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makVrf::DtVrfShapeVertexManipulationHandler Class Reference

Shape vertex manipulation class. More...

Inheritance diagram for makVrf::DtVrfShapeVertexManipulationHandler:
Inheritance graph
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Public Member Functions

 DtVrfShapeVertexManipulationHandler (makVrv::DtDe &de)
virtual ~DtVrfShapeVertexManipulationHandler ()
- Public Member Functions inherited from makVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler >
 DtVrfVertexManipulationHandler (makVrv::DtDe &de)
virtual ~DtVrfVertexManipulationHandler ()
virtual void editSelectedObjects (const makVrv::DtUniqueID &editId, makVrv::DtChannel &initiatingChannel, double waitTimeAfterComplete=0., const makVrv::DtSelectionManager::IdSet &editing=makVrv::DtSelectionManager::IdSet())
 Starts the process of object creation.
virtual HandlerType type () const
 The type of handler. Used to see if two handler are equivalent.
- Public Member Functions inherited from makVrf::DtVrfShapeManipulationHandler
 DtVrfShapeManipulationHandler (makVrv::DtDe &)
virtual ~DtVrfShapeManipulationHandler ()
virtual void setPoints (const std::vector< DtVector > &pts)
virtual void setPoints (const std::vector< DtGeodeticCoord > &pts)
const std::vector< DtVector > & points () const
virtual bool canEmbark () const
 Returns true as to whether or not this item can even be allowed to embark in general.
virtual bool createVrfObject (DtVrfObjectFacadeInterface *)
 Creates the scene object with the current handler settings for location, orientation, name, type, etc...A call to createObject must be made before using this function.
virtual void addControlPoint (const DtVector &location, int index=-1)
virtual void removeControlPoint (int index)
virtual void setLocation (int index, const DtVector &location, bool resetOrigin=true)
virtual void setAltitudeAboveSeaLevel (int, double)
 Set altitude above sea level for the particular point.
virtual double altitudeAboveSeaLevel (int) const
virtual void initializeInterfaceForEdit (DtVrfObjectFacadeInterface *iFace, makVrv::DtUniqueID sceneObjectId, const makVrv::DtVrlinkSimulatedBaseState &editState, const DtVector &principalLocation, const DtTaitBryan &principalOrientation)
virtual void setAltitudeAboveTerrain (int, double)
 Set altitude above terrain for the particular point.
virtual double altitudeAboveTerrain (int) const
virtual bool canChangeDimensions () const
 Returns true if there is no fixed width and no fixed height.
virtual double maximumLength () const
 Returns the maximum length a linear object can have. -1 if no max.
virtual bool shapeAtMinimum () const
 Returns true if the shape has the minimum number of points to create.
virtual bool canRemovePoint () const
virtual bool shapeAtMinimum (DtEnvironmentStateView *)
virtual bool canDeleteAPoint (DtEnvironmentStateView *)
 Returns true if a point can be deleted from this object.
virtual bool shapeAtMaximum () const
 Returns true if the shape has the minimum number of points to create.
virtual bool shapeAtMaximum (DtEnvironmentStateView *)
virtual void getMinMaxVertices (const DtEntityType &creatingType, int &minVert, int &maxVert) const
 Returns the minimum/maximum vertices of the given type.
virtual int numVertices () const
 Returns the number of vertices in the principal object.
virtual void setEditingPoint (int)
virtual int editingPoint () const
virtual DtGeodeticCoord geodeticPosition (int) const
virtual DtVector geocentricPosition (int) const
virtual DtVector localLocation (int index) const
 location + altitude
virtual std::vector
< DtGeodeticCoord > 
geodeticPositions () const
virtual std::vector< DtVectorgeocentricPositions () const
virtual void removePoint (int)
virtual void setShapeVerticesDisabled (bool)
 Disable the showing of vertices on a shape. must be called before the facade is created.
virtual bool shapeVerticesDisabled () const
virtual double altitudeForAltitudeType (int) const
 Return the altitude given the current altitude type set. Goes to facade for information.
virtual bool freehand () const
 Returns true if in freehand mode.
virtual bool canChangeArrowStyle () const
 Returns true if the arrow style can be changed.
virtual bool canChangeArrowSize () const
virtual bool canFill () const
virtual bool canChangePenStyle () const
virtual bool canChangeShapeOnly () const
 Returns true if only the shape can be changed and none of the other object parameters.
virtual void setPointSamplingRate (int)
 Sets the sampling rate for points.
virtual int pointSamplingRate () const
virtual void setLineWidth (int)
 Sets the line width of the line or outside of area.
virtual int lineWidth () const
virtual void setPenStyle (int)
 Sets the pen style of the line or the style of the area border.
virtual int penStyle () const
virtual void setFillStyle (int)
 Sets the fill style of the area.
virtual int fillStyle () const
virtual bool fixedWidthSizing () const
 Returns whether or not line is in fixed width sizing mode.
virtual void setForce (int)
 Sets the force of the object.
virtual void setColor (int)
virtual int color () const
virtual void setExtendedLabels (const std::map< int, DtString > &)
