Public Member Functions |
| | DtEllipseVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
| | CTOR.
|
| virtual | ~DtEllipseVisualizer () |
| | DTOR.
|
| virtual void | setColor (float r, float g, float b, float a) |
| | Sets the color for the ellipse.
|
| virtual void | useDefaultColor () |
| | Sets color to default color as defined in the visualizer definition.
|
| virtual void | getColor (float &r, float &g, float &b, float &a) const |
| | Returns the color.
|
| virtual void | setFillStyle (vrvTacticalGraphicUtilities::FillStyle) |
| | Sets the fill style of the area.
|
virtual
vrvTacticalGraphicUtilities::FillStyle | fillStyle () const |
| | Returns the currently set fill style.
|
| virtual void | setPenStyle (vrvTacticalGraphicUtilities::PenStyle) |
| | Takes the pen style and translates it to a stipple pattern.
|
| virtual unsigned short | lineStipple () const |
| | Returns the stipple pattern.
|
| virtual void | setStipplePattern (unsigned short) |
| | Sets the stipple pattern of the line.
|
| virtual void | setPoints (const DtEnvironmentalStateListener::ControlPointsList &) |
| | Sets the origin, and, possible radii of the ellipse.
|
| virtual void | addPoint (int inex, const DtVector &) |
| | Adds a point to the ellipse. If second or third point will set X or Y radius appropirates.
|
| virtual void | setOrigin (const DtVector &) |
| | Sets the origin of the ellipse.
|
| virtual void | setSelected (bool) |
| | Sets whether or not the ellipse is selected.
|
| virtual void | setSolid (bool) |
| | Sets the object to be solid (filled)
|
| virtual void | setPosition (int iIndex, const DtVector &) |
| | Sets position in ellipse (origin, X or Y)
|
| virtual void | setPixelLineWidth (int) |
| | Sets the width of the outside line.
|
| virtual void | setupEllipse (DtEllipseFacadeBase *f) |
| virtual void | setModelDefinitionForAgents () |
| | Sets model definition for all the agents that this visualizer might be using.
|
| virtual void | resetSpatial () |
| | Resets geometry of Area.
|
| virtual void | setAttached (DtUniqueID) |
| | Sets this object to be attached to the specified object.
|
| virtual void | setPickable (bool) |
| | Whether or not the area can be pickable.
|
| | DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
| virtual | ~DtSceneObjectVisualizer () |
| virtual DtUniqueID | uniqueID () const |
| | Return unique id of mySceneObjectAgent, if it exists, else returns 0;.
|
| virtual DtSceneObjectAgent * | sceneObjectAgent () |
| virtual void | setParent (DtStateVisualizer *p) |
| | Override of base class setParent to simply set the parent without destroying/recreating model agents.
|
| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
| virtual void | setElementID (const DtElementID &elementID) |
| DtElementID | elementID () const |
| virtual bool | show (int) |
| | Override to show/hide scene object agent (if it exists)
|
| virtual bool | hide (int) |
| | Will call destroyModelAgents(), if, when the context is added, it is the first context in the list.
|
| | DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) |
| | CTOR.
|
| virtual | ~DtStateVisualizer () |
| | DTOR.
|
| virtual const TypeInfo & | typeInfo () const =0 |
| | Get the type info.
|
| void | setModelDefinition (const std::string &definition) |
| | Sets the model definition and creates agent(s) based on that definition.
|
| const std::string & | modelDefinition () const |
| | Gets the current model definition.
|
| virtual bool | setVisible (bool visible, int context) |
| | Returns true if this context wants to show or hide the item.
|
| virtual void | initialize () |
| | Initialize the visualizer.
|
| virtual bool | isVisible () const |
| | Returns true if visible.
|
| virtual bool | selected () const |
| void | setName (const std::string &) |
| | Internal name of state visualizer.
|
| const std::string & | name () const |
| virtual bool | pickable () const |
| virtual void | setUniqueID (DtUniqueID id) |
| int | visualizerType () const |
| void | setShowHideContext (const std::vector< int > &s) |
| | Set show/hide context without changing visibility of item.
|
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &) |
| | Set any other additional visualizer information from the visual record.
|
| DtStateListener & | listener () |
| DtBaseConnection & | simulation () |
| | Get the connection for this visualizer.
|
| void | setDistribute (bool b) |
| | Whether or not to distribute over the network.
|
| bool | distribute () const |
Protected Member Functions |
| virtual void | createModelAgents () |
| | Creates the model agents associated with the cirlce.
|
| virtual void | destroyModelAgents () |
| | Destroyed model agents associated with ellipse.
|
| virtual void | startAttached () |
| | Starts the process of attachment by creating updater for attachment.
|
| virtual void | endAttached () |
| | Ends the attachment process.
|
| DtEllipseFacadeBase * | ellipseFacade () const |
| | Returns the facade base used by this class.
|
| virtual DtEllipseFacadeBase * | createEllipseFacade ()=0 |
| | Creates the base to use for this ellipse visualizer.
|
|
| virtual void | setRelativeLocation (const DtVector &) |
| virtual void | setOffsetPoints (const std::vector< DtVector > &) |
| | These are the relative offsets from the origin of this object that the point of this object represent.
|
| virtual DtSceneObjectAgent * | createObjectAgent () |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| | Called when the mouse is clicked in this visualizer.
|
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual bool | supportsShowHideContext (int) const |
| | Default returns true.
|
| template<typename T , typename C > |
| void | connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| | Connect a signal and update the entity.
|
Additional Inherited Members |
| enum | Type {
AllVisualizerTypes = 0,
EntityVisualizerType = 1,
EnvironmentalVisualizerType,
InteractionVisualizerType,
AggregateVisualizerType,
IntervisibilityVisualizerType,
TacticalSmokeVisualizerType,
UserType = 10000
} |
| | Visualizer class types that are supportable via visualizers. More...
|
boost::signal< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> | signal_reparented |
| | Signaled when the parent of this item changes, called before destroying any model agents.
|
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseDown |
| | Emitted when the entity's indicator is clicked.
|
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseUp |
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseDblClick |
Contains DtEllipseVisualizer class.
Visualizer for a ellipses and circles The setPoints method will inherently assume that if there are 2 points defined the distance between the first (origin) and second is the X Radius. If there are three points defined the distance between the third and the first is the Y radius. If there is no Y radius a circle is assumed