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makVrv::DtOsg2DVolumetricLineModel Class Reference

DtOsg2DVolumetricLineModel is the model implemenation of 2D volumetric lines. More...

Inheritance diagram for makVrv::DtOsg2DVolumetricLineModel:
Inheritance graph
[legend]

Public Member Functions

 DtOsg2DVolumetricLineModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtOsg2DVolumetricLineModel ()
 DTOR.
virtual void setColor (float r, float g, float b, float a)
 Set the inside and outside color of the line.
virtual void setInsideColor (float r, float g, float b, float a)
 Set the color at the center of the volumetric line.
virtual void getInsideColor (float &r, float &g, float &b, float &a)
 Retrieves the inside color.
virtual void setOutsideColor (float r, float g, float b, float a)
 Set the color on the outside of the volumetric line.
virtual void getOutsideColor (float &r, float &g, float &b, float &a)
 Retrieves the inside color.
virtual void setOutlineWidth (float width)
 Set the width of the line.
virtual void setPhysicalLineWidth (double width)
 Width (in meters) of the line.
virtual void setEventsEnabled (bool)
 Sets whether or not the line is selectable.
virtual void setEventWidth (float)
 Sets the width of the selectable line area for handling events.
virtual void setSolid (bool)
 Sets whether or not this volumetric line is filled or just outlined.
virtual void setGroup (int)
 Sets the layer group on which to draw this object.
virtual void addPoint (const DtVector &point, int index)
 Add a new point to the polygon at the specified index, or, at the end if index is -1.
virtual void setPosition (int vtx, const DtVector &position)
 Set the position of (or add) one vertex.
virtual void removePoint (int index)
 Removes the point from the specified index.
virtual void removePosition (int vtx)
 Remove a vertex.
virtual void setOrigin (const DtVector &o)
 Will set in model instance.
virtual void setPoint (int vtx, const DtVector &position)
 Will set point in the model instance.
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 Set the orientation of a vertex of the polygon; has no effect.
virtual void setOutline (bool)
 Sets whether or not the line is outlined when filled.
virtual void setSolidFillCenter (bool)
 Sets to fill the center solid (if filled) not gradiant. Default is false.
virtual void setUseDynamicOrigin (bool)
 If true, when the origin changes all the points move with the origin.
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)
 Attaches the model to the scene.
virtual void removeFromScene ()
 Detaches the model from the scene – no-op.
virtual void setModelDefinition (const std::string &str)
 Sets the model definition on the model instance.
virtual void setVisible (bool isVisible)
 Sets if the line is visible.
virtual void setIsSupportModel (bool isSupport)
 Not applicable to overlay objects.
- Public Member Functions inherited from makVrv::Dt2DVolumetricLineModel
 Dt2DVolumetricLineModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~Dt2DVolumetricLineModel ()
 DTOR.
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtModel ()
 DTOR.
virtual void saveModelToFile (const std::string &filename)
virtual std::string className () const
 Get the class name of the model instance owner.
unsigned int transformSize () const
 Get the number of position/orientations this model has.
const DtVectorposition (int vtx=0) const
 Get the Position of a given point.
const DtTaitBryan & orientation (int vtx=0) const
 Get the Orientation of a given point.
virtual void enableColorBlending (bool b)
 Enable / disable color blending for this model.
virtual void setBlendColor (float r, float g, float b, float a)
 Set color to use if color blending is enabled.
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 Returns the blend color.
virtual bool colorBlendingEnabled () const
 Returns whether or not blending is enabled.
virtual void enableLighting (bool l)
 set whether the model is lit; this may not be an option on all models
virtual int modelSet () const
 Get the model set this model is part of.
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance.
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance.
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 Get the minimum and maximum X,Y,Z components of the bounding box.
void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume.
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume.
DtDede ()
 Get the DtDe object.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.
virtual bool visible () const
 Get the visible state of the model.
DtUniqueID parentSceneObjectID () const
 Parent of the model.
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 Called when a scene object added the model as a prop.
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 Called when a scene object added the model with the given model set and visualizer type.
virtual void setElementId (DtUniqueID id)
 Called when the element ID of the model's parent object is set.
virtual void removedFromSceneObject ()
 Called when the model was removed from a scene object.
virtual bool isProp ()
 Return whether or not this model was added as a prop.
virtual DtModelInstancemodelInstance ()
 Get the model instance.
virtual const DtModelInstancemodelInstance () const
int visualizerType () const
 The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.

Protected Member Functions

virtual void update ()
 Called on tick when updated, calls updateGeometry() of model instance.
virtual void needsUpdate ()
 Sets needs update flag such that on next update pass the object is updated.

Protected Attributes

bool myNeedsUpdate
DtUniqueID myParentId
bool myEventsEnabled
float myPhysicalLineWidth
DtVector myOrigin
bool myUseDynamicOrigin
geos::geom::CoordinateSequence * myCoordinateSequence
DtCoordTransform myGeocentricToTopographicTransform
DtCoordTransform myTopographicToGeocentricTransform

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signal< void(DtModel *)> signal_modelToBeDestroyed
 Signal emitted when the model is to be destroyed.
boost::signal< void(DtModel *)> signal_modelChanged
boost::signal< bool(DtModel
*, bool), SlotReturnOR
signal_visibilityChangeRequested
 Signal when the visibility has been requested, if any slot returns false, it will not change.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 Signal emitted when the model instance is created.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 Signal emitted when the model instance is to be destroyed.
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList

Detailed Description

DtOsg2DVolumetricLineModel is the model implemenation of 2D volumetric lines.

The volumetric 2D line only supports volumetric line width. It will create a polygon extruded in the width around the line points

Constructor & Destructor Documentation

makVrv::DtOsg2DVolumetricLineModel::DtOsg2DVolumetricLineModel ( DtDe de,
DtUniqueID  id 
)

CTOR.

virtual makVrv::DtOsg2DVolumetricLineModel::~DtOsg2DVolumetricLineModel ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtOsg2DVolumetricLineModel::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the inside and outside color of the line.

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setInsideColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color at the center of the volumetric line.

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::getInsideColor ( float &  r,
float &  g,
float &  b,
float &  a 
)
virtual

Retrieves the inside color.

virtual void makVrv::DtOsg2DVolumetricLineModel::setOutsideColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color on the outside of the volumetric line.

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::getOutsideColor ( float &  r,
float &  g,
float &  b,
float &  a 
)
virtual

Retrieves the inside color.

virtual void makVrv::DtOsg2DVolumetricLineModel::setOutlineWidth ( float  width)
virtual

Set the width of the line.

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setPhysicalLineWidth ( double  width)
virtual

Width (in meters) of the line.

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setEventsEnabled ( bool  )
virtual

Sets whether or not the line is selectable.

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setEventWidth ( float  )
virtual

Sets the width of the selectable line area for handling events.

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setSolid ( bool  )
virtual

Sets whether or not this volumetric line is filled or just outlined.

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setGroup ( int  )
virtual

Sets the layer group on which to draw this object.

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::addToScene ( const DtUniqueID sceneObjectId,
int  modelSet,
int  visualizerType 
)
virtual

Attaches the model to the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::removeFromScene ( )
virtual

Detaches the model from the scene – no-op.

Implements makVrv::DtModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setModelDefinition ( const std::string &  str)
virtual

Sets the model definition on the model instance.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setVisible ( bool  isVisible)
virtual

Sets if the line is visible.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setIsSupportModel ( bool  isSupport)
virtual

Not applicable to overlay objects.

Implements makVrv::DtModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::addPoint ( const DtVector point,
int  index 
)
virtual

Add a new point to the polygon at the specified index, or, at the end if index is -1.

virtual void makVrv::DtOsg2DVolumetricLineModel::setPosition ( int  vtx,
const DtVector position 
)
virtual

Set the position of (or add) one vertex.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::removePoint ( int  index)
virtual

Removes the point from the specified index.

virtual void makVrv::DtOsg2DVolumetricLineModel::removePosition ( int  vtx)
virtual

Remove a vertex.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setOrigin ( const DtVector o)
virtual

Will set in model instance.

virtual void makVrv::DtOsg2DVolumetricLineModel::setPoint ( int  vtx,
const DtVector position 
)
virtual

Will set point in the model instance.

virtual void makVrv::DtOsg2DVolumetricLineModel::setOrientation ( int  vtx,
const DtTaitBryan &  orientation 
)
virtual

Set the orientation of a vertex of the polygon; has no effect.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::setOutline ( bool  )
virtual

Sets whether or not the line is outlined when filled.

virtual void makVrv::DtOsg2DVolumetricLineModel::setSolidFillCenter ( bool  )
virtual

Sets to fill the center solid (if filled) not gradiant. Default is false.

virtual void makVrv::DtOsg2DVolumetricLineModel::setUseDynamicOrigin ( bool  )
virtual

If true, when the origin changes all the points move with the origin.

Default is false. This means that when the origin changes only point 0 moves

Implements makVrv::Dt2DVolumetricLineModel.

virtual void makVrv::DtOsg2DVolumetricLineModel::update ( )
protectedvirtual

Called on tick when updated, calls updateGeometry() of model instance.

virtual void makVrv::DtOsg2DVolumetricLineModel::needsUpdate ( )
protectedvirtual

Sets needs update flag such that on next update pass the object is updated.

Member Data Documentation

bool makVrv::DtOsg2DVolumetricLineModel::myNeedsUpdate
protected
DtUniqueID makVrv::DtOsg2DVolumetricLineModel::myParentId
protected
bool makVrv::DtOsg2DVolumetricLineModel::myEventsEnabled
protected
float makVrv::DtOsg2DVolumetricLineModel::myPhysicalLineWidth
protected
DtVector makVrv::DtOsg2DVolumetricLineModel::myOrigin
protected
bool makVrv::DtOsg2DVolumetricLineModel::myUseDynamicOrigin
protected
geos::geom::CoordinateSequence* makVrv::DtOsg2DVolumetricLineModel::myCoordinateSequence
protected
DtCoordTransform makVrv::DtOsg2DVolumetricLineModel::myGeocentricToTopographicTransform
protected
DtCoordTransform makVrv::DtOsg2DVolumetricLineModel::myTopographicToGeocentricTransform
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
Copyright © 2005-2017 VT MÄK. All Rights Reserved (www.mak.com)