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makVrv::DtEntityArticulatedStateModelVisualizer Class Reference

State visualizer for entities with articulated models. More...

Inheritance diagram for makVrv::DtEntityArticulatedStateModelVisualizer:
Inheritance graph
[legend]

Public Member Functions

 DtEntityArticulatedStateModelVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~DtEntityArticulatedStateModelVisualizer ()
 DTOR.
virtual void setAutoSendMovingState (bool)
 Set to false to not automatically set moving state.
bool autoSendMovingState () const
virtual void setState (int stateNumber, int stateValue)
 Sets the state of the articulated model.
virtual void setMarkingDecal (const std::string &linkageName, const std::string &configName)
 Sets the marking decal of the articulated model.
virtual void setDynamicRegion (const std::string &regionName, int stateValue)
 Sets the state of an active region on a sensorized model.
virtual void weaponFired (const DtUnicode &munitionModelDefName)
 Tell the model that it fired a weapon.
virtual void addMovingDynamicRegion (const std::string &regionName)
 Specify an active region that should be activated/deactivated when moving.
virtual const std::list
< std::string > & 
movingDynamicRegions () const
 Get the list of dynamic regions to use when moving.
virtual void addPowerPlantDynamicRegion (const std::string &regionName)
 Specify an active region that should be activated/deactivated with the power plant state.
virtual const std::list
< std::string > & 
powerPlantDynamicRegions () const
 Get the list of dynamic regions to control with powerPlant status.
virtual void addWeaponFireDynamicRegion (const std::string &regionName)
 Specify an active region that should be activated/deactivated when a weapon fires.
virtual const std::list
< std::string > & 
weaponFireDynamicRegions () const
 Get the list of dynamic regions to control with weapon fire.
virtual void setVisualizerDefinition (const DtVisualizerDefinition &visDef)
 process the visual definition record
virtual void setColorizedColor (float r, float g, float b, float alpha)
 Set the color of the model.
virtual void setDisableModelScaling (bool b)
 Set whether model scaling is disabled (false by default)
virtual void setLocalModelScalingEnabled (bool enabled)
 Set whether local model scaling is enabled ( false by default )
virtual void setLocalModelScalingAmount (float localScl)
 Set the amount of local scaling to apply ( when enabled ).
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 The instance's type info.
- Public Member Functions inherited from makVrv::DtEntityStateVisualizer
 DtEntityStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~DtEntityStateVisualizer ()
 DTOR.
DtEntityStateListenerentityStateListener ()
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~DtStateVisualizer ()
 DTOR.
virtual void setParent (DtStateVisualizer *)
 Override to set the parent of this visualizer.
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition.
const std::string & modelDefinition () const
 Gets the current model definition.
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item.
virtual void initialize ()
 Initialize the visualizer.
virtual bool isVisible () const
 Returns true if visible.
virtual void setSelected (bool)
 Sets selected state.
virtual bool selected () const
void setName (const std::string &)
 Internal name of state visualizer.
const std::string & name () const
virtual void setPickable (bool)
 Sets pickable state.
virtual bool pickable () const
virtual void setUniqueID (DtUniqueID id)
DtUniqueID uniqueID () const
int visualizerType () const
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item.
DtStateListenerlistener ()
DtBaseConnectionsimulation ()
 Get the connection for this visualizer.
void setDistribute (bool b)
 Whether or not to distribute over the network.
bool distribute () const

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 This class's type info.

Protected Member Functions

virtual void createModelAgents ()
 Override to create model agents that will be used to display data from the listener.
virtual void destroyModelAgents ()
 Destroys all currently created definitions.
virtual void setModelDefinitionForAgents ()
 Sets model definition for all the agents that this visualizer might be using.
virtual void updateColorBlending ()
virtual void setPartTranslation (int partNumber, const DtVector &transform, const DtVector &velocity)
 Update the part translation.
virtual void setPartOrientation (int partNumber, const DtTaitBryan &orientation, const DtVector &rotationalVelocity)
 Rotate the part.
virtual void setVelocity (const DtVector32 &v)
 Checks to see whether or not to set moving bit.
virtual void processModelDefinition (const DtModelDefinition *definition)
virtual void discoverDynamicRegions (const DtModelDefinition *definition)
 search the model definition for moving and powerPlant dynamic regions
void updateMoving (bool moving)
virtual void setRelativeVelocity (const DtVector32 &v)

