The logic for getting object counts from a simulation and populating an DtObjectsCountTreeInterface GUI.
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Detailed Description
The logic for getting object counts from a simulation and populating an DtObjectsCountTreeInterface GUI.
Member Typedef Documentation
Typedefs describing lists of entity ids and of tactical element name/type pairs.
Constructor & Destructor Documentation
| makVrv::DtObjectsCountTreeLogic::~DtObjectsCountTreeLogic |
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Member Function Documentation
| void makVrv::DtObjectsCountTreeLogic::refreshWidget |
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| void makVrv::DtObjectsCountTreeLogic::slot_tacticalGraphicRenamed |
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const DtUniqueID & |
tacticalId, |
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const std::string & |
overlay |
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| void makVrv::DtObjectsCountTreeLogic::slot_tacticalGraphicRemoved |
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const DtUniqueID & |
tacticalId | ) |
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| void makVrv::DtObjectsCountTreeLogic::countOneEntity |
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const DtElementEntry * |
entry, |
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const bool |
subtract = false |
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| void makVrv::DtObjectsCountTreeLogic::rememberEntityID |
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int |
entityID | ) |
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| void makVrv::DtObjectsCountTreeLogic::forgetEntityID |
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int |
entityID | ) |
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| bool makVrv::DtObjectsCountTreeLogic::knownEntityID |
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int |
entityID | ) |
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| void makVrv::DtObjectsCountTreeLogic::rememberDestroyedID |
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int |
destroyedID | ) |
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| void makVrv::DtObjectsCountTreeLogic::forgetDestroyedID |
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int |
destroyedID | ) |
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| bool makVrv::DtObjectsCountTreeLogic::knownDestroyedID |
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int |
destroyedID | ) |
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| void makVrv::DtObjectsCountTreeLogic::forgetTacticalData |
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const std::string & |
dispName | ) |
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| bool makVrv::DtObjectsCountTreeLogic::knownTacticalData |
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const std::string & |
dispName | ) |
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Member Data Documentation
| DtDe& makVrv::DtObjectsCountTreeLogic::myDe |
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The documentation for this class was generated from the following file: