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VR-Forces 4.6.1 Class Documentation
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Go to the source code of this file.
Classes | |
| struct | makVrv::_EncodeInputBuffer |
| Encoding input buffer. More... | |
| struct | makVrv::_EncodeOutputBuffer |
| Encoding output buffer. More... | |
| struct | makVrv::_EncodeBuffer |
| Encoding buffer (contain input/output encoding buffers) More... | |
| class | makVrv::DtEncoderIO |
| The EncoderIO class is responsible to initialize CUDA and NVidia encoder then will be responsible to submit the Pixel Buffer Object to the GPU for encoding. More... | |
Namespaces | |
| namespace | makVrv |
| Contains DtGameControllerInformation class. | |
Macros | |
| #define | MAX_ENCODE_QUEUE 32 |
Typedefs | |
| typedef struct DT_DLL_VRVVIDEOSTREAM makVrv::_EncodeInputBuffer | makVrv::EncodeInputBuffer |
| Encoding input buffer. | |
| typedef struct DT_DLL_VRVVIDEOSTREAM makVrv::_EncodeOutputBuffer | makVrv::EncodeOutputBuffer |
| Encoding output buffer. | |
| typedef struct DT_DLL_VRVVIDEOSTREAM makVrv::_EncodeBuffer | makVrv::EncodeBuffer |
| Encoding buffer (contain input/output encoding buffers) | |
| #define MAX_ENCODE_QUEUE 32 |