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VR-Forces 4.6.1 Class Documentation
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Contains the DtVirtualRealitySettingsManager class declaration. More...

Public Member Functions | |
| virtual | ~DtVirtualRealitySettingsManager () |
| DTOR. | |
Setting Getters/Setters | |
| void | setEnabled (bool enabled) |
| sets wheter VR is in enabled or not | |
| bool | enabled () const |
| gets whether VR is currently enabled | |
| void | setMirroring (makArchives::DtVirtualRealitySettingsRecord::DtMirroring enabled) |
| Enables/disables mirroring of an HMD eye channel on a monitor so other people can see what the user of the HMD is seeing. | |
| makArchives::DtVirtualRealitySettingsRecord::DtMirroring | mirroring () const |
| Get the current state of mirroring the HMD to a monitor. | |
| void | setMirrorChannel (const std::string &channelName) |
| Sets the display channel using a window and channel name (i.e. | |
| std::string | mirrorChannel () const |
| Gets the mirror display channel using a window and channel name (i.e. "Window 1:Channel 1") | |
| void | setAttachedObserver (const std::string &obsName) |
| Sets the observer that the HMD is attached to. | |
| std::string | attachedObserver () |
| gets the names of the current attached observer | |
| void | setFlipOverlays (bool flip) |
| flip overlays on the vertical axis. | |
| bool | flipOverlays () const |
| get the flip overlays settings | |
Setting persistence methods. | |
Use the settings from the given settings record. | |
| void | setFromRecord (const makArchives::DtVirtualRealitySettingsRecord &rec) |
| Set the current settings' state from the given record (abstract). | |
| void | getRecord (makArchives::DtVirtualRealitySettingsRecord &rec) const |
| Populate the given record with the current settings. | |
Public Member Functions inherited from makVrv::DtBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord > | |
| DtBaseSettingsManager (DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext) | |
| CTOR. | |
| virtual | ~DtBaseSettingsManager () |
| Virtual DTOR. | |
| virtual void | initializeBackup () |
| Creates a backup of the settings' current state. | |
Public Member Functions inherited from makVrv::DtCommonBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord > | |
| DtCommonBaseSettingsManager (DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext) | |
| CTOR The name, displayName, and extension parameters are used for creating the settings object (DtDeSettings) and backup, and for constructing the filename when readin/writing the records to disk. | |
| virtual | ~DtCommonBaseSettingsManager () |
| Virtual DTOR. | |
| virtual void | autoSaveIfNecessary () |
| Saves the current settings as defaults if autosave is enabled. | |
| virtual void | setAutoSave (bool doit) |
| Sets whether autosave is enabled for the settings manager. | |
| virtual bool | autoSave () const |
| Gets whether autosave is enabled for the settings manager. | |
| virtual void | setUseDefaultSettingsRecord (bool useit) |
| Sets whether setting initialization should check for a default record. | |
| virtual bool | useDefaultSettingsRecord () const |
| Gets whether setting initialization should check for a default record. | |
| virtual DtDeSettings * | settings () |
| Accessor for the manager's DtDeSettings object. | |
| virtual const DtDeSettings * | settings () const |
| Accessor for the manager's DtDeSettings object (const). | |
| virtual DtSettingsBackup * | settingsBackup () |
| Accessor for the manager's settings backup. | |
| virtual const DtSettingsBackup * | settingsBackup () const |
| Accessor for the manager's settings backup (const). | |
| virtual void | loadDefaults () |
| Initializes the settings and creates a backup. | |
| virtual void | saveDefaultSettings () |
| Saves the current settings' state as the default (on disk). | |
| virtual void | loadDefaultSettings (bool loadOnlyFactorySettings) |
| Loads the default settings from disk. | |
| virtual void | importSettings (const std::string &filePath) |
| Load the settings' state from the given file. | |
| virtual void | exportSettings (const std::string &filePath) const |
| Save the current settings' state to the given file. | |
| virtual void | getSplitRecord (std::vector< makArchives::DtVirtualRealitySettingsRecord > &rec, std::vector< std::string > &fileNames) |
| For directory support, split the main record into different sub-records and give them each a file name. | |
| virtual void | addRecords (makArchives::DtVirtualRealitySettingsRecord &rec, makArchives::DtVirtualRealitySettingsRecord &combinedRec) |
| For directory support, when reading in a directory, add the records from each file to the combined record. | |
Public Member Functions inherited from makVrv::DtVirtualBaseClass | |
| DtVirtualBaseClass () | |
| Do nothing constructor. | |
| virtual | ~DtVirtualBaseClass () |
| Virtual do nothing destructor. | |
Static Public Member Functions | |
| static DtVirtualRealitySettingsManager & | instance (DtDe &de) |
| Get an instance of the settings manager. | |
Public Attributes | |
Boost signals for changed settings | |
signaled when VR is enabled or disabled | |
| boost::signal< void(bool)> | signal_enabledChanged |
| boost::signal< void(makArchives::DtVirtualRealitySettingsRecord::DtMirroring)> | signal_mirroringChanged |
| signals when the HMD mirror state changes | |
| boost::signal< void(std::string)> | signal_mirrorChannelChanged |
| signaled when the channel that the user wants to display the HMD mirror on changes | |
| boost::signal< void(std::string)> | signal_attachedObserverChanged |
| signaled when the attached observer changes | |
| boost::signal< void(bool)> | signal_flipOverlaysChanged |
| signaled with the flip overlay changes | |
Protected Attributes | |
| makArchives::DtVirtualRealitySettingsRecord | mySettingsRecord |
| DtDe & | myDe |
Private Member Functions | |
| DtVirtualRealitySettingsManager (DtDe &) | |
| Protected CTOR ( use instance(..) ) | |
| DtVirtualRealitySettingsManager (const DtVirtualRealitySettingsManager &orig) | |
| prevent copy constructor | |
| DtVirtualRealitySettingsManager & | operator= (const DtVirtualRealitySettingsManager &orig) |
| prevent assignment operator | |
Friends | |
| template<typename ManagerClass > | |
| ManagerClass & | defaultManagerInstanceFunction (DtDe &, bool) |
| Befriend the manager instance functions for instance retrieval / creation. | |
| template<typename ManagerClass > | |
| void | defaultManagerRegisterInstanceFunction (DtDe &, ManagerClass *) |
| Befriend the manager instance functions for instance retrieval / creation. | |
Additional Inherited Members | |
Protected Types inherited from makVrv::DtBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord > | |
| typedef DtRecordSettingsBackup < DtBaseSettingsManager < makArchives::DtVirtualRealitySettingsRecord > , makArchives::DtVirtualRealitySettingsRecord > | RecordBackupType |
Contains the DtVirtualRealitySettingsManager class declaration.
This class can be used to programatically enable/disable virtual reality and change the mirroring state.
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private |
Protected CTOR ( use instance(..) )
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private |
prevent copy constructor
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virtual |
DTOR.
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private |
prevent assignment operator
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static |
Get an instance of the settings manager.
| void makVrv::DtVirtualRealitySettingsManager::setEnabled | ( | bool | enabled | ) |
sets wheter VR is in enabled or not
| bool makVrv::DtVirtualRealitySettingsManager::enabled | ( | ) | const |
gets whether VR is currently enabled
| void makVrv::DtVirtualRealitySettingsManager::setMirroring | ( | makArchives::DtVirtualRealitySettingsRecord::DtMirroring | enabled | ) |
Enables/disables mirroring of an HMD eye channel on a monitor so other people can see what the user of the HMD is seeing.
| makArchives::DtVirtualRealitySettingsRecord::DtMirroring makVrv::DtVirtualRealitySettingsManager::mirroring | ( | ) | const |
Get the current state of mirroring the HMD to a monitor.
| void makVrv::DtVirtualRealitySettingsManager::setMirrorChannel | ( | const std::string & | channelName | ) |
Sets the display channel using a window and channel name (i.e.
