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VR-Forces 4.6 Class Documentation
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Dt3DVolumetricLineModel is the model interface 3D volumetric lines. More...

Public Member Functions | |
| Dt3DVolumetricLineModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~Dt3DVolumetricLineModel () |
| DTOR. | |
| virtual void | setPhysicalLineHeight (double height)=0 |
| Set the height (in meters) of the line. | |
| virtual void | setDimensions (double w, double h)=0 |
| Sets the width and height of the line. | |
| virtual void | setPhysicalLineWidth (double width)=0 |
| Width (in meters) of the line. | |
| virtual void | setPickable (bool)=0 |
| Sets whether or not the line is selectable. | |
| virtual void | setSolid (bool)=0 |
| Sets whether or not this volumetric line is filled or just outlined. | |
| virtual void | setScribed (bool)=0 |
| Sets whether or not the line is scribed. | |
| virtual void | setScribeColor (float r, float g, float b, float a)=0 |
| Set the scribe line color. | |
| virtual void | setScribeWidth (float)=0 |
| Sets the width of the scribe line. | |
| virtual void | setUseDynamicOrigin (bool)=0 |
| If true, when the origin changes all the points move with the origin. | |
| virtual void | setColor (float r, float g, float b, float a)=0 |
| Set the color of the line. | |
| virtual void | setOutsideColor (float r, float g, float b, float a)=0 |
| Set the outside color of the line, not changing the inside color. | |
| virtual void | setInsideColor (float r, float g, float b, float a)=0 |
| Set the inside color of the line, not changing the outside color. | |
Public Member Functions inherited from makVrv::DtModel | |
| DtModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtModel () |
| DTOR. | |
| virtual void | setModelDefinition (const std::string &str) |
| Set the model definition. | |
| virtual void | saveModelToFile (const std::string &filename) |
| virtual std::string | className () const |
| Get the class name of the model instance owner. | |
| unsigned int | transformSize () const |
| Get the number of position/orientations this model has. | |
| virtual void | setPosition (int vtx, const DtVector &position) |
| Set the position of a control vertex in the model. | |
| virtual void | removePosition (int vtx) |
| Remove a transform at the given position. | |
| const DtVector & | position (int vtx=0) const |
| Get the Position of a given point. | |
| const DtTaitBryan & | orientation (int vtx=0) const |
| Get the Orientation of a given point. | |
| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
| Set the orientation of a vertex in the model. | |
| virtual void | enableColorBlending (bool b) |
| Enable / disable color blending for this model. | |
| virtual void | setBlendColor (float r, float g, float b, float a) |
| Set color to use if color blending is enabled. | |
| virtual void | getBlendColor (float &r, float &g, float &b, float &a) |
| Returns the blend color. | |
| virtual bool | colorBlendingEnabled () const |
| Returns whether or not blending is enabled. | |
| virtual void | enableLighting (bool l) |
| set whether the model is lit; this may not be an option on all models | |
| virtual int | modelSet () const |
| Get the model set this model is part of. | |
| const DtVector & | boundingBoxExtents () const |
| Get the bounding box extents of the model instance. | |
| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| Get the bounding box extents of the model instance. | |
| const DtVector & | boundingBoxCenter () const |
| Get the bounding box center of the model instance. | |
| virtual void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| Get the bounding box center of the model instance. | |
| virtual void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| Get the minimum and maximum X,Y,Z components of the bounding box. | |
| void | setContributesToBound (bool trueOrFalse) |
| Set whether this model instance contributes to an object's overall bounding volume. | |
| bool | contributesToBound () const |
| Get whether this model instance contributes to an object's overall bounding volume. | |
| DtDe & | de () |
| Get the DtDe object. | |
| virtual void | setModelInstance (DtModelInstance *modelInstance) |
| Internally set the model instance pointer. | |
| virtual void | setVisible (bool isVisible) |
| Set the visible state of the model. | |
| virtual bool | visible () const |
| Get the visible state of the model. | |
| DtUniqueID | parentSceneObjectID () const |
| Parent of the model. | |
| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
| Called when a scene object added the model as a prop. | |
| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
| Called when a scene object added the model with the given model set and visualizer type. | |
