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makVrv::DtShadowSettingsInterface Class Reference

This is the interface for the DtShadowSettingsPage. More...

Inheritance diagram for makVrv::DtShadowSettingsInterface:
Inheritance graph
[legend]

Public Member Functions

virtual ~DtShadowSettingsInterface ()
 DTOR.
Initializer/Setters for the widgets.
virtual void setShadowsEnabled (bool enabled)=0
 Enables/Disables the shadow rendering enable state.
virtual void setEntitiesCastsShadows (bool enabled)=0
 Enables/Disables Entities Shadow Casting.
virtual void setPropsCastsShadows (bool enabled)=0
 Enables/Disables Props Shadow Casting.
virtual void setTerrainCastsShadows (bool enabled)=0
 Enables/Disables Terrain Shadow Casting.
virtual void setCloudsCastsShadows (bool enabled)=0
 Enables/Disables Clouds Shadow Casting.
virtual void setVisualizeShadows (bool enabled)=0
 Sets shadow visualization mode.
virtual void setNumberOfSplits (unsigned int numSplits)=0
 Sets number of splits.
virtual void setUseFrontFaceCulling (bool enabled)=0
 Gets use front face culling.
virtual void setUsePolygonOffset (bool enabled)=0
 Sets use polygon offset.
virtual void setPolygonOffset (float factor, float units)=0
 Sets polygon offset parameters.
virtual void setPolygonOffsetCascade (unsigned int splitIndex)=0
 Sets polygon cascade.
virtual void setGlobalLightShadowMapSize (unsigned int size)=0
 Sets global light texture size for cascaded shadow mapping.
virtual void setUseMaximumViewDistance (bool enabled)=0
 Sets use maximum view distance.
virtual void setMaximumViewDistance (double viewDistance)=0
 Set maximum view distance.
virtual void setSplitNearDistanceMinimumBias (double bias)=0
 Sets split near distance minimum bias.
virtual void setSplitNearDistanceMaximumBias (double bias)=0
 Sets split near distance maximum bias.
virtual void setShadowAmbientFactor (float shadowAmbientFactor)=0
 Sets shadow factor for modulating the scene.
virtual void setMixedSplitInterpolationValue (double interp)=0
 Sets mixed logarithmic uniform split interpolation value.
virtual void setShadowStabilizationScheme (const std::string &selection)=0
 Sets shadow stabilization scheme.
virtual void setSplitSelectionScheme (const std::string &selection)=0
 Sets split selection scheme.
virtual void setDataStorageScheme (const std::string &selection)=0
 Sets data storage scheme.
virtual void setPreFilteringScheme (const std::string &selection)=0
 Sets pre-filtering scheme.
virtual void setFilteringScheme (const std::string &selection)=0
 Sets filtering scheme.
virtual void setPoissonDiskSamplingScheme (const std::string &selection)=0
 Sets poisson disk sampling scheme.
virtual void setNumPersistentPassesPerCascade (unsigned int numPasses)=0
 Sets persistent number of passes per cascade.
virtual void setNumAdditionalPassesPerCascade (unsigned int numPasses)=0
 Sets additional number of passes per cascade.
virtual void setPcfFilterWidth (unsigned int pcfFilterWidth)=0
 Sets PCF filter width.
virtual void setBlendCascadesBoundaries (bool enabled)=0
 Sets skip blend cascade boundaries.
virtual void setUseSDSM (bool enabled)=0
 Sets use SDSM.
virtual void setSDSMReadBackLatency (unsigned int sdsmReadBackLatenc)=0
 Sets SDSM readback latency.

Static Public Member Functions

static const std::string & theExactAntiFlickering ()
static const std::string & theApproximateAntiFlickering ()
static const std::string & theEyeSpaceString ()
static const std::string & theLightSpaceString ()
static const std::string & theMultipleTexturesString ()
static const std::string & theTextureAtlasString ()
static const std::string & theTextureArrayString ()
static const std::string & theNoneString ()
static const std::string & theVarianceShadowMapsString ()
static const std::string & theExponentialShadowMapsString ()
static const std::string & theExponentialVarianceShadowMapsString ()
static const std::string & thePoissonDiskPCF4String ()
static const std::string & thePoissonDiskPCF8String ()
static const std::string & thePoissonDiskPCF16String ()
static const std::string & thePoissonDiskPCF24String ()
static const std::string & thePoissonDiskPCF32String ()
static const std::string & theUniformString ()
static const std::string & theStratifiedString ()

