The indicator widget.
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Detailed Description
Constructor & Destructor Documentation
| makVrv::DtEntityIndicatorWidget::DtEntityIndicatorWidget |
( |
DtAgentManagerInterface & |
sceneInterface, |
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unsigned int |
modelSet, |
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const std::string & |
normalTheme = "EntityIndicatorTheme", |
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const std::string & |
pinnedTheme = "EntityIndicatorPinnedTheme", |
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int |
height = 32, |
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int |
width = 32 |
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) |
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| virtual makVrv::DtEntityIndicatorWidget::~DtEntityIndicatorWidget |
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virtual |
Member Function Documentation
| virtual void makVrv::DtEntityIndicatorWidget::setIndicatorActive |
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bool |
active | ) |
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virtual |
Sets the indicator state to active/inactive (i.e. pinned)
| virtual void makVrv::DtEntityIndicatorWidget::setColor |
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float |
r, |
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float |
g, |
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float |
b, |
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float |
a = 1. |
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) |
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virtual |
Sets the color filter for the indicator.
| DtModelAgent* makVrv::DtEntityIndicatorWidget::model |
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Get the model which can be added to the scene objects.
| virtual void makVrv::DtEntityIndicatorWidget::setEventsEnabled |
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bool |
enabled | ) |
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virtual |
Enable/disable event handling for the widget.
Get the widget agent for the indicator. If the signals.
Member Data Documentation
| DtProjectedWidgetModelAgent* makVrv::DtEntityIndicatorWidget::myProjectedWidgetModel |
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protected |
| DtWidgetAgent* makVrv::DtEntityIndicatorWidget::myWidgetAgent |
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protected |
| std::string makVrv::DtEntityIndicatorWidget::myNormalTheme |
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protected |
| std::string makVrv::DtEntityIndicatorWidget::myPinnedTheme |
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protected |
| bool makVrv::DtEntityIndicatorWidget::mySelected |
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protected |
| bool makVrv::DtEntityIndicatorWidget::myEventsEnabled |
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protected |
The documentation for this class was generated from the following file: