VR-Forces 4.6.1 Class Documentation
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DtAttachedTerrain Class Reference
Inheritance diagram for DtAttachedTerrain:
Inheritance graph
[legend]

Public Member Functions

 DtAttachedTerrain ()
 default constructor
 DtAttachedTerrain (const DtString &name, DtReaderWriterRegistry *const parentRegistry=0, DtVrfObject *owner=0)
 real constructor
 DtAttachedTerrain (const DtSymbolString &name, DtReaderWriterRegistry *const parentRegistry=0, DtVrfObject *owner=0)
 DtAttachedTerrain (const DtString &name, const DtAttachedTerrain &orig, DtReaderWriterRegistry *const parentRegistry=0)
 copy constructor
 DtAttachedTerrain (const DtSymbolString &name, const DtAttachedTerrain &from, DtReaderWriterRegistry *const parentRegistry=0)
virtual ~DtAttachedTerrain ()
 destructor
virtual DtVrfObjectvrfObject () const
 Return the object that has this attached terrain.
DtAttachedTerrainoperator= (const DtAttachedTerrain &orig)
 Assign to DtRwBoundingVolume. Assigns value only.
virtual const charreaderWriterType () const
 Used to supply a string type that this reader writer type is.
virtual void processObjectAboutToBeRemovedCallback (DtVrfObject *vrfObject)
virtual const Coordinate_SystemcoordinateSystem () const
virtual Coordinate_SystemcoordinateSystem ()
virtual void tick ()
 If something about attached entity state has changed, see if there is an altitude difference, and, if so, change our altitude appropriately.
virtual bool isHighFidelityTerrain () const
 Returns true if the attached model is a high fidelity model (i.e. not an extent or sphere model)
virtual bool skipThisObject () const
virtual void setStayAttachedEvenIfOff (bool)
 Stay attached to the terrain even if cannot get intersection on terrain from curent position. Default is false.
virtual bool stayAttachedEvenIfOff () const
void setFallThroughToPhysicalWorld (bool val)
bool fallThroughToPhysicalWorld () const
virtual double terrainHeight (const DtVector &localLocation, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
virtual bool terrainHeight (const DtVector &localLocation, double &terrainHeight, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
virtual bool terrainHeightAndSurface (double lat, double lon, double &terrainHeight, DtSurface &surface, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
virtual bool terrainHeightAndSurface (const DtVector &localLocation, double &terrainHeight, DtSurface &surface, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
virtual bool closestIntersection (const DtVector &localLocation, DtPoint &intersectionPoint, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
virtual bool closestIntersection (const DtVector &localLocation, DtVector &intersectionPoint, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
virtual bool closestIntersection (const DtVector &localLocation, DtVrfChordIntersectionRecord &record, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
virtual bool intersect (const DtChord &chord, DtPoint &intersectionPoint, double &intersectionTime, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
virtual bool intersect (const DtChord &chord, DtVrfChordIntersectionRecord &record, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
virtual bool closestIntersection (const DtVector &curPosition, DtVector &intersection, bool ignoreWater, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
 Returns true if a there is a terrain intersection at the given local position.
virtual bool allIntersectsAlongChord (const DtChord &chord, DtVrfChordIntersectRecordList &intList, DtIntersectionRecord::DtIntersectionType irtFlag=DtIntersectionRecord::INT_ALL_DATA, bool *dataAvailable=0, bool overrideBlockingAssert=false) const
 Computes the list of all intersections of a chord (in Database Coordinates) with the attached terrain database.
virtual bool entityIsValidAndAttached () const
virtual int appearanceFlags () const
void setObjectGeometricModel (boost::shared_ptr< DtTerrainInterface > newObjGeomModel)
boost::shared_ptr
< DtTerrainInterface
objectGeometricModel () const
void setEntity (const DtSharedVrfObjectReference)
DtSharedVrfObjectReference entity ()
void setPhysicalWorld (DtPhysicalWorld *newPhysicalWorld)
DtPhysicalWorldphysicalWorld ()
const DtPhysicalWorldphysicalWorld () const
void clear ()
virtual DtAttachedTerrainclone (const DtString &name, DtReaderWriterRegistry *const parentRegistry=0) const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 pseudo-copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
bool operator== (const DtReaderWriter &) const
 Equivalence operator.
bool operator!= (const DtReaderWriter &rhs)
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void postPutSelf ()
 Called after either version of put self (file or environment). Default is no-op.
virtual void prePutSelf ()
 Called before either version of put self (file or environment). Default is no-op.
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void postGetSelf ()
 Called after either version of getSelf (mtl or environment). Default is no-op.
virtual void preGetSelf ()
 Called before either version of get self (file or environment). Default is no-op.
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual void addAlias (const DtString &alias)
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
bool isReadonly () const
virtual void reset ()
 For those reader/writer items that support it, resets the reader/writer value to original state Default is no-op.
virtual int alignment () const
 For those items that are sent over the network via HLA, this will give the network alignment.
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const charxmlType () const
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
std::string debugText () const
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual bool hasVariableReference () const
 Returns true if this item or any item in the registry (recursive) is a variable reference.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.
virtual void recordUpdateTime () const
 Can be implemented in subclasses to stamp the time when updated.
virtual bool wasUpdatedSince (DtTime t) const
 Can be implemented in subclasses to return true if an update occurred after the specified time.
virtual bool changedSinceLastChecked ()
 Returns true if this objects value has changed since the last time this function was called.
virtual bool peekChangedSinceLastChecked () const
 Returns the value that changedSinceLastChecked would return but does not reset the internal flag.
virtual void putData (std::string &fp, int indentLevel=0)
 Deriving class overrides these to get/put class specific data.
virtual DtlObjPtr getData (DtlObjPtr args, const SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively.
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
virtual const DtReaderWriterdefaultRWValue () const
 The default value to use if the reader/writer object is a variable and that variable is not specified.
virtual DtReaderWriterdefaultRWValue ()
virtual void setDefaultRWValue (DtReaderWriter *)
 Previous default value, if exists, will be removed and replaced with a clone of the supplied variable.
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Give the stream, if the stream contains a default value then set it here.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
virtual DtPropertyInterfaceproperty ()
virtual const DtPropertyInterfaceproperty () const
virtual DtString toXml () const
virtual bool toXml (const DtFilename &) const
 Writes contents of xml result to the given filename.
virtual bool fromXml (const DtString &)
 Restores object from given xml string. Returns true if valid.
virtual bool fromXmlFile (const DtFilename &)
 Restores object from given xml file.
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 Override to add attributes of actual data.
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 Called when the item is a variable reference.
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 Gets data from the environment value.
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op.
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 Called when the item is a variable reference.

Static Public Member Functions

static void objectAboutToBeRemovedCallback (DtVrfObject *vrfObject, void *usr)
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
static const
DtVariableBindingsList
nullVariableReference ()
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
static void setPutIndent (bool)
static bool putIndent ()
static const chartheXmlType ()
 The type that is used when archiving to an XML stream.
static const DtFilename & appPath ()
 Gets the current working directory.
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 Sets the function to create the DtReaderWriterFactory.
static void createReaderWriterFactory ()
static void cleanupFactory ()
static DtReaderWriterFactoryfactory ()
static DtReaderWritercreateFromXmlFile (const DtFilename &, bool createAsProperty=false)
 Given a filename, returns a newly created reader/writer object from the object found within.
static DtReaderWritercreateFromXml (const DtString &, bool createAsProperty=false)
 Given a xml string, returns a newly created reader/writer object from the object found within.
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP, bool createAsProperty=false)
 Given a xml environment, returns a newly created reader/writer object from the object found within.
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 Gets the named attribute from a DtEnvValueSP.
- Static Public Member Functions inherited from DtObjectDebugger< DtReaderWriter >
static DtObjectCounter::CounterType ObjectCount ()
static const DtObjectContainer * ObjectContainer ()

Protected Member Functions

bool testInvariant () const
virtual void updateCoordTransforms ()
 Given the current entity, sets the geodetic origin in the terrain database to account for entity movement.
virtual void updateBoundingVolume ()
 Given the current entity, records the entity bounding volume.
virtual DtVector convertLocalPointToModelPoint (const DtVector &source) const
 Given the local (terrain) location convert to position in the space of the model.
virtual DtChord convertLocalChordToModelChord (const DtChord &source) const
 Converts the given chord from the simulation terrain database coordinate system into the current terrain database coordinate system.
virtual DtVector convertModelPointToDatabasePoint (const DtPoint &) const
 Takes the local coordinates and converts it back to the simulation terrain. Adds height if supplied.
virtual void convertModelPointToDatabasePoint (DtVrfChordIntersectionRecord &) const
 Converts both normal and intersection point.
virtual unsigned intersectChordWithBoundingVolume (const DtChord &chord, DtVrfChordIntersectionRecord *isect1=0, DtVrfChordIntersectionRecord *isect2=0) const
virtual unsigned intersectChordWithBoundingVolume (const DtChord &chord, bool calculateNormal, DtVrfChordIntersectionRecord *isect1=0, DtVrfChordIntersectionRecord *isect2=0) const
virtual bool boundingVolumeAltitude (const DtVector &p, double &alt) const
virtual void closestPointToBoundingVolume (const DtPoint &p, DtVrfChordIntersectionRecord &out) const
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
- Protected Member Functions inherited from DtObjectDebugger< DtReaderWriter >
 DtObjectDebugger ()
 DtObjectDebugger (const DtObjectDebugger &)
 ~DtObjectDebugger ()

