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makVrv::DtDynamicTerrainSwitch Class Reference

State switch. More...

Inheritance diagram for makVrv::DtDynamicTerrainSwitch:
Inheritance graph
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Public Member Functions

virtual ~DtDynamicTerrainSwitch ()
 Virtual destructor.
virtual void setState (unsigned int index)=0
 Set the current state of the switch (0 indexed).
- Public Member Functions inherited from makVrv::DtDynamicTerrainImplementation
virtual ~DtDynamicTerrainImplementation ()
virtual boost::shared_ptr
< DtDynamicTerrainFeature
feature () const
virtual void setFeature (const boost::shared_ptr< DtDynamicTerrainFeature > &)

Additional Inherited Members

- Protected Attributes inherited from makVrv::DtDynamicTerrainImplementation
boost::weak_ptr
< DtDynamicTerrainFeature
myFeature

Detailed Description

State switch.

This is an interface for manipulating a switch. A switch in this context is defined as a piece of terrain which can be in one of a certain number of states.

Constructor & Destructor Documentation

virtual makVrv::DtDynamicTerrainSwitch::~DtDynamicTerrainSwitch ( )
virtual

Virtual destructor.

Member Function Documentation

virtual void makVrv::DtDynamicTerrainSwitch::setState ( unsigned int  index)
pure virtual

Set the current state of the switch (0 indexed).

Implemented in makVrv::DtDefaultDynamicTerrainSwitch.


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
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