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DtAmmunitionInputPort Class Reference

Contains class declarations for DtAmmunitionInputPort, DtAmmunitionOutputPort, and DtAmmunitionPortData. More...

Inheritance diagram for DtAmmunitionInputPort:
Inheritance graph
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Public Member Functions

 DtAmmunitionInputPort (const DtString &portName)
virtual ~DtAmmunitionInputPort ()
virtual bool acceptType (const DtString &type) const
 Accepts DtAmmunitionPortDataType.
virtual const DtSimMunition munition () const
 Returns the munition type.
virtual const DtDetonatorFuze fuze () const
 Returns the fuze type.
- Public Member Functions inherited from DtSingleConnectionInputPort
 DtSingleConnectionInputPort (const DtString &portName)
 Constructor.
virtual ~DtSingleConnectionInputPort ()
 Destructor.
virtual void receiveData (DtPortData *data, const DtPortConnection *conn=0)
 clones the specified DtPortData into myData, and sets the newDataFlag to true.
virtual const DtPortDatadata () const
 Returns the current pointer to a port data.
virtual bool attemptToActivateConnection (DtPortConnection *conn, int connectionPriority)
 Attempt to make this connection the active connection providing data to this port with the specified priority.
virtual bool canActivate (const DtPortConnection *conn, int connectionPriority) const
 Checks if this connection can be the active connection.
virtual void deactivateConnection (DtPortConnection *conn)
 If conn is the currently active connection, it is deactivated and this port has no active input connection.
virtual bool activeConnection () const
 Returns true if there is an active connection into this port.
virtual bool connectionActive (const DtPortConnection *connection) const
 Returns true if the specified connection is currently active.
virtual int connectionPriority () const
 Returns the current connection priority.
- Public Member Functions inherited from DtInputPort
 DtInputPort (const DtString &portName)
 Constructor.
virtual ~DtInputPort ()
 Destructor.
virtual const DtStringname () const
 Returns the name string of this port.
virtual void addConnection (DtPortConnection *conn)
 Add an incomming connection to this port.
virtual void removeConnection (DtPortConnection *conn)
 Remove an incomming connection to this port.
virtual const DtList * connectionList () const
 Returns the list of input connections to this port.
virtual bool newData () const
 Returns true if there is new data on this port that has not been received.
virtual void dataReceived ()
 Clears the newData flag on this port.
virtual bool enabled () const
 Enables/disables the port.
virtual void setEnabled (bool flag)

Additional Inherited Members

- Protected Attributes inherited from DtSingleConnectionInputPort
DtPortDatamyData
int myConnectionPriority
DtPortConnectionmyActiveConnection

Detailed Description

Contains class declarations for DtAmmunitionInputPort, DtAmmunitionOutputPort, and DtAmmunitionPortData.

Instances of DtAmmunitionInputPort are input ports through which data consumers can receive information about simulated muntions (DtSimMunition and DtDetonatorFuze).

Constructor & Destructor Documentation

DtAmmunitionInputPort::DtAmmunitionInputPort ( const DtString portName)
virtual DtAmmunitionInputPort::~DtAmmunitionInputPort ( )
virtual

Member Function Documentation

virtual bool DtAmmunitionInputPort::acceptType ( const DtString type) const
virtual

Accepts DtAmmunitionPortDataType.

Implements DtInputPort.

virtual const DtSimMunition DtAmmunitionInputPort::munition ( ) const
virtual

Returns the munition type.

virtual const DtDetonatorFuze DtAmmunitionInputPort::fuze ( ) const
virtual

Returns the fuze type.


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
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