|
inline |
|
protectedvirtual |
| boost::signal<void (DtVrfObjectFacadeInterface*)> makVrf::DtVrfObjectFacadeInterface::signal_visualized |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
geodetic coords
|
protected |
|
protected |
|
protected |
geodetic coords
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |