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makVrv::DtOsgEarthEffectTextureInstaller Class Reference

DtOsgEarthEffectTextureInstaller is a data broker callback that will install effect textures on an osgEarth-created feature layer subgraph. More...

Inheritance diagram for makVrv::DtOsgEarthEffectTextureInstaller:
Inheritance graph
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Public Member Functions

virtual void onLayerLoaded (const osgEarth::MapNode *mapNode, const osgEarth::ModelLayer *layer)
virtual void onDataPreMerge (const osgEarth::Map *map, const osgEarth::ModelLayer *layer, osg::Node *newNode)
 Important: This is usually run in the background paging thread so all functions that this calls MUST be thread safe.
virtual void onDataLoaded (const osgEarth::Map *map, const osgEarth::ModelLayer *layer, const osg::Node *newNode)
 This is run after the data has been added to the scene graph and runs in the main thread.
- Public Member Functions inherited from makVrv::DtOsgEarthFeatureDataBroker::Callback
virtual void onDataUnloaded (const osgEarth::Map *map, const osgEarth::ModelLayer *layer, const osg::Node *oldData)

Static Public Member Functions

static const charclassName ()
 Get the class name (used to register with the DtOsgEarthFeatureDataBroker.

Protected Member Functions

 DtOsgEarthEffectTextureInstaller (DtDe &de)
virtual ~DtOsgEarthEffectTextureInstaller ()

Protected Attributes

DtDemyDe

Static Protected Attributes

static const charmyClassName

Friends

class DtOsgEarthEffectTextureInstallerCreator

Detailed Description

DtOsgEarthEffectTextureInstaller is a data broker callback that will install effect textures on an osgEarth-created feature layer subgraph.

Constructor & Destructor Documentation

makVrv::DtOsgEarthEffectTextureInstaller::DtOsgEarthEffectTextureInstaller ( DtDe de)
protected
virtual makVrv::DtOsgEarthEffectTextureInstaller::~DtOsgEarthEffectTextureInstaller ( )
inlineprotectedvirtual

Member Function Documentation

virtual void makVrv::DtOsgEarthEffectTextureInstaller::onLayerLoaded ( const osgEarth::MapNode *  mapNode,
const osgEarth::ModelLayer *  layer 
)
virtual
virtual void makVrv::DtOsgEarthEffectTextureInstaller::onDataPreMerge ( const osgEarth::Map *  map,
const osgEarth::ModelLayer *  layer,
osg::Node *  newNode 
)
virtual

Important: This is usually run in the background paging thread so all functions that this calls MUST be thread safe.

Implements makVrv::DtOsgEarthFeatureDataBroker::Callback.

virtual void makVrv::DtOsgEarthEffectTextureInstaller::onDataLoaded ( const osgEarth::Map *  map,
const osgEarth::ModelLayer *  layer,
const osg::Node *  newData 
)
virtual

This is run after the data has been added to the scene graph and runs in the main thread.

Implements makVrv::DtOsgEarthFeatureDataBroker::Callback.

static const char* makVrv::DtOsgEarthEffectTextureInstaller::className ( )
static

Get the class name (used to register with the DtOsgEarthFeatureDataBroker.

Friends And Related Function Documentation

Member Data Documentation

const char* makVrv::DtOsgEarthEffectTextureInstaller::myClassName
staticprotected
DtDe& makVrv::DtOsgEarthEffectTextureInstaller::myDe
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
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