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VR-Forces 4.6.1 Class Documentation
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Structure per frame that must be passed to the DtICullingAndLOD It indicates what would have changed (instances, new geometry came in, textures loaded, etc) More...
Public Member Functions | |
| DtIndirectRenderingParameters () | |
| constructor | |
| virtual | ~DtIndirectRenderingParameters () |
| destructor | |
| virtual void | setGeometriesChanged (bool changed) |
| setters | |
| virtual void | setNumInstancesChanged (bool changed) |
| virtual void | setMaxDrawCount (int maxDrawCount) |
| virtual void | setAreInstanceTexturesDirty (bool dirty) |
| virtual void | setNumberOfStates (int states) |
| virtual bool | numInstancesChanged (void) const |
| virtual bool | geometriesChanged (void) const |
| virtual int | maxDrawCount (void) const |
| virtual bool | areInstanceTexturesDirty (void) const |
| virtual int | numberOfStates (void) const |
Protected Attributes | |
| bool | myNumInstancesChanged |
| bool | myGeometriesChanged |
| int | myMaxDrawCount |
| bool | myAreInstanceTexturesDirty |
| int | myNumberOfStates |
Structure per frame that must be passed to the DtICullingAndLOD It indicates what would have changed (instances, new geometry came in, textures loaded, etc)
| makVrv::DtIndirectRenderingParameters::DtIndirectRenderingParameters | ( | ) |
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