Public Attributes

Signals emitted when settings are changed by user.
boost::signal< void(bool)> signal_shadowsSet
 brief signal that the indicated casts shadow flag changed
boost::signal< void(bool)> signal_shadowSettingsEntitiesCastsShadowsChanged
 brief signal that the indicated shadow setting's entities casts shadow flag changed
boost::signal< void(bool)> signal_shadowSettingsPropsCastsShadowsChanged
 brief signal that the indicated shadow setting's props casts shadow flag changed
boost::signal< void(bool)> signal_shadowSettingsTerrainCastsShadowsChanged
 brief signal that the indicated shadow setting's terrain casts shadow flag changed
boost::signal< void(bool)> signal_shadowSettingsCloudsCastsShadowsChanged
 brief signal that the indicated shadow setting's clouds casts shadow flag changed
boost::signal< void(bool)> signal_shadowSettingsVisualizeShadowsChanged
 brief signal that the indicated shadow setting's shadow visualization mode changed
boost::signal< void(int)> signal_shadowSettingsNumberOfSplitsChanged
 brief signal that the indicated shadow setting's shadow visualization mode changed
boost::signal< void(bool)> signal_shadowSettingsUseFrontFaceCullingChanged
 brief signal that the indicated shadow setting's use front face culling changed
boost::signal< void(bool)> signal_shadowSettingsUsePolygonOffsetChanged
 brief signal that the indicated shadow setting's use polygon offset changed
boost::signal< void(int)> signal_shadowSettingsPolygonOffsetCascadeChanged
 brief signal that the indicated shadow setting's polygon offset cascade changed
boost::signal< void(float, float)> signal_shadowSettingsPolygonOffsetChanged
 brief signal that the indicated shadow setting's polygon offset parameter changed
boost::signal< void(int)> signal_shadowSettingsSpotLightShadowMapSizeChanged
 brief signal that the indicated shadow setting's spot light texture atlas size changed
boost::signal< void(int)> signal_shadowSettingsGlobalLightShadowMapSizeChanged
 brief signal that the indicated shadow setting's global light texture size for cascaded shadow mapping changed
boost::signal< void(bool)> signal_shadowSettingsUseMaximumViewDistanceChanged
 brief signal that the indicated shadow setting's use maximum view distance changed
boost::signal< void(double)> signal_shadowSettingsMaximumViewDistanceChanged
 brief signal that the indicated shadow setting's maximum view distance changed
boost::signal< void(double)> signal_shadowSettingsSplitNearDistanceMinimumBiasChanged
 brief signal that the indicated shadow setting's split near distance minimum bias changed
boost::signal< void(double)> signal_shadowSettingsSplitNearDistanceMaximumBiasChanged
 brief signal that the indicated shadow setting's split near distance maximum bias changed
boost::signal< void(double)> signal_shadowSettingsSplitFarDistanceBiasChanged
 brief signal that the indicated shadow setting's split far distance bias changed
boost::signal< void(float)> signal_shadowSettingsShadowFactorChanged
 brief signal that the indicated shadow setting's shadow factor for modulating the scene changed
boost::signal< void(const
std::string &)> 
signal_shadowSettingsShadowStabilizationSchemeChanged
 brief signal that the indicated shadow setting's shadow stabilization scheme changed
boost::signal< void(float)> signal_shadowSettingsAntiFlickerQuantizationFactorChanged
 brief signal that the indicated shadow setting's shadow anti-flicker quantization value for approximate stabilization scheme changed
boost::signal< void(int)> signal_shadowSettingsSplitDistanceComputeSchemeChanged
 brief signal that the indicated shadow setting's split distance compute scheme changed
boost::signal< void(double)> signal_shadowSettingsSplitInterpolationValueChanged
 brief signal that the indicated shadow setting's mixed logarithmic uniform split interpolation value changed
boost::signal< void(const
std::string &)> 
signal_shadowSettingsSplitSelectionSchemeChanged
 brief signal that the indicated shadow setting's split selection scheme changed
boost::signal< void(const
std::string &)> 
signal_shadowSettingsDataStorageSchemeChanged
 brief signal that the indicated shadow setting's data storage scheme changed
boost::signal< void(const
std::string &)> 
signal_shadowSettingsPreFilteringSchemeChanged
 brief signal that the indicated shadow setting's pre-filtering scheme changed
boost::signal< void(const
std::string &)> 
signal_shadowSettingsFilteringSchemeChanged
 brief signal that the indicated shadow setting's filtering scheme changed
boost::signal< void(const
std::string &)> 
signal_shadowSettingsPoissonDiskSamplingSchemeChanged
 brief signal that the indicated shadow setting's poisson disk sampling scheme changed
boost::signal< void(unsigned int)> signal_shadowSettingsNumPersistentPassesPerCascadeChanged
 brief signal that the indicated shadow setting's persistent number of passes per cascade changed
boost::signal< void(unsigned int)> signal_shadowSettingsNumAdditionalPassesPerCascadeChanged
 brief signal that the indicated shadow setting's additional number of passes per cascade changed
boost::signal< void(unsigned int)> signal_shadowSettingsPcfFilterWidthChanged
 brief signal that the indicated shadow setting's PCF filter width changed
boost::signal< void(bool)> signal_shadowSettingsBlendCascadesBoundariesChanged
 brief signal that the indicated shadow setting's skip frame blend cascades boundaries changed
boost::signal< void(bool)> signal_shadowSettingsUseSDSMChanged
 brief signal that the indicated shadow setting's use sdsm flag changed
boost::signal< void(unsigned int)> signal_shadowSettingsSDSMReadBackLatencyChanged
 brief signal that the indicated shadow setting's sdsm read back latency changed

Detailed Description

This is the interface for the DtShadowSettingsPage.

