VR-Forces 4.6 Class Documentation
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vrvGraphicsUtils Directory Reference
Directory dependency graph for /exports/nfedora7-1/nightly/docs/vrforcesDevelopment.tot/include/vrvGraphicsUtils/:
/exports/nfedora7-1/nightly/docs/vrforcesDevelopment.tot/include/vrvGraphicsUtils/

Files

file  DtAssert.h [code]
 assert macros
file  DtAtomicScalar.h [code]
 Contains makVrv::DtAtomicScalar declaration.
file  DtAxisAlignedBoundingBox.h [code]
 Axis Aligned Bounding Box class.
file  DtBinding.h [code]
 Enumerations for texture/buffer bindings.
file  DtBufferType.h [code]
 Buffer Type enums.
file  DtCamera.h [code]
 Camera class.
file  DtCameraFwdDeclare.h [code]
 Camera forward declarations.
file  DtColorValue.h [code]
 DtColorValue class.
file  DtCommonTypes.h [code]
file  DtCommonUtils.h [code]
 Common types.
file  DtCpuAccess.h [code]
 Enumerations for cpu access required by textures/buffers.
file  DtDataFormat.h [code]
 Enumerations for various types of texture/buffer formats.
file  DtFileSystem.h [code]
 File reading/writing utilities.
file  DtForwardDeclare.h [code]
 Helpers to easily define forward declarations.
file  DtGlBuffer.h [code]
 Contains the DtGlBuffer class declaration.
file  DtGlRenderToTexture.h [code]
 A helper classes for creating a RTT target, optionally including depth buffer.
file  DtGlShader.h [code]
 A helper classes for creating and managing OpenGL Shader programs.
file  DtGlTexture.h [code]
 Wrapper for OpenGL Texture.
file  DtGlTextureBufferObject.h [code]
 Wrapper for OpenGL Texture Buffer Object.
file  DtGlTextureUtils.h [code]
file  DtGraphicsUtilsStableHeaders.h [code]
file  DtInsideTriangulate.h [code]
file  DtIntSize.h [code]
 DtIntSize class.
file  DtLight.h [code]
 Light class.
file  DtLightData.h [code]
 Helper class to pack lights into a buffer/texture.
file  DtLightManager.h [code]
 DtLightManager class which allows creation/deletion of lights.
file  DtLine2D.h [code]
 DtLine2D class.
file  DtMath.h [code]
 Math utilities.
file  DtMatrix.h [code]
 n dimensional matrix
file  DtMatrix3.h [code]
 3 dimensional matrix
file  DtMatrix4.h [code]
 4 dimensional matrix
file  DtMatrixForwardDeclare.h [code]
 Matrix forward declarations.
file  DtMatrixUtils.h [code]
 Matrix manipulation utilities.
file  DtOctree.h [code]
 DtOctree class.
file  DtOctreeFwdDeclare.h [code]
 OctreeNode forward declarations.
file  DtOctreeNode.h [code]
 OctreeNode class.
file  DtOctreeNodeFwdDeclare.h [code]
 OctreeNode forward declarations.
file  DtOpenGlMappings.h [code]
file  DtPlane.h [code]
 DtPlane class.
file  DtScreenRect.h [code]
 Screen Space Rectangle class.
file  DtSphericalCoordinateUtils.h [code]
 Spherical Coordinate Utilities.
file  DtSTLUtilities.h [code]
 STL Utilities.
file  DtTileSpaceLightGrid.h [code]
 Class doing all the heavy lifting in regards of forward+ lighting.
file  DtUsage.h [code]
 Buffer Usage enums.
file  DtUserObjectBindings.h [code]
 Class to store a set of keys mapping to a set of any objects.
file  DtVector2.h [code]
 2 dimensional vector
file  DtVector3.h [code]
 3 dimensional vector
file  DtVector4.h [code]
 4 dimensional vector
file  DtVector_n.h [code]
 N dimensional vector.
file  DtVectorForwardDeclare.h [code]
 Forward declarations for Vectors.
file  DtVectorUtils.h [code]
 Utilities to precision convert vectors.
file  vrvGraphicsUtils.h [code]
 Dll export defines.

Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
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