| virtual void | setElementId (DtUniqueID id) |
| Called when the element ID of the model's parent object is set. | |
| virtual void | removedFromSceneObject () |
| Called when the model was removed from a scene object. | |
| virtual void | setIsSupportModel (bool isSupport)=0 |
| Is this model part of the support group? (determines whether or not other scene objects can ground clamp to this model) | |
| virtual bool | isProp () |
| Return whether or not this model was added as a prop. | |
| virtual DtModelInstance * | modelInstance () |
| Get the model instance. | |
| virtual const DtModelInstance * | modelInstance () const |
| int | visualizerType () const |
| The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel. | |
Additional Inherited Members | |
Public Attributes inherited from makVrv::DtModel | |
| boost::signal< void(DtModel *)> | signal_modelToBeDestroyed |
| Signal emitted when the model is to be destroyed. | |
| boost::signal< void(DtModel *)> | signal_modelChanged |
| boost::signal< bool(DtModel *, bool), SlotReturnOR > | signal_visibilityChangeRequested |
| Signal when the visibility has been requested, if any slot returns false, it will not change. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceCreated |
| Signal emitted when the model instance is created. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceToBeDestroyed |
| Signal emitted when the model instance is to be destroyed. | |
Protected Types inherited from makVrv::DtModel | |
| typedef std::vector < ObjectTransform > | TransformList |
Protected Member Functions inherited from makVrv::DtModel | |
| virtual void | addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0 |
| Virtual Functions to be implemented, add this model to the scene. | |
| virtual void | addToSceneAsProp (const DtUniqueID &sceneObjectId) |
| Add this model to the scene as a prop. | |
| virtual void | removeFromScene ()=0 |
| Virtual Functions to be implemented, remove this model from the scene. | |
| virtual void | initializeModelInstance () |
| Push any state maintained by the model to the model instance. | |
| void | slot_modelInstanceChanged (DtModelInstance *instance) |
| Called when the model instance changed. | |
Protected Attributes inherited from makVrv::DtModel | |
| DtDe & | myDe |
| const DtUniqueID | myUniqueId |
| bool | myColorBlendingEnabled |
Dt3DVolumetricLineModel is the model interface 3D volumetric lines.
The difference between this class and the Dt2DVolumetricLineModel class is that you can also specify a physical line height (in meters). This, along with a physical line width, will give this model the look of a corridor, with the original line points occupying the center of the model.
You would use this class if you want to represent a line as a 3D corridor.
By default this object is filled, however, only the top, bottom, left and right of the shape are filled. The inside volume of the object will be unfilled.
Also, by default, the shape will be scribed black. This means the outline and connecting segments will be scribed in a black color. To turn this off call setScribed(false)
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inline |
CTOR.
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inlinevirtual |
DTOR.
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pure virtual |
Set the color of the line.
Color setting routines If the inside color has already been set, this will only change the outside color
Reimplemented from makVrv::DtModel.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
Set the outside color of the line, not changing the inside color.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
Set the inside color of the line, not changing the outside color.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
Set the height (in meters) of the line.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
Sets the width and height of the line.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
Width (in meters) of the line.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
Sets whether or not the line is selectable.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
Sets whether or not this volumetric line is filled or just outlined.
Reimplemented from makVrv::DtModel.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
Sets whether or not the line is scribed.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
Set the scribe line color.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
Sets the width of the scribe line.
Implemented in makVrv::DtOsg3DVolumetricLineModel.
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pure virtual |
If true, when the origin changes all the points move with the origin.
Default is false. This means that when the origin changes only point 0 moves
Implemented in makVrv::DtOsg3DVolumetricLineModel.