VR-Forces 4.6.1 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
DtVirtualRealityPostProcessor.h
Go to the documentation of this file.
1 /*****************************************************************************
2  * Copyright (c) 2018 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
13 
14 #include <vrvCore/DtDe.h>
15 
19 
20 
21 #include <osg/ref_ptr>
22 
23 namespace osg
24 {
25  class Texture2D;
26 }
27 
28 namespace makVrv
29 {
34  {
35  private:
38 
41 
44 
45  public:
48 
51 
53  virtual bool update(makVrv::DtChannel* channel);
54 
56  osg::Texture2D* inputTexture();
57 
58  protected:
60  osg::Texture2D* myMirrorTexture;
61  };
62 
65  {
66  public:
67  makVrv::DtPostProcessor* create(makVrv::DtDe& de, const std::string&)
68  {
69  return new DtVirtualRealityPostProcessor(de);
70  }
71  };
72 }
73 

Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
Copyright © 2005-2018 VT MÄK. All Rights Reserved (www.mak.com)