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VR-Forces 4.6 Class Documentation
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Contains the DtIndirectGeometry class declaration. More...
Go to the source code of this file.
Classes | |
| class | makVrv::DtIndirectGeometryStateManager |
| Simple state/glmodes class for handling setting up modes This will need to be extended to handle more than one mode at a time if we end up finding another mode we want to render with chaned for now it is just handling the GL_CULL_FACE mode not putting in it's own file at this point since the DtIndirectGeometry class is the only user and it may go away if we need a better solution for indirect state changes. More... | |
| class | makVrv::DtIndirectGeometry |
| This class inherits from osg::Drawable, which allows us to hook into our indirect engine to render using indirect rendering. More... | |
| class | makVrv::DtIndirectGeometryCreator |
| creator for DtIndirectGeometry More... | |
Namespaces | |
| namespace | osg |
| Contains VR-Vantage objects which VR-Forces has replaced. | |
| namespace | osgUtil |
| namespace | makVrv |
| Contains DtGameControllerInformation class. | |
Macros | |
| #define | INDIRECTGEOMETRY_CONSTRUCT_DESTRUCT_DEBUG 0 |
Contains the DtIndirectGeometry class declaration.
| #define INDIRECTGEOMETRY_CONSTRUCT_DESTRUCT_DEBUG 0 |