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VR-Forces 4.6 Class Documentation
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DtOsgOverlayLineModel extends the DtLineModel interface to include operations only appropriate for 2D lines. More...

Public Member Functions | |
| DtOsgOverlaySegmentedLineModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| ~DtOsgOverlaySegmentedLineModel () | |
| DTOR. | |
| virtual void | setPosition (int vtx, const DtVector &position) |
| Set the position of (or add) one vertex. | |
| virtual void | removePosition (int vtx) |
| Remove a vertex. | |
| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
| Sets the orientation of the line. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Set the line color. | |
| virtual void | setWidth (float width) |
| Set the line width. | |
| virtual void | setStipplePattern (unsigned int pattern, int repeatFactor) |
| Set a stipple pattern for the line. | |
| virtual void | setStyleSegments (const std::vector< double > &segmentPercentages) |
| Set the style segments to percentages of the total line length The values in segmentPercentages must add up to 1.0. | |
| virtual void | setSegmentColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| Set the color of a particular segment. | |
| virtual void | setSegmentLightningStyle (unsigned int segmentIndex, bool enableLightningStyle) |
| Turn on or off lightning bolt style for a particular segment. | |
| virtual void | setSegmentStartArrow (unsigned int segmentIndex, bool enableArrow) |
| Turn on or off the arrow at a segment's start point. | |
| virtual const std::vector < DtVector > & | points () const |
| Returns the points associated with this line. | |
| virtual void | setGroup (int) |
| The higher the Z order the "closer" to the eyepoint this element will be drawn. | |
| virtual void | setSegmentEndArrow (unsigned int segmentIndex, bool enableArrow) |
| Turn on or off the arrow at a segment's end point. | |
| virtual void | setSegmentStipplePattern (unsigned int segmentIndex, unsigned int stipplePattern, int repeatFactor) |
| Set the line stipple pattern for a segment, according to the OpenGL line stippling specification. | |
| virtual void | setSegmentWidth (unsigned int segmentIndex, double width) |
| Set the width of a line segment. | |
| virtual void | setArrowSize (double) |
| Sets the size of the arrow (in pixels) | |
| virtual void | setLineStyle (int) |
| Sets the line style (see DtTacticalGraphicUtilities.h for types) | |
| virtual void | setArrowStyle (int) |
| Sets the style of the arrow (see DtTacticalGraphicUtilities.h for types) | |
| virtual void | setSegmentStartColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| Set the color of the firt vertex in a segment. | |
| virtual void | setSegmentEndColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| Set the color of the end vertex in a segment. | |
| virtual void | setEventsEnabled (bool) |
| Enable or disable widget events, such as picking and mouse-over. | |
| virtual void | setEventWidth (float width) |
| Set the line width for handling events. | |
| virtual void | update () |
| Connected to the renderer's postUpdate signal; tells the model instance to update. | |
| virtual void | needsUpdate () |
| Called by all mutators to set up a postUpdate signal if not already connected. | |
| virtual void | setFixedWidthSizing (bool) |
| For those lines that support it, whether or not the lines sizes when zooming to pixel space (fixed width) or to the database (non-fixed width). | |
| virtual void | addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType) |
| Attaches the model to the scene. | |
| virtual void | removeFromScene () |
| Detaches the model from the scene – no-op. | |
| virtual void | setModelDefinition (const std::string &str) |
| Sets the model definition on the model instance. | |
| virtual void | setVisible (bool isVisible) |
| Sets if the line is visible. | |
| virtual void | setIsSupportModel (bool isSupport) |
| Not applicable to overlay objects. | |
Public Member Functions inherited from makVrv::DtOverlaySegmentedLineModel | |
| DtOverlaySegmentedLineModel (DtDe &de, DtUniqueID id) | |
| Constructor. | |
| virtual | ~DtOverlaySegmentedLineModel () |
| Destructor. | |
Public Member Functions inherited from makVrv::DtSegmentedLineModel | |
| DtSegmentedLineModel (DtDe &de, DtUniqueID id) | |
| Constructor. | |
| virtual | ~DtSegmentedLineModel () |
| Destructor. | |
Public Member Functions inherited from makVrv::DtLineModel | |
| DtLineModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtLineModel () |
| DTOR. | |
Public Member Functions inherited from makVrv::DtModel | |
| DtModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtModel () |
| DTOR. | |
| virtual void | saveModelToFile (const std::string &filename) |
| virtual std::string | className () const |
| Get the class name of the model instance owner. | |
| unsigned int | transformSize () const |
| Get the number of position/orientations this model has. | |
| const DtVector & | position (int vtx=0) const |
| Get the Position of a given point. | |
| const DtTaitBryan & | orientation (int vtx=0) const |
| Get the Orientation of a given point. | |
| virtual void | enableColorBlending (bool b) |
| Enable / disable color blending for this model. | |