Constructor & Destructor Documentation

virtual makVrv::DtShadowSettingsInterface::~DtShadowSettingsInterface ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtShadowSettingsInterface::setShadowsEnabled ( bool  enabled)
pure virtual

Enables/Disables the shadow rendering enable state.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setEntitiesCastsShadows ( bool  enabled)
pure virtual

Enables/Disables Entities Shadow Casting.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setPropsCastsShadows ( bool  enabled)
pure virtual

Enables/Disables Props Shadow Casting.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setTerrainCastsShadows ( bool  enabled)
pure virtual

Enables/Disables Terrain Shadow Casting.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setCloudsCastsShadows ( bool  enabled)
pure virtual

Enables/Disables Clouds Shadow Casting.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setVisualizeShadows ( bool  enabled)
pure virtual

Sets shadow visualization mode.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setNumberOfSplits ( unsigned int  numSplits)
pure virtual

Sets number of splits.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setUseFrontFaceCulling ( bool  enabled)
pure virtual

Gets use front face culling.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setUsePolygonOffset ( bool  enabled)
pure virtual

Sets use polygon offset.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setPolygonOffset ( float  factor,
float  units 
)
pure virtual

Sets polygon offset parameters.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setPolygonOffsetCascade ( unsigned int  splitIndex)
pure virtual

Sets polygon cascade.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setGlobalLightShadowMapSize ( unsigned int  size)
pure virtual

Sets global light texture size for cascaded shadow mapping.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setUseMaximumViewDistance ( bool  enabled)
pure virtual

Sets use maximum view distance.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setMaximumViewDistance ( double  viewDistance)
pure virtual

Set maximum view distance.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setSplitNearDistanceMinimumBias ( double  bias)
pure virtual

Sets split near distance minimum bias.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setSplitNearDistanceMaximumBias ( double  bias)
pure virtual

Sets split near distance maximum bias.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setShadowAmbientFactor ( float  shadowAmbientFactor)
pure virtual

Sets shadow factor for modulating the scene.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setMixedSplitInterpolationValue ( double  interp)
pure virtual

Sets mixed logarithmic uniform split interpolation value.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setShadowStabilizationScheme ( const std::string &  selection)
pure virtual

Sets shadow stabilization scheme.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setSplitSelectionScheme ( const std::string &  selection)
pure virtual

Sets split selection scheme.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setDataStorageScheme ( const std::string &  selection)
pure virtual

Sets data storage scheme.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setPreFilteringScheme ( const std::string &  selection)
pure virtual

Sets pre-filtering scheme.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setFilteringScheme ( const std::string &  selection)
pure virtual

Sets filtering scheme.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setPoissonDiskSamplingScheme ( const std::string &  selection)
pure virtual

Sets poisson disk sampling scheme.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setNumPersistentPassesPerCascade ( unsigned int  numPasses)
pure virtual

Sets persistent number of passes per cascade.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setNumAdditionalPassesPerCascade ( unsigned int  numPasses)
pure virtual

Sets additional number of passes per cascade.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setPcfFilterWidth ( unsigned int  pcfFilterWidth)
pure virtual

Sets PCF filter width.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setBlendCascadesBoundaries ( bool  enabled)
pure virtual

Sets skip blend cascade boundaries.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setUseSDSM ( bool  enabled)
pure virtual

Sets use SDSM.

Implemented in makVrv::DtShadowSettingsWidget.

virtual void makVrv::DtShadowSettingsInterface::setSDSMReadBackLatency ( unsigned int  sdsmReadBackLatenc)
pure virtual

Sets SDSM readback latency.