Protected Attributes

DtRwVrfObjectReference myEntity
boost::shared_ptr
< DtTerrainInterface
myObjectGeometricModel
 For now, this is the model that we get.
DtPhysicalWorldmyPhysicalWorld
 For now,just use the global terrain database to return the coordinate system and perform the intersection calls.
DtCoordTransform myGeocentricToTopographic
 Last local orientation of the referenced entity.
DtCoordTransform myTopographicToGeocentric
DtCoordTransform myModelNormalToLocalNormal
DtDcm myLastWorldOrientationMatrix
DtDcm myLastLocalOrientationMatrix
DtVector myLastWorldPosition
DtVector myLastLocalPosition
boost::optional
< Dt3dBoundingVolume > 
myLastLocalBoundingVolume
DtVrfObjectmyVrfObject
DtRwBoolean myStayAttachedEvenIfOff
bool myFallThroughToPhysicalWorld
int myAttachedEntityAppearance
bool myAttachedEntityIsMobile
bool myScenarioIsRunning
bool myCheckMovingToNonMoving
bool myBVChanged
bool myInitialPlacement
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
DtReaderWriterRegistrymyParentRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
DtReaderWritermyDefaultValue
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.
bool myChangedFlag
 Set to true when value changes Set to false when value checked with changedSinceLastChecked.

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::vector< DtFilename > SearchPaths
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
static DtGetSelfCallbackInfo thePostGetSelfCallback
static DtPutSelfCallbackInfo thePrePutSelfCallback
static const DtVariableBindingsList theEmptyVariableBindingsList
static bool theCreatorFcnSet
static DtReaderWriterFactorytheFactory
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
static bool thePutIndent

Constructor & Destructor Documentation

DtAttachedTerrain::DtAttachedTerrain ( )

default constructor

DtAttachedTerrain::DtAttachedTerrain ( const DtString name,
DtReaderWriterRegistry *const  parentRegistry = 0,
DtVrfObject owner = 0 
)

real constructor

DtAttachedTerrain::DtAttachedTerrain ( const DtSymbolString name,
DtReaderWriterRegistry *const  parentRegistry = 0,
DtVrfObject owner = 0 
)
DtAttachedTerrain::DtAttachedTerrain ( const DtString name,
const DtAttachedTerrain orig,
DtReaderWriterRegistry *const  parentRegistry = 0 
)

copy constructor

DtAttachedTerrain::DtAttachedTerrain ( const DtSymbolString name,
const DtAttachedTerrain from,
DtReaderWriterRegistry *const  parentRegistry = 0 
)
virtual DtAttachedTerrain::~DtAttachedTerrain ( )
virtual

destructor

Member Function Documentation

virtual DtVrfObject* DtAttachedTerrain::vrfObject ( ) const
virtual

Return the object that has this attached terrain.

DtAttachedTerrain& DtAttachedTerrain::operator= ( const DtAttachedTerrain orig)

Assign to DtRwBoundingVolume. Assigns value only.

virtual const char* DtAttachedTerrain::readerWriterType ( ) const
virtual

Used to supply a string type that this reader writer type is.

This can be used in place of dynamic-casting. Also used by the opd editor to determine which type of control to create

Reimplemented from DtReaderWriter.

static void DtAttachedTerrain::objectAboutToBeRemovedCallback ( DtVrfObject vrfObject,
void *  usr 
)
static
virtual void DtAttachedTerrain::processObjectAboutToBeRemovedCallback ( DtVrfObject vrfObject)
virtual
virtual const Coordinate_System* DtAttachedTerrain::coordinateSystem ( ) const
virtual
virtual Coordinate_System* DtAttachedTerrain::coordinateSystem ( )
virtual
virtual void DtAttachedTerrain::tick ( )
virtual

If something about attached entity state has changed, see if there is an altitude difference, and, if so, change our altitude appropriately.