"Window 1:Channel 1") that will mirror what the HMD is seeing.
| std::string makVrv::DtVirtualRealitySettingsManager::mirrorChannel | ( | ) | const |
Gets the mirror display channel using a window and channel name (i.e. "Window 1:Channel 1")
| void makVrv::DtVirtualRealitySettingsManager::setAttachedObserver | ( | const std::string & | obsName | ) |
Sets the observer that the HMD is attached to.
| std::string makVrv::DtVirtualRealitySettingsManager::attachedObserver | ( | ) |
gets the names of the current attached observer
| void makVrv::DtVirtualRealitySettingsManager::setFlipOverlays | ( | bool | flip | ) |
flip overlays on the vertical axis.
Some devices expect the textures to be submitted with the uv min in the top left corner, some want it in the bottom left corner.
| bool makVrv::DtVirtualRealitySettingsManager::flipOverlays | ( | ) | const |
get the flip overlays settings
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virtual |
Set the current settings' state from the given record (abstract).
Implements makVrv::DtBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord >.
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virtual |
Populate the given record with the current settings.
Implements makVrv::DtBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord >.
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friend |
Befriend the manager instance functions for instance retrieval / creation.
Befriend the manager instance functions for instance retrieval / creation.
Befriend the manager instance functions for instance retrieval and creation.
Befriend the manager instance functions for instance retreival/creation.
Befriend the manager instance functions for instance retrieval/creation.
Manager requirements:
1) Static instance function
2) Protected DtSignalConnectionManager named myConnections.
3) Member functioned called loadDefaults which takes no arguments.
and loads the default settings of the manager or factory from disk.
4) define defaultManagerInstanceFunction as friend.
5) define defaultManagerRegisterInstanceFunction as friend (see below).
5) Protected Constructor which only takes a DtDe reference.
@code
class Manager { public: static Manager& instance(DtDe& de); void loadDefaults(); protected: template <typename managerclass>=""> friend ManagerClass& defaultManagerInstanceFunction(DtDe& de, bool); template <typename managerclass>=""> friend void defaultManagerRegisterInstanceFunction(DtDe& de, ManagerClass* mgr) Manager(DtDe&); DtSignalConnectionManager myConnections; };
Then simply in the implementation of instance call defaultManagerInstanceFunction with the de object and return the return value. @code
Manager& Manager::instance(DtDe& de) { return defaultManagerInstanceFunction<Manager>(de); }
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friend |
Befriend the manager instance functions for instance retrieval / creation.
Befriend the manager instance functions for instance retrieval / creation.
Befriend the manager instance functions for instance retrieval and creation.
Befriend the manager instance functions for instance retreival/creation.
Befriend the manager instance functions for instance retrieval/creation.
@code
static void Manager::registerInstance(DtDe& de, Manager* mgr) { defaultManagerRegisterInstanceFunction(de,mgr); } ...else where call. // Assuming class NewManager : public Manager Manager::registerInstance(de,new NewManager(de));
| boost::signal<void (bool)> makVrv::DtVirtualRealitySettingsManager::signal_enabledChanged |
| boost::signal<void(makArchives::DtVirtualRealitySettingsRecord::DtMirroring)> makVrv::DtVirtualRealitySettingsManager::signal_mirroringChanged |
signals when the HMD mirror state changes
| boost::signal<void (std::string)> makVrv::DtVirtualRealitySettingsManager::signal_mirrorChannelChanged |
signaled when the channel that the user wants to display the HMD mirror on changes
| boost::signal<void (std::string)> makVrv::DtVirtualRealitySettingsManager::signal_attachedObserverChanged |
signaled when the attached observer changes
| boost::signal<void(bool)> makVrv::DtVirtualRealitySettingsManager::signal_flipOverlaysChanged |
signaled with the flip overlay changes
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protected |
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protected |