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makVrf::DtWeaponSelectionWidget Class Reference

Widget that allows users to select weapons for the given entity. More...

Inheritance diagram for makVrf::DtWeaponSelectionWidget:
Inheritance graph
[legend]

Public Member Functions

 DtWeaponSelectionWidget (makVrv::DtDe &de, QWidget *parent, const Qt::WindowFlags &flags=0)
virtual ~DtWeaponSelectionWidget ()
virtual void setLabel (const std::string &)
 Display label.
virtual void setRange (double bottom, double top)
 Validation range. Not applicable.
virtual void setDefaultValue (const std::string &)
 Default value to set in control. Will contain initial weapon to select.
virtual void setVariableData (const std::string &)
 Variable data. Unused in this widget.
virtual void setupFrom (const std::vector< makVrv::DtSimEntry * > &data)
 Sets up widget with currently selected item. Requests data.
virtual DtReaderWritercreateBoundVariable (const std::string &variableName)
 Creates the reader/writer variable that will be used as part of the task statement.
virtual void setupFromBoundVariable (const DtReaderWriter *variableName)
 Sets up the widget from the given reader/writer variables.
virtual void requestWeaponsFor (const std::vector< makVrv::DtSimEntry * > &data)
 Add all the entities (vector of sim entries) to myAwaitingWeaponSystemResponse list, and then call the DtWeaponListRequestor instance's updateWeaponSystem() on the first entity in the list.
virtual void slot_receivedWeaponList (const DtUUID &entity)
virtual void setAllowMultipleSelection (bool)
 Call before setup – allows multiple selection of weapons.
virtual QStringList selectedWeapons () const
 List of currently selected weapons.
virtual bool includeResources () const
 Set/get whether resources are requested along with weapon names when making a weapon list request from the back end.
virtual void setIncludeResources (const bool doInclude)
 Set/get whether resources are requested along with weapon names when making a weapon list request from the back end.
- Public Member Functions inherited from makVrf::DtTaskSetVariableWidget
 DtTaskSetVariableWidget (makVrv::DtDe &de, QWidget *parent, const Qt::WindowFlags &flags=0)
virtual ~DtTaskSetVariableWidget ()
virtual void setToolTip (const QString &)
 Sets the tool tip.
virtual void setTopLineVisible (bool)
 Hides top line.
virtual bool topLineVisible () const
virtual void createTopLine ()
 Creates top line.
virtual void setIndent (int)
 Sets the indent level for the contents of this widget, except for the title line.
virtual bool isValid () const
 Indicates the current selection is valid.
virtual void setTopLabelChecked (bool)
 Sets the top label to be checked/unchecked and calls topLabelChecked if the check box is visible.
virtual bool topLabelChecked () const
virtual void setTopLabelIsCheckable (bool)
 Sets whether or not the top label is checkable.
virtual bool topLabelIsCheckable () const
virtual void getDefaultSpecificTitles (QString &defaultTitle, QString &specificTitle) const
virtual void setDefaultSpecificTitles (const QString &defaultTitle, const QString &specificTitle)
virtual void setupDefaultSpecificFromVariableData (const DtString &var)
 Format is allowdefault=[defaultTitle],[specificTitle].
- Public Member Functions inherited from makVrf::DtTaskSetVariableWidgetInterface
 DtTaskSetVariableWidgetInterface ()
virtual ~DtTaskSetVariableWidgetInterface ()
virtual
DtTaskSetVariableWidgetExtensionInterface
parameterContents (QWidget *parent, const Qt::WindowFlags &flags=0) const
 If there are any, returns contents for this variable for variable extension. Default is no extension.
virtual bool guiElementOnly () const
 Returns true if this is a GUI element only. Default is false.

Static Public Member Functions

static makVrv::DtUnicode codeVariableType ()

Public Attributes

QLabelmyWeaponLabel
QComboBoxmyWeaponSystemsCombo
QListWidget * myWeaponSystemsList
QBoxLayout * myContentLayout
QString myDefaultValue
- Public Attributes inherited from makVrf::DtTaskSetVariableWidget
boost::signal< void(bool)> signal_topLevelCheckStateChanged
QVBoxLayout * myVariableWidgetLayout
QHBoxLayout * mySpacedLayout
QVBoxLayout * myVariableContentLayout
 When creating subclasses of this item, use the variable content layout to add your content.
QWidgetmyTopLine
QLabelmyTopLabel
QWidgetmyChoiceCanvas
QRadioButton * myUseDefault
QRadioButton * myUseSpecific
QSpacerItem * myTopSeparator
QHBoxLayout * myTopLineLayout
QSpacerItem * mySpacerItem

Protected Member Functions

virtual void addWeapon (const WeaponSystem &)
virtual void weaponUpdated (const WeaponSystem &)
virtual void weaponChanged ()
virtual void weaponCheckingDisabled ()
virtual void weaponCheckComplete ()
virtual void updateWeapons ()

Protected Attributes

std::list< DtUUIDmyAwaitingWeaponSystemResponse
std::vector< DtUUIDmyCurrSelected
bool myIncludeResources
 Indicates whether the back end will be asked to include resources with the weapon names it returns; also whether they will be included in the display list.
bool myMultipleSelection
QString myTitle
- Protected Attributes inherited from makVrf::DtTaskSetVariableWidget
makVrv::DtDemyDe
makVrv::DtSignalConnectionManager myConnections
bool myTopLabelIsCheckable

Additional Inherited Members

- Signals inherited from makVrf::DtTaskSetVariableWidget
void validityUpdated ()
 Signal which can be emitted to indicate the validity of the current widget selection has changed.
- Protected Slots inherited from makVrf::DtTaskSetVariableWidget
virtual void topLabelCheckStateChanged ()

Detailed Description

Widget that allows users to select weapons for the given entity.

Constructor & Destructor Documentation

makVrf::DtWeaponSelectionWidget::DtWeaponSelectionWidget ( makVrv::DtDe de,
QWidget parent,
const Qt::WindowFlags &  flags = 0 
)
virtual makVrf::DtWeaponSelectionWidget::~DtWeaponSelectionWidget ( )
virtual

Member Function Documentation

virtual void makVrf::DtWeaponSelectionWidget::setLabel ( const std::string &  )
virtual

Display label.

Reimplemented from makVrf::DtTaskSetVariableWidget.

virtual void makVrf::DtWeaponSelectionWidget::setRange ( double  bottom,
double  top 
)
virtual

Validation range. Not applicable.

Implements makVrf::DtTaskSetVariableWidgetInterface.

virtual void makVrf::DtWeaponSelectionWidget::setDefaultValue ( const std::string &  )
virtual

Default value to set in control. Will contain initial weapon to select.

Implements makVrf::DtTaskSetVariableWidgetInterface.

virtual void makVrf::DtWeaponSelectionWidget::setVariableData ( const std::string &  )
virtual

Variable data. Unused in this widget.

Implements makVrf::DtTaskSetVariableWidgetInterface.

virtual void makVrf::DtWeaponSelectionWidget::setupFrom ( const std::vector< makVrv::DtSimEntry * > &  data)
virtual

Sets up widget with currently selected item. Requests data.

Reimplemented from makVrf::DtTaskSetVariableWidget.

virtual DtReaderWriter* makVrf::DtWeaponSelectionWidget::createBoundVariable ( const std::string &  variableName)
virtual

Creates the reader/writer variable that will be used as part of the task statement.

Implements makVrf::DtTaskSetVariableWidgetInterface.

virtual void makVrf::DtWeaponSelectionWidget::setupFromBoundVariable ( const DtReaderWriter variableName)
virtual

Sets up the widget from the given reader/writer variables.

Implements makVrf::DtTaskSetVariableWidgetInterface.

virtual void makVrf::DtWeaponSelectionWidget::requestWeaponsFor ( const std::vector< makVrv::DtSimEntry * > &  data)
virtual

Add all the entities (vector of sim entries) to myAwaitingWeaponSystemResponse list, and then call the DtWeaponListRequestor instance's updateWeaponSystem() on the first entity in the list.

If the list is empty, call updateWeapons().

virtual void makVrf::DtWeaponSelectionWidget::slot_receivedWeaponList ( const DtUUID entity)
virtual
virtual bool makVrf::DtWeaponSelectionWidget::includeResources ( ) const
virtual

Set/get whether resources are requested along with weapon names when making a weapon list request from the back end.

Used in requestWeaponsFor().

virtual void makVrf::DtWeaponSelectionWidget::setIncludeResources ( const bool  doInclude)
virtual

Set/get whether resources are requested along with weapon names when making a weapon list request from the back end.

Used in requestWeaponsFor().

virtual void makVrf::DtWeaponSelectionWidget::setAllowMultipleSelection ( bool  )
virtual

Call before setup – allows multiple selection of weapons.

virtual QStringList makVrf::DtWeaponSelectionWidget::selectedWeapons ( ) const
virtual

List of currently selected weapons.

static makVrv::DtUnicode makVrf::DtWeaponSelectionWidget::codeVariableType ( )
inlinestatic
virtual void makVrf::DtWeaponSelectionWidget::addWeapon ( const WeaponSystem )
protectedvirtual
virtual void makVrf::DtWeaponSelectionWidget::weaponUpdated ( const WeaponSystem )
protectedvirtual
virtual void makVrf::DtWeaponSelectionWidget::weaponChanged ( )
protectedvirtual
virtual void makVrf::DtWeaponSelectionWidget::weaponCheckingDisabled ( )
protectedvirtual
virtual void makVrf::DtWeaponSelectionWidget::weaponCheckComplete ( )
protectedvirtual
virtual void makVrf::DtWeaponSelectionWidget::updateWeapons ( )
protectedvirtual

Member Data Documentation

std::list<DtUUID> makVrf::DtWeaponSelectionWidget::myAwaitingWeaponSystemResponse
protected
std::vector<DtUUID> makVrf::DtWeaponSelectionWidget::myCurrSelected
protected
bool makVrf::DtWeaponSelectionWidget::myIncludeResources
protected

Indicates whether the back end will be asked to include resources with the weapon names it returns; also whether they will be included in the display list.

QLabel* makVrf::DtWeaponSelectionWidget::myWeaponLabel
QComboBox* makVrf::DtWeaponSelectionWidget::myWeaponSystemsCombo
QListWidget* makVrf::DtWeaponSelectionWidget::myWeaponSystemsList
QBoxLayout* makVrf::DtWeaponSelectionWidget::myContentLayout
QString makVrf::DtWeaponSelectionWidget::myDefaultValue
bool makVrf::DtWeaponSelectionWidget::myMultipleSelection
protected
QString makVrf::DtWeaponSelectionWidget::myTitle
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (www.mak.com)