For example, LCAC, when moving, changes it's bounding state from lowered to raised

virtual bool DtAttachedTerrain::isHighFidelityTerrain ( ) const
virtual

Returns true if the attached model is a high fidelity model (i.e. not an extent or sphere model)

virtual bool DtAttachedTerrain::skipThisObject ( ) const
virtual
virtual void DtAttachedTerrain::setStayAttachedEvenIfOff ( bool  )
virtual

Stay attached to the terrain even if cannot get intersection on terrain from curent position. Default is false.

virtual bool DtAttachedTerrain::stayAttachedEvenIfOff ( ) const
virtual
void DtAttachedTerrain::setFallThroughToPhysicalWorld ( bool  val)
bool DtAttachedTerrain::fallThroughToPhysicalWorld ( ) const
virtual double DtAttachedTerrain::terrainHeight ( const DtVector localLocation,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual
virtual bool DtAttachedTerrain::terrainHeight ( const DtVector localLocation,
double terrainHeight,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual
virtual bool DtAttachedTerrain::terrainHeightAndSurface ( double  lat,
double  lon,
double terrainHeight,
DtSurface surface,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual
virtual bool DtAttachedTerrain::terrainHeightAndSurface ( const DtVector localLocation,
double terrainHeight,
DtSurface surface,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual
virtual bool DtAttachedTerrain::closestIntersection ( const DtVector localLocation,
DtPoint intersectionPoint,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual
virtual bool DtAttachedTerrain::closestIntersection ( const DtVector localLocation,
DtVector intersectionPoint,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual
virtual bool DtAttachedTerrain::closestIntersection ( const DtVector localLocation,
DtVrfChordIntersectionRecord record,
DtIntersectionRecord::DtIntersectionType  irtFlag = DtIntersectionRecord::INT_ALL_DATA,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual
virtual bool DtAttachedTerrain::intersect ( const DtChord chord,
DtPoint intersectionPoint,
double intersectionTime,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual
virtual bool DtAttachedTerrain::intersect ( const DtChord chord,
DtVrfChordIntersectionRecord record,
DtIntersectionRecord::DtIntersectionType  irtFlag = DtIntersectionRecord::INT_ALL_DATA,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual
virtual bool DtAttachedTerrain::closestIntersection ( const DtVector curPosition,
DtVector intersection,
bool  ignoreWater,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual

Returns true if a there is a terrain intersection at the given local position.

The algorithm checks for intersections along a chord in the direction of gravity at that location (from halfHeightOfChord above to halfHeightOfChord below localPosition). If ignoreWaterSurface is true, advances through list of intersection returned until first DtSurface that is not a water surface is found.

virtual bool DtAttachedTerrain::allIntersectsAlongChord ( const DtChord chord,
DtVrfChordIntersectRecordList intList,
DtIntersectionRecord::DtIntersectionType  irtFlag = DtIntersectionRecord::INT_ALL_DATA,
bool dataAvailable = 0,
bool  overrideBlockingAssert = false 
) const
virtual

Computes the list of all intersections of a chord (in Database Coordinates) with the attached terrain database.

Parameters
Input
chordthe chord to test
irtFlagspecifies which data should be calculated and returned for each intersection point
Note
that passing an irtFlag value of INT_EXISTS will probably never return more than one intersection.
Parameters
Output
intListthe result of the terrain intersection
dataAvailablePlease see Synchronous and Asynchronous Calls with Paged Terrains for information on how to specify that this function be blocking or non-blocking. If the data is not yet paged in, dataAvailable will be set to false and intList will not reflect any terrain intersections
overrideBlockingAssertwhen set to true this parameter will prevent an assertion from being thrown when the terrain implementation has myAssertOnBlockingTerrainCalls set to true. This should only be done when the call is being made from outside the main simulation thread and a blocking call would not cause a a problem.
Returns
result of the terrain intersection or data availability
Return values
trueif the chord intersects the terrain
falseif dataAvailable was specified and returns true, then the chord does not intersect the terrain. Otherwise false indicates that the data is not yet available.
bool DtAttachedTerrain::testInvariant ( ) const
protected
virtual void DtAttachedTerrain::updateCoordTransforms ( )
protectedvirtual

Given the current entity, sets the geodetic origin in the terrain database to account for entity movement.

virtual void DtAttachedTerrain::updateBoundingVolume ( )
protectedvirtual

Given the current entity, records the entity bounding volume.

virtual DtVector DtAttachedTerrain::convertLocalPointToModelPoint ( const DtVector source) const
protectedvirtual

