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makVrv::DtOsgTacticalSmokeModel Class Reference

A model of a tactical smoke cloud made up of several smoke-puffs. More...

Inheritance diagram for makVrv::DtOsgTacticalSmokeModel:
Inheritance graph
[legend]

Public Member Functions

 DtOsgTacticalSmokeModel (DtDe &de, DtUniqueID id)
 Initializing CTOR.
virtual ~DtOsgTacticalSmokeModel ()
 Virtual DTOR.
virtual std::string className () const
 Get the class name of the model.
virtual void setModelDefinition (const std::string &str)
 Sets the model definition on the model instance.
virtual void setPosition (int vtx, const DtVector &pos)
 Set the position of the model.
virtual void setOrientation (int vtx, const DtTaitBryan &ori)
 Set the orientation of the model.
virtual void setVisible (bool isVisible)
 Set the model visible in the scene or hidden.
virtual void setIsSupportModel (bool isSupport)
 Set the geometry to be part of the support group.
virtual void setDensity (int vtx, double dens)
 Set density of a smoke-puff of particles.
virtual void setOneSigmas (int vtx, const DtVector &sigma)
 Set the one-sigma distance per orthogonal direction of a smoke-puff of particles.
virtual void setWindDirection (const DtVector &winddir)
 Set the wind direction and intensity.
virtual void start ()
 Tell the model to start emitting particles.
virtual void stop ()
 Tell the model to stop emitting particles.
virtual void pause ()
 Freeze the particle emitters.
virtual void resume ()
 Resume emitting particles.
virtual void addToScene (const DtUniqueID &id, int modelSet, int visualizerType)
 Add this model to the scene.
virtual void removeFromScene ()
 Remove this model from the scene.
- Public Member Functions inherited from makVrv::DtTacticalSmokeModel
 DtTacticalSmokeModel (DtDe &de, DtUniqueID id)
 Initializing CTOR.
virtual ~DtTacticalSmokeModel ()
 Virtual DTOR.
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtModel ()
 DTOR.
virtual void saveModelToFile (const std::string &filename)
unsigned int transformSize () const
 Get the number of position/orientations this model has.
virtual void removePosition (int vtx)
 Remove a transform at the given position.
const DtVectorposition (int vtx=0) const
 Get the Position of a given point.
const DtTaitBryan & orientation (int vtx=0) const
 Get the Orientation of a given point.
virtual void enableColorBlending (bool b)
 Enable / disable color blending for this model.
virtual void setBlendColor (float r, float g, float b, float a)
 Set color to use if color blending is enabled.
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 Returns the blend color.
virtual bool colorBlendingEnabled () const
 Returns whether or not blending is enabled.
virtual void setColor (float r, float g, float b, float a)
 set the model's color
virtual void enableLighting (bool l)
 set whether the model is lit; this may not be an option on all models
virtual int modelSet () const
 Get the model set this model is part of.
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance.
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance.
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 Get the minimum and maximum X,Y,Z components of the bounding box.
void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume.
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume.
DtDede ()
 Get the DtDe object.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.
virtual bool visible () const
 Get the visible state of the model.
DtUniqueID parentSceneObjectID () const
 Parent of the model.
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 Called when a scene object added the model as a prop.
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 Called when a scene object added the model with the given model set and visualizer type.
virtual void setElementId (DtUniqueID id)
 Called when the element ID of the model's parent object is set.
virtual void removedFromSceneObject ()
 Called when the model was removed from a scene object.
virtual void setSolid (bool isSolid)
 Set whether or not other this model is drawn filled in.
virtual bool isProp ()
 Return whether or not this model was added as a prop.
virtual DtModelInstancemodelInstance ()
 Get the model instance.
virtual const DtModelInstancemodelInstance () const
int visualizerType () const
 The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.

Private Member Functions

void removeInstanceFromScene ()
 Non-virtual helper to remove the instance from the scene.
DtTacticalSmokeModelInstancetacticalSmokeModelInstance ()
 A helper function to cast the base-class DtModelInstance pointer into a DtTacticalSmokeModelInstance pointer.
 DtOsgTacticalSmokeModel ()
 Default constructor.
 DtOsgTacticalSmokeModel (const DtOsgTacticalSmokeModel &)
 Copy constructor.
DtOsgTacticalSmokeModeloperator= (const DtOsgTacticalSmokeModel &)
 Assignment Operator.

Private Attributes

DtOsgSceneConnectormySceneConnector
DtVector myPosition
DtTaitBryan myOrientation
bool myPositionIsSet
bool myOrientationIsSet
bool myOrientUp
bool myBasePositionSet

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signal< void(DtModel *)> signal_modelToBeDestroyed
 Signal emitted when the model is to be destroyed.
boost::signal< void(DtModel *)> signal_modelChanged
boost::signal< bool(DtModel
*, bool), SlotReturnOR
signal_visibilityChangeRequested
 Signal when the visibility has been requested, if any slot returns false, it will not change.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 Signal emitted when the model instance is created.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 Signal emitted when the model instance is to be destroyed.
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 Add this model to the scene as a prop.
virtual void initializeModelInstance ()
 Push any state maintained by the model to the model instance.
void slot_modelInstanceChanged (DtModelInstance *instance)
 Called when the model instance changed.
- Protected Attributes inherited from makVrv::DtModel
DtDemyDe
const DtUniqueID myUniqueId
bool myColorBlendingEnabled

Detailed Description

A model of a tactical smoke cloud made up of several smoke-puffs.

