Public Member Functions |
| | DtOsg3DSegmentedLineModel (DtDe &de, DtUniqueID id) |
| | CTOR takes a de and an id.
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| virtual | ~DtOsg3DSegmentedLineModel () |
| | DTOR.
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| virtual void | setPosition (int vtx, const DtVector &position) |
| | Set the position of (or add) one vertex.
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| virtual void | removePosition (int vtx) |
| | Remove a vertex.
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| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
| | No effect.
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| virtual void | setColor (float r, float g, float b, float a) |
| | Set the line color.
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| virtual void | setWidth (float width) |
| | Set the line width.
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| virtual void | setStipplePattern (unsigned int pattern, int repeatFactor) |
| | Set a stipple pattern for the line.
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| virtual void | setStyleSegments (const std::vector< double > &segmentPercentages) |
| | Set the style segments to percentages of the total line length The values in segmentPercentages must add up to 1.0.
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| virtual void | setSegmentColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| | Set the color of a particular segment.
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virtual const std::vector
< DtVector > & | points () const |
| | Returns the points associated with this line.
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| virtual void | setArrowSize (double) |
| | Sets arrow size. unimplemented.
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| virtual void | setArrowStyle (int) |
| | Set the style of the arrow. Unimplemented.
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| virtual void | setSegmentLightningStyle (unsigned int segmentIndex, bool enableLightningStyle) |
| | Turn on or off lightning bolt style for a particular segment.
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| virtual void | setSegmentStartArrow (unsigned int segmentIndex, bool enableArrow) |
| | Turn on or off the arrow at a segment's start point.
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| virtual void | setSegmentEndArrow (unsigned int segmentIndex, bool enableArrow) |
| | Turn on or off the arrow at a segment's end point.
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| virtual void | setSegmentStipplePattern (unsigned int segmentIndex, unsigned int stipplePattern, int repeatFactor) |
| | Set the line stipple pattern for a segment, according to the OpenGL line stippling specification.
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| virtual void | setSegmentWidth (unsigned int segmentIndex, double width) |
| | Set the width of a line segment.
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| virtual void | setSegmentStartColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| | Set the color of the firt vertex in a segment.
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| virtual void | setSegmentEndColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| | Set the color of the end vertex in a segment.
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| virtual void | setStopOnTerrainIntersection (bool enabled) |
| | Set whether or not the line stops at the first terrain intersection.
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| virtual void | setOcclusionEnabled (bool enabled) |
| | Turn on or off occlusion of the line by other objects; default is true.
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| virtual void | setPickable (bool pickable) |
| | Turn on or off the ability to pick the line. Off by default.
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| virtual void | setVisible (bool isVisible) |
| | Implementation of setVisible for the line model; sets the line visible or invisible while maintaining its state.
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| virtual void | setIsSupportModel (bool isSupport) |
| | Set whether the model is part of the support group (can be clamped to)
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| virtual void | setModelDefinition (const std::string &str) |
| | Set the model definition for the line (defines default color and width)
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| virtual void | addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType) |
| | Add the line to the scene.
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| virtual void | removeFromScene () |
| | Remove the line from the scene.
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| virtual void | update () |
| | Connected to the renderer's postUpdate signal; tells the model instance to update.
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| | Dt3DSegmentedLineModel (DtDe &de, DtUniqueID id) |
| | Constructor.
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| virtual | ~Dt3DSegmentedLineModel () |
| | Destructor.
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| | DtSegmentedLineModel (DtDe &de, DtUniqueID id) |
| | Constructor.
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| virtual | ~DtSegmentedLineModel () |
| | Destructor.
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| | DtLineModel (DtDe &de, DtUniqueID id) |
| | CTOR.
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| virtual | ~DtLineModel () |
| | DTOR.
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| | DtModel (DtDe &de, DtUniqueID id) |
| | CTOR.
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| virtual | ~DtModel () |
| | DTOR.
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| virtual void | saveModelToFile (const std::string &filename) |
| virtual std::string | className () const |
| | Get the class name of the model instance owner.
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| unsigned int | transformSize () const |
| | Get the number of position/orientations this model has.
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| const DtVector & | position (int vtx=0) const |
| | Get the Position of a given point.
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| const DtTaitBryan & | orientation (int vtx=0) const |
| | Get the Orientation of a given point.
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| virtual void | enableColorBlending (bool b) |
| | Enable / disable color blending for this model.
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| virtual void | setBlendColor (float r, float g, float b, float a) |
| | Set color to use if color blending is enabled.
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| virtual void | getBlendColor (float &r, float &g, float &b, float &a) |
| | Returns the blend color.
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| virtual bool | colorBlendingEnabled () const |
| | Returns whether or not blending is enabled.
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| virtual void | enableLighting (bool l) |
| | set whether the model is lit; this may not be an option on all models
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| virtual int | modelSet () const |
| | Get the model set this model is part of.
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| const DtVector & | boundingBoxExtents () const |
| | Get the bounding box extents of the model instance.
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| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| | Get the bounding box extents of the model instance.
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| const DtVector & | boundingBoxCenter () const |
| | Get the bounding box center of the model instance.
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| virtual void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| | Get the bounding box center of the model instance.
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| virtual void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| | Get the minimum and maximum X,Y,Z components of the bounding box.
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| void | setContributesToBound (bool trueOrFalse) |
| | Set whether this model instance contributes to an object's overall bounding volume.
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| bool | contributesToBound () const |
| | Get whether this model instance contributes to an object's overall bounding volume.
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| DtDe & | de () |
| | Get the DtDe object.
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| virtual void | setModelInstance (DtModelInstance *modelInstance) |
| | Internally set the model instance pointer.
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| virtual bool | visible () const |
| | Get the visible state of the model.
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| DtUniqueID | parentSceneObjectID () const |
| | Parent of the model.
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| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
| | Called when a scene object added the model as a prop.
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| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
| | Called when a scene object added the model with the given model set and visualizer type.
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| virtual void | setElementId (DtUniqueID id) |
| | Called when the element ID of the model's parent object is set.
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| virtual void | removedFromSceneObject () |
| | Called when the model was removed from a scene object.
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| virtual void | setSolid (bool isSolid) |
| | Set whether or not other this model is drawn filled in.
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| virtual bool | isProp () |
| | Return whether or not this model was added as a prop.
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| virtual DtModelInstance * | modelInstance () |
| | Get the model instance.
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| virtual const DtModelInstance * | modelInstance () const |
| int | visualizerType () const |
| | The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.
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OSG implementation of distributed attachable segmented line model.