Given the local (terrain) location convert to position in the space of the model.

virtual DtChord DtAttachedTerrain::convertLocalChordToModelChord ( const DtChord source) const
protectedvirtual

Converts the given chord from the simulation terrain database coordinate system into the current terrain database coordinate system.

virtual DtVector DtAttachedTerrain::convertModelPointToDatabasePoint ( const DtPoint ) const
protectedvirtual

Takes the local coordinates and converts it back to the simulation terrain. Adds height if supplied.

virtual void DtAttachedTerrain::convertModelPointToDatabasePoint ( DtVrfChordIntersectionRecord ) const
protectedvirtual

Converts both normal and intersection point.

Note that the normal does not get height added on

virtual unsigned DtAttachedTerrain::intersectChordWithBoundingVolume ( const DtChord chord,
DtVrfChordIntersectionRecord isect1 = 0,
DtVrfChordIntersectionRecord isect2 = 0 
) const
protectedvirtual
virtual unsigned DtAttachedTerrain::intersectChordWithBoundingVolume ( const DtChord chord,
bool  calculateNormal,
DtVrfChordIntersectionRecord isect1 = 0,
DtVrfChordIntersectionRecord isect2 = 0 
) const
protectedvirtual
virtual bool DtAttachedTerrain::boundingVolumeAltitude ( const DtVector p,
double alt 
) const
protectedvirtual
virtual void DtAttachedTerrain::closestPointToBoundingVolume ( const DtPoint p,
DtVrfChordIntersectionRecord out 
) const
protectedvirtual
virtual bool DtAttachedTerrain::entityIsValidAndAttached ( ) const
virtual
virtual int DtAttachedTerrain::appearanceFlags ( ) const
virtual
void DtAttachedTerrain::setObjectGeometricModel ( boost::shared_ptr< DtTerrainInterface newObjGeomModel)
boost::shared_ptr<DtTerrainInterface> DtAttachedTerrain::objectGeometricModel ( ) const
void DtAttachedTerrain::setEntity ( const DtSharedVrfObjectReference  )
DtSharedVrfObjectReference DtAttachedTerrain::entity ( )
void DtAttachedTerrain::setPhysicalWorld ( DtPhysicalWorld newPhysicalWorld)
DtPhysicalWorld* DtAttachedTerrain::physicalWorld ( )
const DtPhysicalWorld* DtAttachedTerrain::physicalWorld ( ) const
void DtAttachedTerrain::clear ( )
virtual DtAttachedTerrain* DtAttachedTerrain::clone ( const DtString name,
DtReaderWriterRegistry *const  parentRegistry = 0 
) const
virtual

Member Data Documentation

DtRwVrfObjectReference DtAttachedTerrain::myEntity
protected
boost::shared_ptr<DtTerrainInterface> DtAttachedTerrain::myObjectGeometricModel
protected

For now, this is the model that we get.

DtPhysicalWorld* DtAttachedTerrain::myPhysicalWorld
protected

For now,just use the global terrain database to return the coordinate system and perform the intersection calls.

DtCoordTransform DtAttachedTerrain::myGeocentricToTopographic
protected

Last local orientation of the referenced entity.

If different, then recalculates orientation matrix when orientationMatrix() is called.

DtCoordTransform DtAttachedTerrain::myTopographicToGeocentric
protected
DtCoordTransform DtAttachedTerrain::myModelNormalToLocalNormal
protected
DtDcm DtAttachedTerrain::myLastWorldOrientationMatrix
protected
DtDcm DtAttachedTerrain::myLastLocalOrientationMatrix
protected
DtVector DtAttachedTerrain::myLastWorldPosition
protected
DtVector DtAttachedTerrain::myLastLocalPosition
protected
boost::optional<Dt3dBoundingVolume> DtAttachedTerrain::myLastLocalBoundingVolume
protected
DtVrfObject* DtAttachedTerrain::myVrfObject
protected
DtRwBoolean DtAttachedTerrain::myStayAttachedEvenIfOff
protected
bool DtAttachedTerrain::myFallThroughToPhysicalWorld
protected
int DtAttachedTerrain::myAttachedEntityAppearance
protected
bool DtAttachedTerrain::myAttachedEntityIsMobile
protected
bool DtAttachedTerrain::myScenarioIsRunning
protected
bool DtAttachedTerrain::myCheckMovingToNonMoving
protected
bool DtAttachedTerrain::myBVChanged
protected
bool DtAttachedTerrain::myInitialPlacement
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
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