| virtual void | setBlendColor (float r, float g, float b, float a) |
| Set color to use if color blending is enabled. | |
| virtual void | getBlendColor (float &r, float &g, float &b, float &a) |
| Returns the blend color. | |
| virtual bool | colorBlendingEnabled () const |
| Returns whether or not blending is enabled. | |
| virtual void | enableLighting (bool l) |
| set whether the model is lit; this may not be an option on all models | |
| virtual int | modelSet () const |
| Get the model set this model is part of. | |
| const DtVector & | boundingBoxExtents () const |
| Get the bounding box extents of the model instance. | |
| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| Get the bounding box extents of the model instance. | |
| const DtVector & | boundingBoxCenter () const |
| Get the bounding box center of the model instance. | |
| virtual void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| Get the bounding box center of the model instance. | |
| virtual void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| Get the minimum and maximum X,Y,Z components of the bounding box. | |
| void | setContributesToBound (bool trueOrFalse) |
| Set whether this model instance contributes to an object's overall bounding volume. | |
| bool | contributesToBound () const |
| Get whether this model instance contributes to an object's overall bounding volume. | |
| DtDe & | de () |
| Get the DtDe object. | |
| virtual void | setModelInstance (DtModelInstance *modelInstance) |
| Internally set the model instance pointer. | |
| virtual bool | visible () const |
| Get the visible state of the model. | |
| DtUniqueID | parentSceneObjectID () const |
| Parent of the model. | |
| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
| Called when a scene object added the model as a prop. | |
| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
| Called when a scene object added the model with the given model set and visualizer type. | |
| virtual void | setElementId (DtUniqueID id) |
| Called when the element ID of the model's parent object is set. | |
| virtual void | removedFromSceneObject () |
| Called when the model was removed from a scene object. | |
| virtual void | setSolid (bool isSolid) |
| Set whether or not other this model is drawn filled in. | |
| virtual bool | isProp () |
| Return whether or not this model was added as a prop. | |
| virtual DtModelInstance * | modelInstance () |
| Get the model instance. | |
| virtual const DtModelInstance * | modelInstance () const |
| int | visualizerType () const |
| The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel. | |
Protected Types | |
| typedef std::map< DtChannel *, DtOverlaySegmentedLineModelInstance * > | ChannelInstances |
Protected Member Functions | |
| virtual void | moveInstancesFromChannelSpecific () |
| Moves instances from channel specific groups back to model set/visualizer groups. | |
| virtual void | moveInstancesToChannelSpecific () |
| Moves the single instance to channel specific instances. | |
| virtual void | slot_channelCreated (DtChannel *channel) |
| Called when channel is created, if the model set is this model set then add a new model instance. | |
| virtual void | slot_channelDestroyed (DtChannelManager *channelManager, DtChannel *channel) |
| If the channel destroyed contains an instance of this model, destroy that model instance. | |
| virtual void | slot_channelConfigurationModified (const std::string &deName, const std::string &winName, const std::string &oldChannelName, const DtChannelConfiguration &config) |
| Check to see if model instances associated with this channel need to be created or destroyed. | |
| virtual void | setupInstanceWithCurrentValues (DtOverlaySegmentedLineModelInstance *) |
| Sets up the model instance with current values of this model. | |
Protected Attributes | |
| DtUniqueID | mySceneObjectId |
| bool | myEventsEnabled |
| float | myEventWidth |
| bool | myNeedsUpdate |
| bool | myChannelSpecificMode |
| Set to true if displaying model instances on a per channel basis. | |
| ChannelInstances | myChannelInstances |
| std::vector< DtVector > | myPoints |
| double | myArrowSize |
| vrvTacticalGraphicUtilities::ArrowStyle | myArrowStyle |
| vrvTacticalGraphicUtilities::LineStyle | myLineStyle |
| DtOverlaySegmentedLineModelInstance::SegmentAttributesVector | mySegmentInformation |
| std::string | myModelDefinition |
| float | myColor [4] |
| unsigned int | myStipplePattern |
| int | myRepeatFactor |
| float | myWidth |
| bool | myFixedWidthSizing |
| int | myGroup |
Additional Inherited Members | |
Public Attributes inherited from makVrv::DtModel | |
| boost::signal< void(DtModel *)> | signal_modelToBeDestroyed |
| Signal emitted when the model is to be destroyed. | |
| boost::signal< void(DtModel *)> | signal_modelChanged |
| boost::signal< bool(DtModel *, bool), SlotReturnOR > | signal_visibilityChangeRequested |
| Signal when the visibility has been requested, if any slot returns false, it will not change. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceCreated |
| Signal emitted when the model instance is created. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceToBeDestroyed |
| Signal emitted when the model instance is to be destroyed. | |
DtOsgOverlayLineModel extends the DtLineModel interface to include operations only appropriate for 2D lines.