Protected Attributes

DtArticulatedModelAgent * myArticulatedModelAgent
bool myAutoSendMovingState
bool myMovingFlag
bool myAffectsBounds
bool myColorized
float myColorizedRed
float myColorizedGreen
float myColorizedBlue
float myColorizedAlpha
bool myDisableModelScaling
bool myEnableLocalModelScaling
float myLocalModelScalingAmount
std::list< std::string > myMovingDynamicRegions
std::list< std::string > myPowerPlantDynamicRegions
std::list< std::string > myWeaponFireDynamicRegions
- Protected Attributes inherited from makVrv::DtEntityStateVisualizer
DtEntityStateListenermyEntityListener
 Same as myListener, but casted for convenience.
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
DtStateListenermyListener
bool myDistributeFlag
DtUniqueID myUniqueID
std::string myName
std::string myModelDefinition
DtSignalConnectionManager myConnections
int myModelSet
int myVisualizerType
std::vector< intmyShowHideContexts
bool mySelected
bool myPickable
bool myVisible
DtStateVisualizermyParent
DtSceneObjectAgent * mySceneObjectAgent

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 Visualizer class types that are supportable via visualizers. More...
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signal< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick

Detailed Description

State visualizer for entities with articulated models.

Constructor & Destructor Documentation

makVrv::DtEntityArticulatedStateModelVisualizer::DtEntityArticulatedStateModelVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
int  modelSet 
)

CTOR.

virtual makVrv::DtEntityArticulatedStateModelVisualizer::~DtEntityArticulatedStateModelVisualizer ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setAutoSendMovingState ( bool  )
virtual

Set to false to not automatically set moving state.

bool makVrv::DtEntityArticulatedStateModelVisualizer::autoSendMovingState ( ) const
inline
virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setState ( int  stateNumber,
int  stateValue 
)
virtual
virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setMarkingDecal ( const std::string &  linkageName,
const std::string &  configName 
)
virtual

Sets the marking decal of the articulated model.

See DtOsgArticulatedModel::setLinkageConfigPair() for additional information.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setDynamicRegion ( const std::string &  regionName,
int  stateValue 
)
virtual

Sets the state of an active region on a sensorized model.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::weaponFired ( const DtUnicode munitionModelDefName)
virtual

Tell the model that it fired a weapon.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::addMovingDynamicRegion ( const std::string &  regionName)
virtual

Specify an active region that should be activated/deactivated when moving.

Multiple regions are supported.

virtual const std::list<std::string>& makVrv::DtEntityArticulatedStateModelVisualizer::movingDynamicRegions ( ) const
virtual

Get the list of dynamic regions to use when moving.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::addPowerPlantDynamicRegion ( const std::string &  regionName)
virtual

Specify an active region that should be activated/deactivated with the power plant state.

Multiple regions are supported.

virtual const std::list<std::string>& makVrv::DtEntityArticulatedStateModelVisualizer::powerPlantDynamicRegions ( ) const
virtual

Get the list of dynamic regions to control with powerPlant status.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::addWeaponFireDynamicRegion ( const std::string &  regionName)
virtual

Specify an active region that should be activated/deactivated when a weapon fires.