Constructor & Destructor Documentation

makVrv::DtOsgTacticalSmokeModel::DtOsgTacticalSmokeModel ( DtDe de,
DtUniqueID  id 
)

Initializing CTOR.

Parameters
[in]deis a reference to the display engine.
[in]idis this model's unique ID for distributed systems.
virtual makVrv::DtOsgTacticalSmokeModel::~DtOsgTacticalSmokeModel ( )
virtual

Virtual DTOR.

makVrv::DtOsgTacticalSmokeModel::DtOsgTacticalSmokeModel ( )
private

Default constructor.

Note
Not implemented
makVrv::DtOsgTacticalSmokeModel::DtOsgTacticalSmokeModel ( const DtOsgTacticalSmokeModel )
private

Copy constructor.

Note
Not implemented

Member Function Documentation

virtual std::string makVrv::DtOsgTacticalSmokeModel::className ( ) const
virtual

Get the class name of the model.

The class name is used to identify the type of instance to create.

Returns
The class name of the model.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::setPosition ( int  vtx,
const DtVector pos 
)
virtual

Set the position of the model.

Parameters
[in]vtxis the id of the the particle effect.
[in]posis the position to set.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::setOrientation ( int  vtx,
const DtTaitBryan &  ori 
)
virtual

Set the orientation of the model.

Parameters
[in]vtxis the id of the the particle effect.
[in]oriis the orientation to set.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::setVisible ( bool  isVisible)
virtual

Set the model visible in the scene or hidden.

Parameters
[in]isVisibleis the new visible state.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgTacticalSmokeModel::setIsSupportModel ( bool  isSupport)
virtual

Set the geometry to be part of the support group.

Parameters
[in]isSupportis the flag enabling interactions with the environment when set true, else no interactions occur when set false.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgTacticalSmokeModel::setDensity ( int  vtx,
double  dens 
)
virtual

Set density of a smoke-puff of particles.

Parameters
[in]vtxis the id of the the particle effect.
[in]densis the density of the particles where 1.0 is full density and 0.0 is no density (no smoke), default is 1.0.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::setOneSigmas ( int  vtx,
const DtVector sigma 
)
virtual

Set the one-sigma distance per orthogonal direction of a smoke-puff of particles.

Parameters
[in]vtxis the id of the the particle effect.
[in]sigmais the distance in each direction where the probability of particle distribution within that distance is one-sigma (68.3%) from the emitting position.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::setWindDirection ( const DtVector winddir)
virtual

Set the wind direction and intensity.

Parameters
[in]winddiris the direction and intensity of the wind.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::start ( )
virtual

Tell the model to start emitting particles.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::stop ( )
virtual

Tell the model to stop emitting particles.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::pause ( )
virtual

Freeze the particle emitters.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::resume ( )
virtual

Resume emitting particles.

Implements makVrv::DtTacticalSmokeModel.

virtual void makVrv::DtOsgTacticalSmokeModel::setModelDefinition ( const std::string &  str)
virtual

Sets the model definition on the model instance.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgTacticalSmokeModel::addToScene ( const DtUniqueID id,
int  modelSet,
int  visualizerType 
)
virtual

Add this model to the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgTacticalSmokeModel::removeFromScene ( )
virtual

Remove this model from the scene.

Implements makVrv::DtModel.

void makVrv::DtOsgTacticalSmokeModel::removeInstanceFromScene ( )
private

Non-virtual helper to remove the instance from the scene.

DtTacticalSmokeModelInstance* makVrv::DtOsgTacticalSmokeModel::tacticalSmokeModelInstance ( )
inlineprivate

A helper function to cast the base-class DtModelInstance pointer into a DtTacticalSmokeModelInstance pointer.

DtOsgTacticalSmokeModel& makVrv::DtOsgTacticalSmokeModel::operator= ( const DtOsgTacticalSmokeModel )
private

Assignment Operator.

Note
Not implemented

Member Data Documentation

DtOsgSceneConnector* makVrv::DtOsgTacticalSmokeModel::mySceneConnector
private
DtVector makVrv::DtOsgTacticalSmokeModel::myPosition
private
DtTaitBryan makVrv::DtOsgTacticalSmokeModel::myOrientation
private
bool makVrv::DtOsgTacticalSmokeModel::myPositionIsSet
private
bool makVrv::DtOsgTacticalSmokeModel::myOrientationIsSet
private
bool makVrv::DtOsgTacticalSmokeModel::myOrientUp
private
bool makVrv::DtOsgTacticalSmokeModel::myBasePositionSet
private

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Mar 23 18:54:12 EDT 2017 from SVN revision 174804
Copyright © 2005-2017 VT MÄK. All Rights Reserved (www.mak.com)