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| makVrv::DtOsgOverlaySegmentedLineModel::DtOsgOverlaySegmentedLineModel | ( | DtDe & | de, |
| DtUniqueID | id | ||
| ) |
CTOR.
| makVrv::DtOsgOverlaySegmentedLineModel::~DtOsgOverlaySegmentedLineModel | ( | ) |
DTOR.
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Set the position of (or add) one vertex.
Reimplemented from makVrv::DtModel.
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Remove a vertex.
Reimplemented from makVrv::DtModel.
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Sets the orientation of the line.
Reimplemented from makVrv::DtModel.
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Set the line color.
Implements makVrv::DtLineModel.
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Set the line width.
Implements makVrv::DtLineModel.
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Set a stipple pattern for the line.
Implements makVrv::DtLineModel.
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Set the style segments to percentages of the total line length The values in segmentPercentages must add up to 1.0.
Implements makVrv::DtSegmentedLineModel.
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Set the color of a particular segment.
Implements makVrv::DtSegmentedLineModel.
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Turn on or off lightning bolt style for a particular segment.
Implements makVrv::DtSegmentedLineModel.
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Turn on or off the arrow at a segment's start point.
Implements makVrv::DtSegmentedLineModel.
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Returns the points associated with this line.
Implements makVrv::DtLineModel.
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The higher the Z order the "closer" to the eyepoint this element will be drawn.
Use this variable to stack overlay objects in the particular order you want them displayed
Implements makVrv::DtOverlaySegmentedLineModel.
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Turn on or off the arrow at a segment's end point.
Implements makVrv::DtSegmentedLineModel.
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Set the line stipple pattern for a segment, according to the OpenGL line stippling specification.
Implements makVrv::DtSegmentedLineModel.
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Set the width of a line segment.
Implements makVrv::DtSegmentedLineModel.
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Sets the size of the arrow (in pixels)
Implements makVrv::DtSegmentedLineModel.
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Sets the line style (see DtTacticalGraphicUtilities.h for types)
Implements makVrv::DtOverlaySegmentedLineModel.
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Sets the style of the arrow (see DtTacticalGraphicUtilities.h for types)
Implements makVrv::DtSegmentedLineModel.
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Set the color of the firt vertex in a segment.
This can be used for color blending between vertices.
Implements makVrv::DtSegmentedLineModel.
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Set the color of the end vertex in a segment.
This can be used for color blending between vertices.
Implements makVrv::DtSegmentedLineModel.
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Enable or disable widget events, such as picking and mouse-over.
Implements makVrv::DtOverlaySegmentedLineModel.
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Set the line width for handling events.
Implements makVrv::DtOverlaySegmentedLineModel.
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Attaches the model to the scene.
Implements makVrv::DtModel.
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Detaches the model from the scene – no-op.
Implements makVrv::DtModel.
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Sets the model definition on the model instance.
Reimplemented from makVrv::DtModel.
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Sets if the line is visible.
Reimplemented from makVrv::DtModel.
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Not applicable to overlay objects.
Implements makVrv::DtModel.
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Connected to the renderer's postUpdate signal; tells the model instance to update.
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Called by all mutators to set up a postUpdate signal if not already connected.
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For those lines that support it, whether or not the lines sizes when zooming to pixel space (fixed width) or to the database (non-fixed width).
Default is fixed width. If changing modes, be sure to change the arrow size
Implements makVrv::DtOverlaySegmentedLineModel.
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Moves instances from channel specific groups back to model set/visualizer groups.
This will mean destroying all channel specific instances and creating a single instance
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Moves the single instance to channel specific instances.
Will make connections for channels being added and removed. This code is to allow for fixed sized items on different channels
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Called when channel is created, if the model set is this model set then add a new model instance.
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If the channel destroyed contains an instance of this model, destroy that model instance.
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Check to see if model instances associated with this channel need to be created or destroyed.
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Sets up the model instance with current values of this model.
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Set to true if displaying model instances on a per channel basis.
Default is false
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Variables that are saved in order to switch between channel instance and model set instance
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