Constructor & Destructor Documentation
| makVrv::TextureApplyAttribute::TextureApplyAttribute |
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| makVrv::TextureApplyAttribute::TextureApplyAttribute |
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const TextureApplyAttribute & |
copy, |
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const osg::CopyOp & |
copyOp = osg::CopyOp::SHALLOW_COPY |
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) |
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| virtual makVrv::TextureApplyAttribute::~TextureApplyAttribute |
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virtual |
Member Function Documentation
| void makVrv::TextureApplyAttribute::addTexture |
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size_t |
index, |
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DtGlTexture * |
texture |
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) |
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| DtGlTexture* makVrv::TextureApplyAttribute::getTexture |
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size_t |
index | ) |
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| void makVrv::TextureApplyAttribute::removeTexture |
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size_t |
index, |
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DtGlTexture * |
texture |
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) |
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| virtual void makVrv::TextureApplyAttribute::apply |
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osg::State & |
state | ) |
const |
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virtual |
| virtual int makVrv::TextureApplyAttribute::compare |
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const StateAttribute & |
sa | ) |
const |
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virtual |
| virtual void makVrv::TextureApplyAttribute::releaseGLObjects |
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osg::State * |
state | ) |
const |
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virtual |
Member Data Documentation
| META_StateAttribute (osg, TextureApplyAttribute, osg::StateAttribute::Type(TRANSFORMFEEDBACKBUFFERBINDING+1)) private MapTexUnitToTextures makVrv::TextureApplyAttribute::myMapTexUnitToTextures |
The documentation for this class was generated from the following file: