VR-Forces 4.6 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
humanGunActuator.h
Go to the documentation of this file.
1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 #pragma once
11 
12 #include "vrfmodel/ballisticGun.h"
13 #include <vl/hostStructs.h>
14 
16 class DtAnalogInputPort;
17 
27 {
28 
29 public:
30 
33  DtHumanGunActuator(const DtString& name,
34  DtVrfObject* owner,
35  DtSimManager* simManager,
36  DtComponentDescriptor* desc = 0,
37  DtReaderWriterRegistry* parentRegistry = 0);
38 
39 
41  virtual ~DtHumanGunActuator();
42 
45  virtual const char* type() const;
46 
47 public:
48 
52  static DtSimComponent * creator(const DtString& name,
53  DtVrfObject* owner,
54  DtSimManager* simManager,
55  DtComponentDescriptor* desc = 0,
56  DtReaderWriterRegistry* parentRegistry = 0);
57 
58 protected:
60  virtual void tick();
61 
63  virtual bool createPorts();
64 
69  virtual bool aimGun();
70 
71 protected:
72 
75 
78 
80  const DtHumanGunActuator & operator=(const DtHumanGunActuator & orig);
81 
82 protected:
83 
85 
88 
94 
96 };
97 

Document ID: Generated on Thu Apr 12 03:15:37 EDT 2018 from SVN revision 187986
Copyright © 2005-2018 VT MÄK. All Rights Reserved (www.mak.com)