Multiple regions are supported.

virtual const std::list<std::string>& makVrv::DtEntityArticulatedStateModelVisualizer::weaponFireDynamicRegions ( ) const
virtual

Get the list of dynamic regions to control with weapon fire.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setVisualizerDefinition ( const DtVisualizerDefinition visDef)
virtual

process the visual definition record

Reimplemented from makVrv::DtStateVisualizer.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setColorizedColor ( float  r,
float  g,
float  b,
float  alpha 
)
virtual

Set the color of the model.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setDisableModelScaling ( bool  b)
virtual

Set whether model scaling is disabled (false by default)

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setLocalModelScalingEnabled ( bool  enabled)
virtual

Set whether local model scaling is enabled ( false by default )

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setLocalModelScalingAmount ( float  localScl)
virtual

Set the amount of local scaling to apply ( when enabled ).

virtual const DtStateVisualizer::TypeInfo& makVrv::DtEntityArticulatedStateModelVisualizer::typeInfo ( ) const
virtual
static const DtStateVisualizer::TypeInfo& makVrv::DtEntityArticulatedStateModelVisualizer::theTypeInfo ( )
static
virtual void makVrv::DtEntityArticulatedStateModelVisualizer::createModelAgents ( )
protectedvirtual
virtual void makVrv::DtEntityArticulatedStateModelVisualizer::destroyModelAgents ( )
protectedvirtual

Destroys all currently created definitions.

Implements makVrv::DtStateVisualizer.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setModelDefinitionForAgents ( )
protectedvirtual

Sets model definition for all the agents that this visualizer might be using.

If model agents are not created, should create them. Should not call this directly, but rather call setModelDefinition

Implements makVrv::DtStateVisualizer.

Reimplemented in makVrf::VRF_PROTOCOL_NAMESPACE::DtVrlinkAggregateArticulatedStateModelVisualizer, and makVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkEntityArticulatedStateModelVisualizer.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::updateColorBlending ( )
protectedvirtual
virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setPartTranslation ( int  partNumber,
const DtVector transform,
const DtVector velocity 
)
protectedvirtual

Update the part translation.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setPartOrientation ( int  partNumber,
const DtTaitBryan &  orientation,
const DtVector rotationalVelocity 
)
protectedvirtual

Rotate the part.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setVelocity ( const DtVector32 &  v)
protectedvirtual

Checks to see whether or not to set moving bit.

virtual void makVrv::DtEntityArticulatedStateModelVisualizer::processModelDefinition ( const DtModelDefinition definition)
protectedvirtual
virtual void makVrv::DtEntityArticulatedStateModelVisualizer::discoverDynamicRegions ( const DtModelDefinition definition)
protectedvirtual

search the model definition for moving and powerPlant dynamic regions

void makVrv::DtEntityArticulatedStateModelVisualizer::updateMoving ( bool  moving)
protected
virtual void makVrv::DtEntityArticulatedStateModelVisualizer::setRelativeVelocity ( const DtVector32 &  v)
protectedvirtual

Member Data Documentation

DtArticulatedModelAgent* makVrv::DtEntityArticulatedStateModelVisualizer::myArticulatedModelAgent
protected
bool makVrv::DtEntityArticulatedStateModelVisualizer::myAutoSendMovingState
protected
bool makVrv::DtEntityArticulatedStateModelVisualizer::myMovingFlag
protected
bool makVrv::DtEntityArticulatedStateModelVisualizer::myAffectsBounds
protected
bool makVrv::DtEntityArticulatedStateModelVisualizer::myColorized
protected
float makVrv::DtEntityArticulatedStateModelVisualizer::myColorizedRed
protected
float makVrv::DtEntityArticulatedStateModelVisualizer::myColorizedGreen
protected
float makVrv::DtEntityArticulatedStateModelVisualizer::myColorizedBlue
protected
float makVrv::DtEntityArticulatedStateModelVisualizer::myColorizedAlpha
protected
bool makVrv::DtEntityArticulatedStateModelVisualizer::myDisableModelScaling
protected
bool makVrv::DtEntityArticulatedStateModelVisualizer::myEnableLocalModelScaling
protected
float makVrv::DtEntityArticulatedStateModelVisualizer::myLocalModelScalingAmount
protected
std::list<std::string> makVrv::DtEntityArticulatedStateModelVisualizer::myMovingDynamicRegions
protected
std::list<std::string> makVrv::DtEntityArticulatedStateModelVisualizer::myPowerPlantDynamicRegions
protected
std::list<std::string> makVrv::DtEntityArticulatedStateModelVisualizer::myWeaponFireDynamicRegions
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
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