virtual void setLabel (const std::string &)
 Sets label of item. Default is no-op.
virtual std::string label () const
virtual void setFormattingData (const std::string &)
virtual std::string formattingData () const
virtual int arrowStyle () const
 Returns information about the current arrow settings from the visualizer.
virtual int arrowHeadPlacement () const
virtual int arrowSize () const
virtual bool isArea () const
 Current creating type is area (box, circle, area, ellipse)
virtual bool isRoute () const
 Current creating type is route.
virtual double orientation () const
 Returns orientation of object.
virtual void setOrientation (double)
 Orients all the points of the object around the geometric center of the object by the given orientation.
virtual double initialArrowSize (bool fixedWidthSizing, double initialSize) const
 For a newly created object returns initial arrow size.
virtual void setAllowHeadingChanges (bool)
 Sets whether or not heading changes are allowed via the mouse/keyboard. Default is false.
virtual void setLength (double)
 Set fixed length of line from 0 to 1 point.
virtual void cancel ()
 Cancels any current work.
virtual DtVector centerOfMass () const
 Returns center of mass of all objects created (in geocentric)
virtual void updateOffsetsBasedOnMousePosition (const DtVector &centerOfMass, const DtGeodeticCoord &, bool useImagePoints=false)
 Reset objects based on new center.
virtual void setFloor (double)
 Valid only for areal objects that are volumetric, get/set floor/ceiling of area.
virtual double floor () const
virtual void setCeiling (double)
virtual double ceiling () const
- Public Member Functions inherited from makVrf::DtVrfObjectManipulationHandlerBaseClass
 DtVrfObjectManipulationHandlerBaseClass (makVrv::DtDe &)
virtual ~DtVrfObjectManipulationHandlerBaseClass ()
virtual bool createObject (const DtEntityType &entType, int force, DtCreationSignalType creationSignal=DtNoCreationSignal, const std::string &keywords="")
 Starts the process of object creation.
virtual bool createObject (const DtString &key, const DtString &associatedData, DtCreationSignalType creationSignal=DtNoCreationSignal, const std::string &keywords="")
 Starts the process of terrain prop creation.
virtual bool canSetActivationTime () const
 Returns true if activation time can be set.
int force () const
virtual void setEventProcessingEnabled (bool value)
 Sets whether or not event processing is enabled. If not enable mouse events will not be handled.
virtual bool embarkationAllowed () const
 Returns whether or not embarkation by this object is allowed.
virtual void setEmbarkationAllowed (bool)
virtual void setCanEmbark (bool)
 Override setting of whether or not can embark by data.
virtual void setDoNotClamp (bool)
 Whether or not to clamp to any kind of polygon or just take the mouse position.
bool doNotClamp () const
virtual bool needsEmbarkOnCheck () const
 Return true if this needs to check whether or not this object can embark on another object. Default is false.
virtual void setIgnoreNextLeftButtonRelease (bool b)
 Set to ignore the next left button release.
virtual void setEditStartedByDoubleClick (bool)
virtual
makVrv::DtIntersector::IntersectProperties 
intersectorPickMask () const
virtual DtUUID uuid () const
 Returns UUID of principal object image.
virtual void setInterfaceContentMessage (const std::string &name, const DtSimInterfaceContent &)
 Sets an interface content message to be sent during create.
virtual void removeInterfaceContentMessage (const std::string &)
const ContentMessagescontentMessages () const
virtual std::list
< DtSimInterfaceContent * > 
contentMessagesToList () const
virtual void sendContentMessages ()
virtual VrfObjectEditFacadeList objectFacades () const
 Returns all facades in this handler.
virtual void setAllowCreationOnMouseClick (bool flag)
virtual bool allowCreationOnMouseClick () const
virtual void setEventProcessor (DtVrfObjectManipulationEventProcessor *)
 Call before editing or creating to set the event processor.
virtual DtVector clampToGround (const DtVector &) const
virtual DtGeodeticCoord clampToGround (const DtGeodeticCoord &) const
virtual void setAttachObjectToMouse (bool)
virtual bool attachObjectToMouse () const
virtual void setHeading (double value)
virtual double heading () const
virtual void setLocation (const DtVector &loc, double altAboveGround)
virtual void stop ()
 Stop an ongoing creation process.
virtual void deferredStop ()
 Stops on a post tick callback.
virtual int objectCount () const
 Returns the number of objects being edited.
virtual bool createVrfObject ()
virtual bool modifyVrfObjects ()
virtual
DtVrfObjectFacadeInterface
createAndAddLocalRepresentation (DtVrlinkSimulatedBaseStateView *editStateView=0)
 Calls createLocalRepresentation and adds the resultant facade into the myObjectFacades member.
virtual
DtVrfObjectFacadeInterface
createAndAddLocalRepresentation (DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, DtVrlinkSimulatedBaseStateView *principalStateView)
virtual void setOverlay (const std::string &name)
virtual const std::string & overlay () const
virtual std::string defaultOverlayForCreatingObject () const
