VR-Forces Development_Version Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
List of all members | Public Member Functions | Static Public Member Functions | Static Protected Member Functions | Friends
makVrv::DtSceneProctor Class Reference

The abstract scene handler defines the abstract IGI interface for controlling the scene. More...

Inheritance diagram for makVrv::DtSceneProctor:
Inheritance graph
[legend]

Public Member Functions

 DtSceneProctor (DtDe &de)
 CTOR.
virtual ~DtSceneProctor ()
 DTOR.
- Public Member Functions inherited from makVrv::DtProctor
 DtProctor (DtDe &, unsigned short classId)
 CTOR.
virtual ~DtProctor ()
 DTOR.
void executeFunction (DtMessage &msg)
 Execute the proper message function for the message.
DtDede ()
 Get the IG for the proctor.

Static Public Member Functions

static DtSceneProctorinstance (DtDe &de)
 Get the instance from the DtDe.

Static Protected Member Functions

static void handle_updateScene (DtProctor *proctor, DtMessage &msg)
 Handle for update scene.

Friends

class DtSceneProxy
 Allow the Scene Interface to call the handler.

Additional Inherited Members

- Public Types inherited from makVrv::DtProctor
enum  ProctorId {
  ProctorId_DtDeProctor = 32, ProctorId_DtSceneProctor = 33, ProctorId_DtWindowProctor = 34, ProctorID_DtChanneProctor = 35,
  ProctorID_DtDisplayEngineProctor = 36, ProctorID_DtDeSharedStateProctor = 37, ProctorId_UserStart = 0x8000, end_ProctorId = 0x10000
}
 Ids used for proctors. Each proctor class must have a unique id. More...
- Protected Types inherited from makVrv::DtProctor
typedef void(* MessageFunction )(DtProctor *, DtMessage &)
typedef std::map< int,
MessageFunction
FunctionMap
- Protected Member Functions inherited from makVrv::DtProctor
void registerFunction (unsigned int functionId, MessageFunction func)
 Register a message function to handle a message.
- Protected Attributes inherited from makVrv::DtProctor
FunctionMap myFunctions
DtDemyDe
unsigned short myClassId

Detailed Description

The abstract scene handler defines the abstract IGI interface for controlling the scene.

Constructor & Destructor Documentation

makVrv::DtSceneProctor::DtSceneProctor ( DtDe de)

CTOR.

virtual makVrv::DtSceneProctor::~DtSceneProctor ( )
virtual

DTOR.

Member Function Documentation

static DtSceneProctor& makVrv::DtSceneProctor::instance ( DtDe de)
static

Get the instance from the DtDe.

Exceptions
DtCorruptedStateif there is not instance associated with the IG.
static void makVrv::DtSceneProctor::handle_updateScene ( DtProctor proctor,
DtMessage msg 
)
staticprotected

Handle for update scene.

Friends And Related Function Documentation

friend class DtSceneProxy
friend

Allow the Scene Interface to call the handler.


The documentation for this class was generated from the following file:

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (www.mak.com)