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makVrv::DtOsgNormalMapController Class Reference

Installs and control normal mapping effects. More...

Inheritance diagram for makVrv::DtOsgNormalMapController:
Inheritance graph
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Public Member Functions

 DtOsgNormalMapController (const DtOsgFileCache &fileCache)
 CTOR.
virtual ~DtOsgNormalMapController ()
 DTOR.
std::string getEffectTypeCode () const
 The type code string for this effect.
bool generateShaders (int baseUnit, int effectUnit, osg::Texture *tex, osg::StateSet *stateSet, const std::string &baseTextureName)
 Generates shaders for a stateset if required by this effect.
- Public Member Functions inherited from makVrv::DtOsgEffectTextureController
 DtOsgEffectTextureController (const DtOsgFileCache &fileCache)
 CTOR.
virtual osg::Texture * installEffectTexture (osg::Texture *baseTexture, int texUnit, osg::StateSet *stateSet, const osgDB::Options *dbOptions, const FilenameMap &possibleFilenames)
 Install the normal map texture + shaders on a state set.
virtual void findEffectTexture (const std::string &baseTextureName, const osgDB::Options *dbOptions, const FilenameMap &possibleFilenames, const osg::Texture *baseTexture, osg::ref_ptr< osg::Texture > &effectTexture)
 Find the effect texture for this effect, if one exists.
virtual bool isEffectTexture (osg::Texture *tex) const
 \brief True if the provided texture is an effect texture of this object's type.
virtual bool effectTextureInstalled (const std::string &baseTextureName, osg::StateSet *stateSet) const
 True if there's already an effect texture installed on the given stateset that corresponds to the given base texture.
std::string getExtendedFileName (const std::string &baseFileName) const
void getPossibleEffectTextureFileNames (const std::string &baseFileName, std::vector< std::string > &output) const

Additional Inherited Members

- Public Types inherited from makVrv::DtOsgEffectTextureController
typedef std::map< std::string,
std::string > 
FilenameMap
- Static Public Member Functions inherited from makVrv::DtOsgEffectTextureController
static std::string getTextureFilePath (osg::Texture *texture)
- Protected Member Functions inherited from makVrv::DtOsgEffectTextureController
virtual ~DtOsgEffectTextureController ()
 DTOR.
void applyDefaultShaderLODRanges (osgEarth::VirtualProgram *vp, const std::string &function) const
- Protected Attributes inherited from makVrv::DtOsgEffectTextureController
std::string myVertSource
std::string myFragSource
float myDefaultMaxRange
const DtOsgFileCachemyFileCache
const std::string myShaderFolderPath
- Static Protected Attributes inherited from makVrv::DtOsgEffectTextureController
static boost::mutex s_controllerMutex

Detailed Description

Installs and control normal mapping effects.

Constructor & Destructor Documentation

makVrv::DtOsgNormalMapController::DtOsgNormalMapController ( const DtOsgFileCache fileCache)

CTOR.

virtual makVrv::DtOsgNormalMapController::~DtOsgNormalMapController ( )
virtual

DTOR.

Member Function Documentation

std::string makVrv::DtOsgNormalMapController::getEffectTypeCode ( ) const
inlinevirtual

The type code string for this effect.

Implements makVrv::DtOsgEffectTextureController.

bool makVrv::DtOsgNormalMapController::generateShaders ( int  baseUnit,
int  effectUnit,
osg::Texture *  tex,
osg::StateSet *  stateSet,
const std::string &  baseTextureName 
)
virtual

Generates shaders for a stateset if required by this effect.

Reimplemented from makVrv::DtOsgEffectTextureController.


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
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