virtual std::string getNextCreatingName (bool includeCurrent=false)
virtual void setAltitudeAboveGL (double alt, bool setInProcessor=true)
virtual void setAltitudeAboveSL (double alt, bool setInProcessor=true)
virtual void setAltitudeClampType (DtAltitudeClampType type)
void setCreating (bool b)
bool creating () const
virtual
DtVrfObjectFacadeInterface
principalObjectImage () const
virtual makVrv::DtUniqueID principalObjectID () const
virtual void setUserData (const std::string &userData)
virtual const std::string & userData () const
virtual const std::map< int,
DtString > & 
extendedLabels () const
virtual void setExtendedDataMap (const std::map< std::string, std::string > &extendedData)
virtual void setExtendedDataMap (const std::map< DtString, DtString > &extendedData)
virtual const std::map
< std::string, std::string > & 
extendedDataMap () const
virtual void setExtendedData (const std::string &key, const std::string &value)
virtual void removeExtendedData (const std::string &key)
virtual std::string extendedData (const std::string &key) const
virtual void slot_onComplete ()
virtual void slot_onAltitudeIsDragging (bool)
virtual void hideObject (const makVrv::DtUniqueID &id, bool hide)
virtual void setPublishObject (bool)
 Set whether or not to publish object. Default is true.
virtual bool publishObject () const
virtual void setObjectName (const std::string &name)
virtual void setUUIDForCreation (const DtUUID &)
 In creation use this UUID to create.
virtual const DtUUIDuuidForCreation () const
virtual bool isUniqueName () const
 Returns true if the specified name is unique as set.
virtual double groundHeight (const DtVector &localPosition, DtVector *localGround=0, const std::vector< makVrv::DtUniqueID > &ignore=std::vector< makVrv::DtUniqueID >()) const
 find the height of the ground (ENU coordinate system) at localPosition (DB coordinates).
virtual void setAltitudeAllowed (bool)
bool altitudeAllowed () const
virtual const std::string & objectName () const
virtual bool anchorMouseToOrigin () const
 If true (default is false) will anchor the position of the mouse to the origin of the object when editing.
virtual void setAnchorPosition (const DtGeodeticCoord &)
 Sets the anchor position.
virtual DtVector localLocation ()
 location + altitude
virtual DtVector convertGeocentricToGround (const DtVector &geoc, double &altitude) const
virtual void setShowPropertiesDialogBeforeCreate (bool)
virtual bool showPropertiesDialogBeforeCreate () const
virtual bool keywordsContain (const std::string &) const
 Return true if the list of keywords contains the specified one.
virtual std::string keyword (const std::string &) const
virtual std::string value (const std::string &) const
virtual void addKeyword (const std::string &)
virtual void removeKeyword (const std::string &)
virtual bool waitingToStop () const
virtual void setEditingType (DtEditingType)
DtEditingType editingType () const
virtual void setEmbarkationInformation (makVrv::DtUniqueID, bool)
 Sets the embarkation information to use on creation/modification for attaching/detaching environmentals or embarking/disembarking entities.
virtual makVrv::DtUniqueID embarkedOn () const
virtual std::vector
< makVrv::DtElementID
ignoreList () const
 Returns the list of IDs current being used to prevent usage in intersections.
virtual void setOverrideIdsToIgnore (const std::vector< makVrv::DtUniqueID > &overrideIgnore)
 Set this list explicity to use to ignore rather than those calculated by this object facade.
virtual const std::vector
< makVrv::DtElementID > & 
unifiedIgnoreList () const
 Unifies the ignoreList() with all tactical graphics.
virtual void setFacadesVisible (bool)
 Sets whether or not facades are visible.
virtual bool noStyle () const
 Return true if the item should not show the style button.
virtual void slot_onHeadingChanged (double heading)
virtual void setHeadingOffset (double d)
 Sets the heading offset from principal – changing the heading without changing the originakl heading.
virtual void disconnectPlacement ()
 Disconnects signal for placing when editing.
virtual void setGroundClampOnPlacement (bool)
 If altitude setting is not allowed, whether or not it should be clamp on placement.
virtual bool groundClampOnPlacement () const
virtual void notifyOnFinalFacade (DtVrfObjectManipulationHandlerBaseClass *)
 When the final facade is removed because it is deleted notify this handler. If the handler says it is ok to cancel editing then continue on.
virtual void removeNotifyOnFinalFacade (DtVrfObjectManipulationHandlerBaseClass *)
virtual void connectPlacement ()
 Connects signal for placing when editing.
virtual DtVector sumOfAllLocations () const
 Returns the sum of all the locations of all the object items present in this handler.
virtual void setSignalOnMultiSelectionComplete (bool)
 Set signal on multi selection complete.
virtual void setKeywords (const std::string &)
 Sets the keywords for this handler.
virtual void setSelectionCount (int)
 Sets the count of items "selected".
virtual void parseKeywords (const std::string &)
 Setup keywords for this handler.
virtual bool warpMouseToOrigin () const
virtual void setWarpMouseToOrigin (bool)

