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makVrf::DtRangeRingUpdater Class Reference

Specialized updater that locks/unlocks any range rings items before/after updating. More...

Inheritance diagram for makVrf::DtRangeRingUpdater:
Inheritance graph
[legend]

Public Member Functions

 DtRangeRingUpdater (makVrv::DtDe &de, makVrv::DtUniqueID id)
 CTOR.
virtual ~DtRangeRingUpdater ()
 DTOR.
virtual void doAttachment (double)
 Find the position and orientation based on the attach points and offsets.
- Public Member Functions inherited from makVrf::DtAttachableUpdaterWithLevelOrientation
 DtAttachableUpdaterWithLevelOrientation (makVrv::DtDe &de, makVrv::DtUniqueID id)
 CTOR.
virtual ~DtAttachableUpdaterWithLevelOrientation ()
 DTOR.
- Public Member Functions inherited from makVrv::DtAttachableUpdater
 DtAttachableUpdater (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtAttachableUpdater ()
 DTOR.
virtual bool needsUpdate (DtTime tNow)
 Does this updater need to update?
virtual void addAttachedPoint (const DtVector &position, int targetVertexIndex)
 Add a (vertex) attach point.
virtual void addAttachedPoint (DtUniqueID uniqueID, int targetVertexIndex)
 Add a (object) attach point.
virtual void addAttachedPoint (DtUniqueID uniqueID, int vtx1, int vtx2, double proportion, int targetVertexIndex)
 Add a (linear) attach point.
virtual const AttachedPointattachedPoint (int targetVertexIndex) const
 Returns the attached point at the given vertex.
virtual void setPositionOffset (const DtVector &offset)
 positionally offset the attach points by this amount.
virtual void setWorldPositionOffset (const DtVector &offset)
 positionally offset the specific attach point by this amount in world (database) coordinates.
virtual void setPositionOffset (const DtVector &offset, int vtx)
 positionally offset the specific attach point by this amount.
virtual void setOrientationOffset (const DtTaitBryan &offset)
 rotationally offset the attach points by this amount.
virtual void setWorldOrientationOffset (const DtTaitBryan &offset)
 rotationally offset the attach points by this amount in world (database) coordinates
virtual void setAttachedPointMode (unsigned int mode, int vtx)
 Set whether an attached point updates position, orientation, or both.
virtual void update (DtTime tNow)
 Calls doAttachment()
virtual void doAttachment (DtTime tNow)
 Find the actual position and orientation based on the attach points and offsets.
DtTime lastUpdateTime () const
- Public Member Functions inherited from makVrv::DtTickable
virtual ~DtTickable ()
 Virtual DTOR.
virtual void setUpdatePeriod (unsigned int period)
 Specify how often (in # of frames) this tickable should call update.
virtual unsigned int updatePeriod () const

Protected Member Functions

virtual void findArcModels ()
virtual void setSceneObject (makVrv::DtSceneObject *sceneObject)
 Set the scene object to be updated.

Protected Attributes

bool myNeedsInitialization
std::vector
< DtVrfOverlayEllipseArcModel * > 
myArcs
makVrv::DtEllipseUpdatermyEllipseUpdater

Additional Inherited Members

- Public Types inherited from makVrv::DtAttachableUpdater
enum  AttachedPointType {
  AttachedPointTypeVertex, AttachedPointTypeObject, AttachedPointTypeProportional, AttachedPointTypeDeprecatedObject,
  AttachedPointTypeInvalidObject
}
 Types of attachments. More...
enum  AttachedPointMode { AttachedPointModePositionAndOrientation, AttachedPointModePositionOnly, AttachedPointModeOrientationOnly }
- Protected Types inherited from makVrv::DtAttachableUpdater
typedef std::vector
< AttachedPoint * > 
AttachedPointsVector

Detailed Description

Specialized updater that locks/unlocks any range rings items before/after updating.

Constructor & Destructor Documentation

makVrf::DtRangeRingUpdater::DtRangeRingUpdater ( makVrv::DtDe de,
makVrv::DtUniqueID  id 
)

CTOR.

virtual makVrf::DtRangeRingUpdater::~DtRangeRingUpdater ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrf::DtRangeRingUpdater::doAttachment ( double  )
virtual

Find the position and orientation based on the attach points and offsets.

Overrides the orientation such that the agent's "up" vector is always in the Z direction and the entity's heading (x/y) vectors are the projection of the model's forward/ right vectors projected onto the Z plane

Reimplemented from makVrf::DtAttachableUpdaterWithLevelOrientation.

virtual void makVrf::DtRangeRingUpdater::findArcModels ( )
protectedvirtual
virtual void makVrf::DtRangeRingUpdater::setSceneObject ( makVrv::DtSceneObject sceneObject)
protectedvirtual

Set the scene object to be updated.

Parameters
[in]sceneObjectis the scene object to receive updates.

Reimplemented from makVrv::DtAttachableUpdater.

Member Data Documentation

bool makVrf::DtRangeRingUpdater::myNeedsInitialization
protected
std::vector<DtVrfOverlayEllipseArcModel*> makVrf::DtRangeRingUpdater::myArcs
protected
makVrv::DtEllipseUpdater* makVrf::DtRangeRingUpdater::myEllipseUpdater
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
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