Implemented in makVrv::DtShadowSettingsWidget.

static const std::string& makVrv::DtShadowSettingsInterface::theExactAntiFlickering ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theApproximateAntiFlickering ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theEyeSpaceString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theLightSpaceString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theMultipleTexturesString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theTextureAtlasString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theTextureArrayString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theNoneString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theVarianceShadowMapsString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theExponentialShadowMapsString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theExponentialVarianceShadowMapsString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::thePoissonDiskPCF4String ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::thePoissonDiskPCF8String ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::thePoissonDiskPCF16String ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::thePoissonDiskPCF24String ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::thePoissonDiskPCF32String ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theUniformString ( )
static
static const std::string& makVrv::DtShadowSettingsInterface::theStratifiedString ( )
static

Member Data Documentation

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowsSet

brief signal that the indicated casts shadow flag changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsEntitiesCastsShadowsChanged

brief signal that the indicated shadow setting's entities casts shadow flag changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsPropsCastsShadowsChanged

brief signal that the indicated shadow setting's props casts shadow flag changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsTerrainCastsShadowsChanged

brief signal that the indicated shadow setting's terrain casts shadow flag changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsCloudsCastsShadowsChanged

brief signal that the indicated shadow setting's clouds casts shadow flag changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsVisualizeShadowsChanged

brief signal that the indicated shadow setting's shadow visualization mode changed

boost::signal<void (int)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsNumberOfSplitsChanged

brief signal that the indicated shadow setting's shadow visualization mode changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsUseFrontFaceCullingChanged

brief signal that the indicated shadow setting's use front face culling changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsUsePolygonOffsetChanged

brief signal that the indicated shadow setting's use polygon offset changed

boost::signal<void (int)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsPolygonOffsetCascadeChanged

brief signal that the indicated shadow setting's polygon offset cascade changed

boost::signal<void (float, float)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsPolygonOffsetChanged

brief signal that the indicated shadow setting's polygon offset parameter changed

boost::signal<void (int)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsSpotLightShadowMapSizeChanged

brief signal that the indicated shadow setting's spot light texture atlas size changed

boost::signal<void (int)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsGlobalLightShadowMapSizeChanged

brief signal that the indicated shadow setting's global light texture size for cascaded shadow mapping changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsUseMaximumViewDistanceChanged

brief signal that the indicated shadow setting's use maximum view distance changed

boost::signal<void (double)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsMaximumViewDistanceChanged

brief signal that the indicated shadow setting's maximum view distance changed

boost::signal<void (double)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsSplitNearDistanceMinimumBiasChanged

brief signal that the indicated shadow setting's split near distance minimum bias changed

boost::signal<void (double)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsSplitNearDistanceMaximumBiasChanged

brief signal that the indicated shadow setting's split near distance maximum bias changed

boost::signal<void (double)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsSplitFarDistanceBiasChanged

brief signal that the indicated shadow setting's split far distance bias changed

boost::signal<void (float)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsShadowFactorChanged

brief signal that the indicated shadow setting's shadow factor for modulating the scene changed

boost::signal<void (const std::string&)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsShadowStabilizationSchemeChanged

brief signal that the indicated shadow setting's shadow stabilization scheme changed

boost::signal<void (float)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsAntiFlickerQuantizationFactorChanged

brief signal that the indicated shadow setting's shadow anti-flicker quantization value for approximate stabilization scheme changed

boost::signal<void (int)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsSplitDistanceComputeSchemeChanged

brief signal that the indicated shadow setting's split distance compute scheme changed

boost::signal<void (double)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsSplitInterpolationValueChanged

brief signal that the indicated shadow setting's mixed logarithmic uniform split interpolation value changed

boost::signal<void (const std::string&)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsSplitSelectionSchemeChanged

brief signal that the indicated shadow setting's split selection scheme changed

boost::signal<void (const std::string&)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsDataStorageSchemeChanged

brief signal that the indicated shadow setting's data storage scheme changed

boost::signal<void (const std::string&)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsPreFilteringSchemeChanged

brief signal that the indicated shadow setting's pre-filtering scheme changed

boost::signal<void (const std::string&)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsFilteringSchemeChanged

brief signal that the indicated shadow setting's filtering scheme changed

boost::signal<void (const std::string&)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsPoissonDiskSamplingSchemeChanged

brief signal that the indicated shadow setting's poisson disk sampling scheme changed

boost::signal<void (unsigned int)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsNumPersistentPassesPerCascadeChanged

brief signal that the indicated shadow setting's persistent number of passes per cascade changed

boost::signal<void (unsigned int)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsNumAdditionalPassesPerCascadeChanged

brief signal that the indicated shadow setting's additional number of passes per cascade changed

boost::signal<void (unsigned int)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsPcfFilterWidthChanged

brief signal that the indicated shadow setting's PCF filter width changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsBlendCascadesBoundariesChanged

brief signal that the indicated shadow setting's skip frame blend cascades boundaries changed

boost::signal<void (bool)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsUseSDSMChanged

brief signal that the indicated shadow setting's use sdsm flag changed

boost::signal<void (unsigned int)> makVrv::DtShadowSettingsInterface::signal_shadowSettingsSDSMReadBackLatencyChanged

brief signal that the indicated shadow setting's sdsm read back latency changed


The documentation for this class was generated from the following file:

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
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