Additional Inherited Members

- Public Types inherited from makVrf::DtVrfObjectManipulationHandlerBaseClass
typedef std::vector
< DtVrfObjectFacadeInterface * > 
VrfObjectEditFacadeList
typedef std::map< std::string,
DtSimInterfaceContent * > 
ContentMessages
- Public Attributes inherited from makVrf::DtVrfShapeManipulationHandler
boost::signal< void(const
DtVector &, int)> 
signal_pointLocationChanged
boost::signal< void()> signal_pointSamplingRateChanged
boost::signal< void(double)> signal_floorChanged
boost::signal< void(double)> signal_ceilingChanged
boost::signal< void(const
std::vector< DtVector > &)> 
signal_locationsChanged
- Protected Types inherited from makVrf::DtVrfObjectManipulationHandlerBaseClass
typedef std::map
< DtVrlinkSimulatedBaseStateView
*, makVrv::DtSignalConnectionManager * > 
StateViewConnections
- Protected Member Functions inherited from makVrf::DtVrfVertexManipulationHandler< DtVrfShapeManipulationHandler >
virtual void editSelectedVertex (const makVrv::DtUniqueID &vertexId, const DtVector &vertexPos, makVrv::DtChannel &initiatingChannel)
virtual void slot_onStateViewUpdated (DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, double vx, double vy, double vz)
virtual void slot_onLocationChanged (const DtVector &location, double altAboveGround)
virtual void setLocation (const DtVector &loc)
virtual DtVector vertexPosition (DtEnvironmentalFacadeCollection *iFace, int index) const
 Return the vertex position at the specified index.
virtual bool anchorPositionIsMouse () const
 Return false – when editing a vertex the default position is not the mouse.
virtual void initializeEventProcessor ()
 Disallow embarkation of individual vertices.
- Protected Attributes inherited from makVrf::DtVrfShapeManipulationHandler
int myMaxVertices
int myMinVertices
DtGeodeticCoord myLastPosition
bool myRecentered
DtVector myRecenteredPos
int myPointSamplingRate
bool myShapeVerticesDisabled
DtVector myLastMouseLocation
double myLastAltAboveGround

Detailed Description

Shape vertex manipulation class.

Constructor & Destructor Documentation

makVrf::DtVrfShapeVertexManipulationHandler::DtVrfShapeVertexManipulationHandler ( makVrv::DtDe de)
inline
virtual makVrf::DtVrfShapeVertexManipulationHandler::~DtVrfShapeVertexManipulationHandler ( )
inlinevirtual

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
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